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Showing below up to 50 results in range #1,451 to #1,500.

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  1. natives.LOCATE STOPPED PLAYER IN CAR 2D‏‎ (2 links)
  2. natives.SET OBJECT COLLISION‏‎ (2 links)
  3. Lua/Client/Functions/Ped/Velocity‏‎ (2 links)
  4. natives.ADD MOVING PARTICLE EFFECT‏‎ (2 links)
  5. natives.MAKE PLAYER SAFE FOR CUTSCENE‏‎ (2 links)
  6. natives.HAS IMPORT GARAGE SLOT BEEN FILLED‏‎ (2 links)
  7. natives.SET OBJECT ROTATION‏‎ (2 links)
  8. natives.OPEN GARAGE‏‎ (2 links)
  9. natives.HAS RESPRAY HAPPENED‏‎ (2 links)
  10. natives.SET PLAYER CONTROL‏‎ (2 links)
  11. natives.PLAY MISSION AUDIO‏‎ (2 links)
  12. natives.IS AREA OCCUPIED‏‎ (2 links)
  13. natives.ARE ANY CAR CHEATS ACTIVATED‏‎ (2 links)
  14. Marker.colour‏‎ (2 links)
  15. Resources/GTAIV/CameraModes‏‎ (2 links)
  16. natives.IS CAR IN MISSION GARAGE‏‎ (2 links)
  17. natives.BLOW UP RC BUGGY‏‎ (2 links)
  18. natives.PRINT WITH 2 NUMBERS NOW‏‎ (2 links)
  19. JS/Client/Functions/Entity/BoundingRadius‏‎ (2 links)
  20. Gta.getMouseSpeed‏‎ (2 links)
  21. natives.IS CAR STOPPED IN AREA 3D‏‎ (2 links)
  22. natives.SET TEXT BACKGROUND‏‎ (2 links)
  23. Lua/Client/Functions/Ped/ExitVehicle‏‎ (2 links)
  24. natives.CAR GOTO COORDINATES ACCURATE‏‎ (2 links)
  25. natives.REGISTER AMBULANCE LEVEL‏‎ (2 links)
  26. JS/Client/Functions/Entity/SetProofs‏‎ (2 links)
  27. Resources/GTAEFLC/CameraModes‏‎ (2 links)
  28. natives.SET THREAT FOR PED TYPE‏‎ (2 links)
  29. Lua/Client/Functions/Ped/GetOccupiedVehicle‏‎ (2 links)
  30. natives.CHAR FOLLOW PATH‏‎ (2 links)
  31. natives.REGISTER JUMP FLIPS‏‎ (2 links)
  32. natives.IS CHAR IN AREA IN CAR 3D‏‎ (2 links)
  33. natives.SET UPSIDEDOWN CAR NOT DAMAGED‏‎ (2 links)
  34. Lua/Client/Functions/Ped/GetWeapon‏‎ (2 links)
  35. natives.CLEAR AREA‏‎ (2 links)
  36. natives.IS CHAR IN ZONE‏‎ (2 links)
  37. natives.SET ZONE PED INFO‏‎ (2 links)
  38. Lua/Client/Functions/Ped/SetInterior‏‎ (2 links)
  39. natives.CLEAR CHAR THREAT SEARCH‏‎ (2 links)
  40. natives.IS CHAR ON SCREEN‏‎ (2 links)
  41. natives.START CHAR FIRE‏‎ (2 links)
  42. natives.CLEAR PRINTS‏‎ (2 links)
  43. natives.REMOVE SCRIPT FIRE‏‎ (2 links)
  44. Socket.send‏‎ (2 links)
  45. natives.IS CHAR STOPPED IN AREA IN CAR 3D‏‎ (2 links)
  46. natives.STOP END OF GAME TUNE‏‎ (2 links)
  47. natives.CLOSE GARAGE‏‎ (2 links)
  48. natives.REQUEST MODEL‏‎ (2 links)
  49. JS/Client/Functions/Vehicle/ID‏‎ (2 links)
  50. natives.IS CURRENT PLAYER WEAPON‏‎ (2 links)

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