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Combined display of all available logs of GTA Connected. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 05:34, 5 September 2025 Vortrex talk contribs created page ScriptingExamples/PedAttackPlayer (Created page with "For GTA III, Vice City, and San Andreas you can use natives or the GTAC functions to set a ped to consider something as a threat, and the ped will target/attack it.<br> {{JSCode|1= ped.setThreatSearch(1); // To make the ped target the player ped.heedThreats = true; // To enable attacking threats }} == Notes == * A list of ped [https://wiki.gtaconnected.com/Defines/III#GTA_III_-_Threat_Defines threat types for GTA 3]. Vice City threats aren't documented, but they're the...")
- 08:50, 1 September 2025 Vortrex talk contribs created page Template:InlineCode (Created page with "<code>code</code>")
- 08:23, 1 September 2025 Vortrex talk contribs created page NetworkEvents (Created page with "{{DISPLAYTITLE:Network Events}} == What are Network Events? == Custom scripted events between server and client. They allow a server to tell a client something and vice verse. Useful for providing extra sync, calling functions, or simply sending data between the server and clients. == How do I use them? == Network events are universal, regardless of which side is sending and receiving (server or client). On the "sender" side, use triggerNetworkEvent|triggerNetworkEve...")
- 08:22, 1 September 2025 Vortrex talk contribs created page ScriptingExamples/PlayerSetPositionNativeMP (Created page with "{{DISPLAYTITLE:Set Player Position (GTA IV, Native MP Mode}} == Description == This code sets the position for a player in GTA IV NativeMultiplayer|native MP mode}}. This is necessary because in native MP mode, the server is '''not''' aware of '''ANY''' game elements, including player peds. The server will need to tell a client to set it's own player ped's position. Note: This is not necessary if you're not using native MP mode, or are running the server for another g...")
- 09:18, 9 August 2025 Vortrex talk contribs created page SteamDeck (Created page with "{{DISPLAYTITLE:GTA Connected on Steam Deck}} == Prerequisites == * [https://usebottles.com/download/ Bottles] == Setup Instructions == * Since Bottles is a Flatpak, you'll need to run a simple one-liner in a terminal to grant it filesystem access:<br> <code>flatpak --user override com.usebottles.bottles --filesystem=host</code><br><br> * If you're using an SD card or any other (external storage), additional lines are needed per device:<br> <code>flatpak --user overrid...")
- 05:33, 23 July 2025 Vortrex talk contribs created page Template:ScriptingLanguages (Created page with "{{DISPLAYTITLE:Supported Scripting Languages}} There are currently three scripting languages that GTA Connected supports: JavaScript, Lua, and Squirrel.<br> Multiple scripting languages can be used in the same server/client instance, and even in the same resource. == Meta.xml Language Attribute == In a resource's meta.xml, each <script> entry needs a language attribute. The table below shows the accepted values: {| class="wikitable" |- ! Full Name !! Attribute Name |-...")