Limits: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 59: | Line 59: | ||
|- | |- | ||
|Player Peds | |Player Peds | ||
| | |127 | ||
| | |127 | ||
| | |127 | ||
|32 | |32 | ||
| | | |
Revision as of 08:37, 26 October 2021
Game Elements
Type | III | VC | SA | IV | Notes |
---|---|---|---|---|---|
Blip | 127 | 127 | 127 | 127 | |
Building | 0 | 0 | 0 | 0 | |
Effect | 0 | 0 | 0 | 0 | |
Marker | 32 | 32 | 32 | 32 | |
Object | 2048 | 2048 | 2048 | 2048 | |
Ped | 512 | 512 | 512 | 512 | The limit includes peds generated by civilian AI (if enabled). |
Pickup | 0 | 0 | 0 | 0 | |
Player Peds | 127 | 127 | 127 | 32 | |
Train | 0 | 0 | 0 | 0 | |
Vehicle | 512 | 512 | 512 | 512 | The limit includes vehicles generated by traffic AI (if enabled). |
Other Limits
Type | Amount | Notes |
---|---|---|
Clients | 127 | |
Chat box message size | 4096 | Size represents byte count, not character count. |
Player Name Length | 32 | |
Server Resources | 0 | |
Client Resources | 0 | |
Resource Script Files | 0 | |
Resource Client Files | 0 | |
Players in Session/Lobby (IV) | 32 |