pickup.quantity: Difference between revisions
(Created page with "{{ScriptItem |endpoint = client |type = property |class = Pickup |name = quantity |readonly = false |returnTypes = int |usage = fetch or set the quantity value for a pickup |r...") |
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{{ | {{ScriptItem2 | ||
| | |name = quantity | ||
|side = client | |||
|type = property | |type = property | ||
|class = Pickup | |class = Pickup | ||
| | |games = iii vc sa | ||
|desc = fetch or set the quantity value for a pickup | |||
|return = int an integer, representing the quantity value for the pickup | |||
|readonly = false | |readonly = false | ||
}} | }} |
Latest revision as of 20:36, 19 November 2022
Property
Client Only
Online and Offline
Read and Set
int pickup.quantity
Value
int | An integer, representing the quantity value for the pickup. |
read/set | This property can be changed, as well as read. |
Types
Shared
Pickup
Notes
There aren't any notes for this property.
Examples
There aren't any examples for this property.
Compatibility
There isn't any compatibility information for this property.
Related
Client Related
getPickupCount
getPickups
getWeaponPickupPrice
gta.createPickup
gta.enableHelpPickup
gta.removeHelpPickup
gta.removeHelpPickups
setWeaponPickupPrice
pickup.children
pickup.clearExistsFor
pickup.collected
pickup.dimension
pickup.existsFor
pickup.getData
pickup.getRotation
pickup.id
pickup.isCreatedFor
pickup.isLocal
pickup.isOwner
pickup.isSyncer
pickup.isType
pickup.modelIndex
pickup.name
pickup.netFlags
pickup.parent
pickup.pickupType
pickup.position
pickup.quantity
pickup.removeAllData
pickup.removeData
pickup.resource
pickup.rotation
pickup.setData
pickup.setExistsFor
pickup.setRotation
pickup.setSyncer
pickup.spawnTime
pickup.streamInDistance
pickup.streamOutDistance
pickup.syncer
pickup.syncerId
pickup.type