server.maxClients: Difference between revisions
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m (Mex moved page Server.maxClients to server.maxClients) |
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Latest revision as of 15:28, 24 August 2019
Variable
Server Only
Online and Offline
Read-Only
Available since Server 1.0.72
int server.maxClients
The server.maxClients variable is used to fetch the maximum amount of clients that can be connected to the server.
Value
int | An integer representing the maximum amount of clients that can be connected to the server. |
readonly | This variable cannot be changed. |
Notes
There aren't any notes for this variable.
Examples
There aren't any examples for this variable.
Compatibility
There isn't any compatibility information for this variable.
Related
Server Related
getClient
getClientFromPlayerElement
getClients
localClient
client.administrator
client.cameraInterior
client.console
client.despawnPlayer
client.disconnect
client.game
client.gameVersion
client.getData
client.index
client.ip
client.name
client.ping
client.player
client.removeAllData
client.removeData
client.setData