Template:Client/Functions/Ped: Difference between revisions

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{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[getPedCount|getPedCount]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[getPeds|getPeds]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[getPeds|getPeds]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[gta.clearThreatForPedType|gta.clearThreatForPedType]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[gta.clearThreatForPedType|gta.clearThreatForPedType]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[gta.createPed|gta.createPed]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[gta.forceRandomPedType|gta.forceRandomPedType]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[gta.forceRandomPedType|gta.forceRandomPedType]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[gta.pedDensity|gta.pedDensity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[gta.pedDensity|gta.pedDensity]]<br>
Line 6: Line 8:
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[gta.setZonePedInfo|gta.setZonePedInfo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[gta.setZonePedInfo|gta.setZonePedInfo]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[gta.tommyFatness|gta.tommyFatness]]<br><br>
{{icon-placeholder}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[gta.tommyFatness|gta.tommyFatness]]<br><br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.addAnimation|ped.addAnimation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.addAnimation|ped.addAnimation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.affectedByGravity|ped.affectedByGravity]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[entity.alpha|ped.alpha]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[entity.alpha|ped.alpha]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.armour|ped.armour]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.armour|ped.armour]]<br>
Line 17: Line 21:
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.buyIceCream|ped.buyIceCream]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.buyIceCream|ped.buyIceCream]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.canBeKnockedOffBike|ped.canBeKnockedOffBike]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.canBeKnockedOffBike|ped.canBeKnockedOffBike]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.canExitVehicle|ped.canExitVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.canExitVehicle|ped.canExitVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.centerOfMass|ped.centerOfMass]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.centerOfMass|ped.centerOfMass]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.changeBodyPart|ped.changeBodyPart]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.changeBodyPart|ped.changeBodyPart]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.children|ped.children]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.children|ped.children]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.clearAnimations|ped.clearAnimations]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.clearAnimations|ped.clearAnimations]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.clearObjective|ped.clearObjective]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.clearExistsFor|ped.clearExistsFor]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.clearThreatSearch|ped.clearThreatSearch]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.clearObjective|ped.clearObjective]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.clearPointGunAt|ped.clearPointGunAt]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.clearThreatSearch|ped.clearThreatSearch]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.clearWeapons|ped.clearWeapons]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.clearWeapons|ped.clearWeapons]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionBoxCount|ped.collisionBoxCount]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionBoxes|ped.collisionBoxes]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionLineCount|ped.collisionLineCount]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionLines|ped.collisionLines]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.collisionPower|ped.collisionPower]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.collisionPower|ped.collisionPower]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionsEnabled|ped.collisionsEnabled]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionsEnabled|ped.collisionsEnabled]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getComponentOffset|ped.getComponentOffset]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionSphereCount|ped.collisionSphereCount]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionSpheres|ped.collisionSpheres]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionVertexCount|ped.collisionVertexCount]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionVertices|ped.collisionVertices]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntity|ped.contactEntity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntity|ped.contactEntity]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntityOffset|ped.contactEntityOffset]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntityOffset|ped.contactEntityOffset]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.crouching|ped.crouching]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.crouching|ped.crouching]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.crouchingTime|ped.crouchingTime]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.dimension|ped.dimension]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.dimension|ped.dimension]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.distanceFromCentreOfMassToBaseOfModel|ped.distanceFromCentreOfMassToBaseOfModel]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.distanceFromCentreOfMassToBaseOfModel|ped.distanceFromCentreOfMassToBaseOfModel]]<br>
Line 36: Line 50:
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.duck|ped.duck]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.duck|ped.duck]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.enterVehicle|ped.enterVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.enterVehicle|ped.enterVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.existsFor|ped.existsFor]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.exitVehicle|ped.exitVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.exitVehicle|ped.exitVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getComponentOffset|ped.getComponentOffset]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getComponentPosition|ped.getComponentPosition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getComponentPosition|ped.getComponentPosition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getData|ped.getData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getData|ped.getData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.getRotation|ped.getRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.getNearestDoorPosition|ped.getNearestDoorPosition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.getNearestPassengerDoorPosition|ped.getNearestPassengerDoorPosition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.getPositionToOpenVehicleDoor|ped.getPositionToOpenVehicleDoor]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getRotation|ped.getRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponAmmunition|ped.getWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponAmmunition|ped.getWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponAmmunitionForWeaponId|ped.getWeaponAmmunitionForWeaponId]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponClipAmmunition|ped.getWeaponClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponClipAmmunition|ped.getWeaponClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponClipAmmunitionForWeaponId|ped.getWeaponClipAmmunitionForWeaponId]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponSlotAmmunition|ped.getWeaponSlotAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponSlotClipAmmunition|ped.getWeaponSlotClipAmmunition]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.giveHelmet|ped.giveHelmet]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.giveHelmet|ped.giveHelmet]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.giveWeapon|ped.giveWeapon]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.giveWeapon|ped.giveWeapon]]<br>
Line 49: Line 68:
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.heading|ped.heading]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.heading|ped.heading]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.health|ped.health]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.health|ped.health]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[physical.health|ped.health]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.heedThreats|ped.heedThreats]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.heedThreats|ped.heedThreats]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.holdObject|ped.holdObject]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.holdObject|ped.holdObject]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.id|ped.id]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.id|ped.id]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.instantVehicleExit|ped.instantVehicleExit]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.instantVehicleJack|ped.instantVehicleJack]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.interior|ped.interior]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.interior|ped.interior]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.invincible|ped.invincible]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.invincible|ped.invincible]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.inWater|ped.inWater]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isCreatedFor|ped.isCreatedFor]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.isEnteringVehicle|ped.isEnteringVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.isEnteringVehicle|ped.isEnteringVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.isExitingVehicle|ped.isExitingVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.isExitingVehicle|ped.isExitingVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.isInVehicle|ped.isInVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.isInVehicle|ped.isInVehicle]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[physical.island|ped.island]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isLocal|ped.isLocal]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isLocal|ped.isLocal]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.isOnScreen|ped.isOnScreen]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.isOnScreen|ped.isOnScreen]]<br>
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{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.mass|ped.mass]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.mass|ped.mass]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.matrix|ped.matrix]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.matrix|ped.matrix]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.maxHealth|ped.maxHealth]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.maxArmour|ped.maxArmour]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.maxHealth|ped.maxHealth]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.maxStamina|ped.maxStamina]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.maxStamina|ped.maxStamina]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.model|ped.model]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.modelIndex|ped.modelIndex]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.modelIndex|ped.modelIndex]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.money|ped.money]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.money|ped.money]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.name|ped.name]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.name|ped.name]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.netFlags|ped.netFlags]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.objective|ped.objective]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.objective|ped.objective]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.onScreen|ped.onScreen]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.parent|ped.parent]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.parent|ped.parent]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.pedType|ped.pedType]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.pedType|ped.pedType]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.pointGunAt|ped.pointGunAt]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.pointGunAt|ped.pointGunAt]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.position|ped.position]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.pointGunAtPosition|ped.pointGunAtPosition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.position|ped.position]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeAllData|ped.removeAllData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeAllData|ped.removeAllData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.removeBodyPart|ped.removeBodyPart]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.removeBodyPart|ped.removeBodyPart]]<br>
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{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.resource|ped.resource]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.resource|ped.resource]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.resurrect|ped.resurrect]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.resurrect|ped.resurrect]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.roomToBeVehicleJacked|ped.roomToBeVehicleJacked]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.roomToBeVehicleJacked|ped.roomToBeVehicleJacked]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.rotation|ped.rotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.runTo|ped.runTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.runTo|ped.runTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.say|ped.say]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.say|ped.say]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.seat|ped.seat]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.seat|ped.seat]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setData|ped.setData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setData|ped.setData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setExistsFor|ped.setExistsFor]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.setNametag|ped.setNametag]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.setNametag|ped.setNametag]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setPedStats|ped.setPedStats]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setPedStats|ped.setPedStats]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.setProofs|ped.setProofs]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.setProofs|ped.setProofs]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.rotation|ped.rotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setRotation|ped.setRotation]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setSeek|ped.setSeek]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setSeek|ped.setSeek]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setSyncer|ped.setSyncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setSyncer|ped.setSyncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setThreatSearch|ped.setThreatSearch]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setThreatSearch|ped.setThreatSearch]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setWaitState|ped.setWaitState]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setWaitState|ped.setWaitState]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setWanderPath|ped.setWanderPath]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setWanderPath|ped.setWanderPath]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponAmmunition|ped.setWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponAmmunition|ped.setWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponAmmunitionForWeaponId|ped.setWeaponAmmunitionForWeaponId]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponClipAmmunition|ped.setWeaponClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponClipAmmunition|ped.setWeaponClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponClipAmmunitionForWeaponId|ped.setWeaponClipAmmunitionForWeaponId]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponSlotAmmunition|ped.setWeaponSlotAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponSlotClipAmmunition|ped.setWeaponSlotClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.skin|ped.skin]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.skin|ped.skin]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.sprintTo|ped.sprintTo]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.sprintTo|ped.sprintTo]]<br>
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{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.status|ped.status]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.status|ped.status]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.stayInSamePlace|ped.stayInSamePlace]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.stayInSamePlace|ped.stayInSamePlace]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.streamInDistance|ped.streamInDistance]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.streamOutDistance|ped.streamOutDistance]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncer|ped.syncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncer|ped.syncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncerId|ped.syncerId]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.turnVelocity|ped.turnVelocity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.turnVelocity|ped.turnVelocity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.type|ped.type]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.type|ped.type]]<br>
Line 116: Line 151:
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.vehicle|ped.vehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.vehicle|ped.vehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.velocity|ped.velocity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.velocity|ped.velocity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.visible|ped.visible]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.waitState|ped.waitState]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.waitState|ped.waitState]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.walkStyle|ped.walkStyle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.walkStyle|ped.walkStyle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.walkTo|ped.walkTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.walkTo|ped.walkTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.warpIntoVehicle|ped.warpIntoVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.warpIntoVehicle|ped.warpIntoVehicle]]<br>

Latest revision as of 18:04, 19 November 2022

icon-iii.png icon-vc.png icon-sa.png getPedCount
icon-iii.png icon-vc.png icon-sa.png icon-iv.png getPeds
icon-iii.png icon-vc.png icon-sa.png gta.clearThreatForPedType
icon-iii.png icon-vc.png icon-sa.png icon-iv.png gta.createPed
icon-iii.png icon-vc.png icon-sa.png gta.forceRandomPedType
icon-iii.png icon-vc.png icon-sa.png gta.pedDensity
icon-iii.png icon-vc.png icon-sa.png gta.setThreatForPedType
icon-iii.png icon-vc.png gta.setZonePedInfo
icon-vc.png gta.tommyFatness

icon-iii.png icon-vc.png icon-sa.png ped.addAnimation
icon-iii.png icon-vc.png icon-sa.png ped.affectedByGravity
icon-iii.png ped.alpha
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.armour
icon-iii.png icon-vc.png icon-sa.png ped.bleeding
icon-iii.png icon-vc.png icon-sa.png ped.blendAnimation
icon-iii.png icon-vc.png icon-sa.png ped.boundingCentre
icon-iii.png icon-vc.png icon-sa.png ped.boundingMax
icon-iii.png icon-vc.png icon-sa.png ped.boundingMin
icon-iii.png icon-vc.png icon-sa.png ped.boundingRadius
icon-iii.png icon-vc.png ped.buyIceCream
icon-vc.png icon-sa.png ped.canBeKnockedOffBike
icon-iii.png icon-vc.png ped.canExitVehicle
icon-iii.png icon-vc.png icon-sa.png ped.centerOfMass
icon-iv.png ped.changeBodyPart
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.children
icon-iii.png icon-vc.png icon-sa.png ped.clearAnimations
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.clearExistsFor
icon-iii.png icon-vc.png icon-sa.png ped.clearObjective
icon-vc.png ped.clearPointGunAt
icon-iii.png icon-vc.png icon-sa.png ped.clearThreatSearch
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.clearWeapons
icon-iii.png icon-vc.png icon-sa.png ped.collisionBoxCount
icon-iii.png icon-vc.png icon-sa.png ped.collisionBoxes
icon-iii.png icon-vc.png icon-sa.png ped.collisionLineCount
icon-iii.png icon-vc.png icon-sa.png ped.collisionLines
icon-iii.png icon-vc.png icon-sa.png ped.collisionPower
icon-iii.png icon-vc.png icon-sa.png ped.collisionsEnabled
icon-iii.png icon-vc.png icon-sa.png ped.collisionSphereCount
icon-iii.png icon-vc.png icon-sa.png ped.collisionSpheres
icon-iii.png icon-vc.png icon-sa.png ped.collisionVertexCount
icon-iii.png icon-vc.png icon-sa.png ped.collisionVertices
icon-iii.png icon-vc.png icon-sa.png ped.contactEntity
icon-iii.png icon-vc.png icon-sa.png ped.contactEntityOffset
icon-iii.png icon-vc.png icon-sa.png ped.crouching
icon-iii.png icon-vc.png icon-sa.png ped.crouchingTime
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.dimension
icon-iii.png icon-vc.png icon-sa.png ped.distanceFromCentreOfMassToBaseOfModel
icon-iv.png ped.dropObject
icon-iii.png icon-vc.png ped.duck
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.enterVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.existsFor
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.exitVehicle
icon-iii.png icon-vc.png icon-sa.png ped.getComponentOffset
icon-iii.png icon-vc.png icon-sa.png ped.getComponentPosition
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.getData
icon-iii.png icon-vc.png ped.getNearestDoorPosition
icon-iii.png icon-vc.png ped.getNearestPassengerDoorPosition
icon-iii.png icon-vc.png ped.getPositionToOpenVehicleDoor
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.getRotation
icon-iii.png icon-vc.png icon-sa.png ped.getWeaponAmmunition
icon-iii.png icon-vc.png icon-sa.png ped.getWeaponClipAmmunition
icon-iii.png icon-vc.png icon-sa.png ped.getWeaponSlotAmmunition
icon-iii.png icon-vc.png icon-sa.png ped.getWeaponSlotClipAmmunition
icon-iv.png ped.giveHelmet
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.giveWeapon
icon-iii.png icon-vc.png ped.hailTaxi
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.heading
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.health
icon-iv.png ped.health
icon-iii.png icon-vc.png ped.heedThreats
icon-iv.png ped.holdObject
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.id
icon-iii.png icon-vc.png ped.instantVehicleExit
icon-iii.png icon-vc.png ped.instantVehicleJack
icon-iii.png icon-vc.png icon-sa.png ped.interior
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.invincible
icon-iii.png icon-vc.png icon-sa.png ped.inWater
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.isCreatedFor
icon-iii.png icon-vc.png icon-sa.png ped.isEnteringVehicle
icon-iii.png icon-vc.png icon-sa.png ped.isExitingVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.isInVehicle
icon-iii.png ped.island
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.isLocal
icon-iii.png icon-vc.png icon-sa.png ped.isOnScreen
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.isOwner
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.isSyncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.isType
icon-iii.png icon-vc.png icon-sa.png ped.jumping
icon-sa.png icon-iv.png ped.lookAt
icon-iii.png icon-vc.png icon-sa.png ped.markAsNoLongerNeeded
icon-iii.png icon-vc.png icon-sa.png ped.mass
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.matrix
icon-iii.png icon-vc.png icon-sa.png ped.maxArmour
icon-iii.png icon-vc.png icon-sa.png ped.maxHealth
icon-iii.png icon-vc.png icon-sa.png ped.maxStamina
icon-iii.png icon-vc.png icon-sa.png ped.model
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.modelIndex
icon-iv.png ped.money
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.name
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.netFlags
icon-iii.png ped.objective
icon-iii.png icon-vc.png icon-sa.png ped.onScreen
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.parent
icon-iii.png icon-vc.png icon-sa.png ped.pedType
icon-iii.png icon-vc.png icon-sa.png ped.pointGunAt
icon-vc.png ped.pointGunAtPosition
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.position
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.removeAllData
icon-iii.png icon-vc.png ped.removeBodyPart
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.removeData
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.removeFromVehicle
icon-iv.png ped.removeHelmet
icon-iv.png ped.removeNametag
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.resource
icon-iii.png icon-vc.png ped.resurrect
icon-iii.png icon-vc.png ped.roomToBeVehicleJacked
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.rotation
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.runTo
icon-iii.png icon-vc.png ped.say
icon-iii.png icon-vc.png icon-sa.png ped.seat
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.setData
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.setExistsFor
icon-iv.png ped.setNametag
icon-iii.png icon-vc.png ped.setPedStats
icon-iii.png icon-vc.png icon-sa.png ped.setProofs
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.setRotation
icon-iii.png ped.setSeek
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.setSyncer
icon-iii.png icon-vc.png icon-sa.png ped.setThreatSearch
icon-iii.png ped.setWaitState
icon-iii.png icon-vc.png ped.setWanderPath
icon-iii.png icon-vc.png icon-sa.png ped.setWeaponAmmunition
icon-iii.png icon-vc.png icon-sa.png ped.setWeaponClipAmmunition
icon-iii.png icon-vc.png icon-sa.png ped.setWeaponSlotAmmunition
icon-iii.png icon-vc.png icon-sa.png ped.setWeaponSlotClipAmmunition
icon-iii.png icon-vc.png icon-sa.png ped.skin
icon-vc.png icon-sa.png icon-iv.png ped.sprintTo
icon-iii.png icon-vc.png icon-sa.png ped.stamina
icon-iii.png icon-vc.png icon-sa.png ped.staminaDuration
icon-iii.png ped.state
icon-iii.png icon-vc.png icon-sa.png ped.status
icon-iii.png icon-vc.png icon-sa.png ped.stayInSamePlace
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.streamInDistance
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.streamOutDistance
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.syncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.syncerId
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.turnVelocity
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.type
icon-iii.png icon-vc.png icon-sa.png ped.upperTorsoRotation
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.vehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.velocity
icon-iii.png icon-vc.png icon-sa.png ped.visible
icon-iii.png ped.waitState
icon-iii.png icon-vc.png icon-sa.png ped.walkStyle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.walkTo
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.warpIntoVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png ped.weapon
icon-iii.png icon-vc.png icon-sa.png ped.weapons
icon-iii.png icon-vc.png icon-sa.png ped.weaponSlot
icon-iii.png icon-vc.png icon-sa.png ped.weaponSlots
icon-iii.png icon-vc.png icon-sa.png ped.weaponState