ServerSyncMethods: Difference between revisions
Jump to navigation
Jump to search
(Created page with "There are a few different config options for server sync. Here is the list of them and a brief description of each. {{ServerSyncMethods}}") |
(No difference)
|
Revision as of 04:45, 10 November 2020
There are a few different config options for server sync. Here is the list of them and a brief description of each.
Name | Description |
---|---|
none | Disables element sync entirely. Not recommended for multiplayer environments. |
replay | This will sync elements as soon as they're processed. If CPU usage is too busy and processing is slow, sync will be too. |
interval | Default. This forces sync of elements at a specified interval. Use <syncinterval> in server config to set the interval time in milliseconds (ms) |