GettingStarted: Difference between revisions

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{{DISPLAYTITLE:Getting Started}}
{{DISPLAYTITLE:Getting Started}}
{{RedInformationBox|1=This guide is for '''creating a server.''' If you just want to join a server and play, this guide is not for you. }}
== General Stages ==
== General Stages ==


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== GTA III, VC, SA, and IV (Custom Modes/Scripted) ==
== GTA III, VC, SA, and IV (Custom Modes/Scripted) ==
There are some example scripts [https://github.com/VortrexFTW/gtac_essentials here]. At the very minimum, you'll need to fade in the camera using [[gta.fadeCamera|gta.fadeCamera]] in a logical event such as in the [[OnPlayerJoined|onPlayerJoined]] event. The default resource provided with the server, called "freeroam", includes spawning the player and fading the camera, but is designed for GTA 3 only.  
There are some example scripts [https://github.com/VortrexFTW/v-essentials here]. If you're making your own scripts, at the very minimum you'll need to fade in the camera using [[gta.fadeCamera|gta.fadeCamera]] in a logical event such as in the [[OnPlayerJoined|onPlayerJoined]] event. The default resource provided with the server called "freeroam", includes spawning the player and fading the camera, but is designed for GTA 3 only.  


== Manual ==
== Manual ==
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== Resources ==
== Resources ==
Check the [[Resources|resources]] page for information on how to use resources.
Check the [[Resources|resources]] page for information on how to use resources.
== Modules ==
Modules extend the server with things like MySQL, SQlite, ini, etc. Check the [[Modules|modules]] page for information on how to use modules. There are some basic modules [https://forum.gtaconnected.com/index.php?board=24.0 on the forum]. Anybody with C/C++ skills can create a module using the [https://gtaconnected.com/downloads/ModuleSDK.7z module SDK].
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