gta.createPickup: Difference between revisions
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|parameter1 = int model The pickup model ID. | |parameter1 = int model The pickup model ID. | ||
|parameter2 = Vec3 position optional Vec3(0.0,0.0,0.0) The position for the pickup. | |parameter2 = Vec3 position optional Vec3(0.0,0.0,0.0) The position for the pickup. | ||
|parameter3 = int pickupType optional | |parameter3 = int pickupType optional 2 The pickup type. | ||
|return1 = Pickup The pickup handle. | |return1 = Pickup The pickup handle. | ||
|returnFail1 = null n/a | |returnFail1 = null n/a | ||
Revision as of 11:40, 26 September 2021
gta.createPickup
Signature: Pickup The pickup handle. gta.createPickup(int model, [ Vec3 position = Vec3(0.0,0.0,0.0), int pickupType = 2 ])
Usage: add a pickup, use the addToWorld function afterwards to add the pickup to the players games
Parameters
- int model The pickup model ID.
- Vec3 position optional Vec3(0.0,0.0,0.0) The position for the pickup.
- int pickupType optional 2 The pickup type.
Return
Pickup The pickup handle.
On failure: null n/a