server.streamOutDistance: Difference between revisions

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{{ScriptItem
{{ScriptItem2
|endpoint = server
|name = server.streamOutDistance
|side = server
|type = variable
|type = variable
|name = server.streamOutDistance
|games = iii vc sa iv
|readonly = true
|desc = fetch the distance an element needs to be from the player/camera to stream out
|returnTypes = int
|return = int the distance an element needs to be from the player/camera to stream out
|usage = fetch the distance an element needs to be from the player/camera to stream out
|readonly = false
|returnInfo = the distance an element needs to be from the player/camera to stream out
|sinceSS = 1.2.0
|since = 1.2.0
}}
}}

Latest revision as of 20:37, 19 November 2022

Variable Server Only icon-iii.png icon-vc.png icon-sa.png icon-iv.png Online and Offline Read and Set

Available since Server 1.0.0

int server.streamOutDistance

The server.streamOutDistance variable is used to fetch the distance an element needs to be from the player/camera to stream out.

Value

int The distance an element needs to be from the player/camera to stream out.
read/set This variable can be changed, as well as read.

Notes

There aren't any notes for this variable.

Examples

There aren't any examples for this variable.

Compatibility

There isn't any compatibility information for this variable.