Template:ServerSyncMethods: Difference between revisions
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|replay | |replay | ||
| | |This will sync elements as soon as they're processed. If CPU usage is too busy and processing is slow, sync will be too. | ||
|- | |- | ||
|interval | |interval | ||
|This forces sync of elements at a specified interval. Use <syncinterval> in server config to set the interval time in milliseconds (ms) | |Default. This forces sync of elements at a specified interval. Use <syncinterval> in server config to set the interval time in milliseconds (ms) | ||
|} | |} |
Latest revision as of 22:35, 26 February 2024
Name | Description |
---|---|
none | Disables element sync entirely. Not recommended for multiplayer environments. |
replay | This will sync elements as soon as they're processed. If CPU usage is too busy and processing is slow, sync will be too. |
interval | Default. This forces sync of elements at a specified interval. Use <syncinterval> in server config to set the interval time in milliseconds (ms) |