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Showing below up to 50 results in range #1,201 to #1,250.

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  1. (hist) ‎entity.boundingCentre ‎[258 bytes]
  2. (hist) ‎gta.cutscene.load ‎[258 bytes]
  3. (hist) ‎train.trackPosition ‎[258 bytes]
  4. (hist) ‎natives.GET CLOSEST CAR NODE ‎[257 bytes]
  5. (hist) ‎natives.IS PLAYER IN FLYING VEHICLE ‎[257 bytes]
  6. (hist) ‎natives.HAS CHAR ATTEMPTED ATTRACTOR ‎[257 bytes]
  7. (hist) ‎natives.IS SCRIPT FIRE EXTINGUISHED ‎[257 bytes]
  8. (hist) ‎natives.HAS SPECIAL CHARACTER LOADED ‎[257 bytes]
  9. (hist) ‎gta.startMission ‎[257 bytes]
  10. (hist) ‎gta.getActiveScripts ‎[257 bytes]
  11. (hist) ‎SDL.HasAVX512F ‎[257 bytes]
  12. (hist) ‎gta.cameraInterior ‎[257 bytes]
  13. (hist) ‎matrix4x4.setTranslate ‎[257 bytes]
  14. (hist) ‎natives.LOAD AND LAUNCH MISSION INTERNAL ‎[256 bytes]
  15. (hist) ‎ped.contactEntityOffset ‎[256 bytes]
  16. (hist) ‎vehicle.dirtLevel ‎[256 bytes]
  17. (hist) ‎gta.radar.mapCenter ‎[256 bytes]
  18. (hist) ‎ped.health ‎[256 bytes]
  19. (hist) ‎setChatWindowEnabled ‎[256 bytes]
  20. (hist) ‎train.speed ‎[256 bytes]
  21. (hist) ‎natives.SET ALL OCCUPANTS OF CAR LEAVE CAR ‎[255 bytes]
  22. (hist) ‎natives.IS PLAYER IN SHORTCUT TAXI ‎[255 bytes]
  23. (hist) ‎natives.GRAB PHONE ‎[255 bytes]
  24. (hist) ‎natives.DIM BLIP ‎[255 bytes]
  25. (hist) ‎marker.brightness ‎[255 bytes]
  26. (hist) ‎physical.centerOfMass ‎[255 bytes]
  27. (hist) ‎gta.getGameStat ‎[255 bytes]
  28. (hist) ‎OnCharacter ‎[255 bytes]
  29. (hist) ‎ped.say ‎[255 bytes]
  30. (hist) ‎ped.buyIceCream ‎[255 bytes]
  31. (hist) ‎natives.SET JAMES CAR ON PATH TO PLAYER ‎[254 bytes]
  32. (hist) ‎natives.SET PLAYER HAS MET DEBBIE HARRY ‎[254 bytes]
  33. (hist) ‎natives.MARK OBJECT AS NO LONGER NEEDED ‎[254 bytes]
  34. (hist) ‎natives.IS CHAR SITTING IN ANY CAR ‎[254 bytes]
  35. (hist) ‎natives.HAS MISSION AUDIO FINISHED ‎[254 bytes]
  36. (hist) ‎gta.time.minuteDuration ‎[254 bytes]
  37. (hist) ‎natives.GET OBJECT ROTATION VELOCITY ‎[253 bytes]
  38. (hist) ‎natives.HAS CHAR BEEN PHOTOGRAPHED ‎[253 bytes]
  39. (hist) ‎snow.force ‎[253 bytes]
  40. (hist) ‎vec3.y ‎[253 bytes]
  41. (hist) ‎vec3.x ‎[253 bytes]
  42. (hist) ‎vehicle.flipped ‎[253 bytes]
  43. (hist) ‎vehicle.drowned ‎[253 bytes]
  44. (hist) ‎vec3.z ‎[253 bytes]
  45. (hist) ‎vec2.x ‎[253 bytes]
  46. (hist) ‎natives.STORE CAR PLAYER IS IN NO SAVE ‎[252 bytes]
  47. (hist) ‎natives.SET LONGEST TIME IN BLOOD RING ‎[252 bytes]
  48. (hist) ‎natives.IS CHAR DROWNING IN WATER ‎[252 bytes]
  49. (hist) ‎natives.HAS PICKUP BEEN COLLECTED ‎[252 bytes]
  50. (hist) ‎natives.MARK MODEL AS NO LONGER NEEDED ‎[252 bytes]

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