ScriptingExamples/PlayerSetPositionNativeMP: Difference between revisions

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(Created page with "{{DISPLAYTITLE:Set Player Position (GTA IV, Native MP Mode}} == Description == This code sets the position for a player in GTA IV NativeMultiplayer|native MP mode}}. This is necessary because in native MP mode, the server is '''not''' aware of '''ANY''' game elements, including player peds. The server will need to tell a client to set it's own player ped's position. Note: This is not necessary if you're not using native MP mode, or are running the server for another g...")
 
(No difference)

Latest revision as of 08:22, 1 September 2025

Description

This code sets the position for a player in GTA IV [[NativeMultiplayer|native MP mode}}. This is necessary because in native MP mode, the server is not aware of ANY game elements, including player peds. The server will need to tell a client to set it's own player ped's position.

Note: This is not necessary if you're not using native MP mode, or are running the server for another game.

Code

Server-Side (JavaScript):

triggerNetworkEvent("set-my-position", client, position);



Client-Side (JavaScript):

addNetworkHandler("set-my-position", function(position) {
    localPlayer.position = position;
});