Template:ScriptingLanguages: Difference between revisions
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(Created page with "{{DISPLAYTITLE:Supported Scripting Languages}} There are currently three scripting languages that GTA Connected supports: JavaScript, Lua, and Squirrel.<br> Multiple scripting languages can be used in the same server/client instance, and even in the same resource. == Meta.xml Language Attribute == In a resource's meta.xml, each <script> entry needs a language attribute. The table below shows the accepted values: {| class="wikitable" |- ! Full Name !! Attribute Name |-...") |
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Multiple scripting languages can be used in the same server/client instance, and even in the same resource. | Multiple scripting languages can be used in the same server/client instance, and even in the same resource. | ||
In a resource's meta.xml, each <script> entry needs a language attribute. The table below shows the accepted values: | In a resource's meta.xml, each <script> entry needs a language attribute. The table below shows the accepted values: | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ Meta.xml Language Attribute | |||
|- | |- | ||
! Full Name !! Attribute Name | ! Full Name !! Attribute Name |
Revision as of 05:34, 23 July 2025
There are currently three scripting languages that GTA Connected supports: JavaScript, Lua, and Squirrel.
Multiple scripting languages can be used in the same server/client instance, and even in the same resource.
In a resource's meta.xml, each <script> entry needs a language attribute. The table below shows the accepted values:
Full Name | Attribute Name |
---|---|
JavaScript | javascript |
Lua | lua |
Squirrel | squirrel |