OnPlayerConnect: Difference between revisions

no edit summary
No edit summary
 
No edit summary
Line 4: Line 4:
|name = onPlayerConnect
|name = onPlayerConnect
|usage = player starts connecting to the server. This event is a low-level event, which is invoked before the player's name is sent to the server
|usage = player starts connecting to the server. This event is a low-level event, which is invoked before the player's name is sent to the server
|callbackParameters = Event event, string IP, int port
|callbackParameters = Event event, string IP
|cancellable = false
|cancellable = false
|parameter1 = string IP The IP address for the player.
|parameter1 = string IP The IP address for the player.
|parameter2 = int port The port number for the player.
|notes = {{Shared/PlayerConnectionEvents}}
|notes = {{Shared/PlayerConnectionEvents}}
}}
}}
2,603

edits