Template:ScriptingLanguages: Difference between revisions

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(Created page with "{{DISPLAYTITLE:Supported Scripting Languages}} There are currently three scripting languages that GTA Connected supports: JavaScript, Lua, and Squirrel.<br> Multiple scripting languages can be used in the same server/client instance, and even in the same resource. == Meta.xml Language Attribute == In a resource's meta.xml, each <script> entry needs a language attribute. The table below shows the accepted values: {| class="wikitable" |- ! Full Name !! Attribute Name |-...")
 
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Multiple scripting languages can be used in the same server/client instance, and even in the same resource.  
Multiple scripting languages can be used in the same server/client instance, and even in the same resource.  


== Meta.xml Language Attribute ==
In a resource's meta.xml, each <script> entry needs a language attribute. The table below shows the accepted values:
In a resource's meta.xml, each <script> entry needs a language attribute. The table below shows the accepted values:
{| class="wikitable"
{| class="wikitable"
|+ Meta.xml Language Attribute
|-
|-
! Full Name !! Attribute Name
! Full Name !! Attribute Name

Revision as of 05:34, 23 July 2025

There are currently three scripting languages that GTA Connected supports: JavaScript, Lua, and Squirrel.
Multiple scripting languages can be used in the same server/client instance, and even in the same resource.

In a resource's meta.xml, each <script> entry needs a language attribute. The table below shows the accepted values:

Meta.xml Language Attribute
Full Name Attribute Name
JavaScript javascript
Lua lua
Squirrel squirrel