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|name = onPlayerConnect | |name = onPlayerConnect | ||
|usage = player starts connecting to the server. This event is a low-level event, which is invoked before the player's name is sent to the server | |usage = player starts connecting to the server. This event is a low-level event, which is invoked before the player's name is sent to the server | ||
|callbackParameters = Event event, string IP | |callbackParameters = Event event, string IP | ||
|cancellable = false | |cancellable = false | ||
|parameter1 = string IP The IP address for the player. | |parameter1 = string IP The IP address for the player. | ||
|notes = {{Shared/PlayerConnectionEvents}} | |notes = {{Shared/PlayerConnectionEvents}} | ||
}} | }} |