Client Commands
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Summary
This is a list of built-in client commands that can be typed in-game in the chat box.
Some commands only work when not connected to a server.
Built-In Commands
| Command Syntax | Example | Requirements | Description |
|---|---|---|---|
| /cancelmission | /cancelmission | Disconnected from any server. | Aborts the active mission. |
| /chatscale scale | /chatscale 1.2 | Disconnected from any server. | Changes the text size for the chat box. |
| /connect host[:port] [password] | /connect localhost | None. | Connects to a server. |
| /console | /console | None. | Toggles the console shown/hidden. |
| /deleteotherplayers | /deleteotherplayers | Disconnected from any server. | Deletes remote players from the game. |
| /disconnect | /disconnect | Connected to any server. | Disconnects from the server. |
| /dumpdoc | /dumpdoc | Disconnected from any server. | Dumps documentation to XML files for commands, defines, functions and events. |
| /dumpmodels | /dumpmodels | Disconnected from any server. | Generates a list of model IDs used by the game and their types. |
| /exit | /exit | None. | Closes the game. Equivalent to the /quit or /q commands. |
| /gamestats | /gamestats | None. | Toggles game statistics shown/hidden. |
| /help | /help | Disconnected from any server. | Shows a list of built-in commands in the chatbox. |
| /mission missionId | /mission 150 | Disconnected from any server. | Starts a mission. |
| /multiplayerworld | /multiplayerworld | Disconnected from any server. | Restart the game as multiplayer world. |
| /netstats | /netstats | Connected to any server. | Toggles network statistics shown/hidden. |
| /q | /q | None. | Closes the game. Equivalent to the /exit or /quit commands. |
| /quit | /quit | None. | Closes the game. Equivalent to the /exit or /q commands. |
| /radio radioStationId | /radio 5 | Disconnected from any server. | Changes the radio station. |
| /reconnect | /reconnect | Connected at least once since game launch. | Reconnects to the last server connected to. Works when connected too. |
| /reenter | /reenter | Disconnected from any server. | Restart the game. |
| /refresh | /refresh | If connected, server must set client as admin | Refresh all resources. |
| /restart resourceName | /restart lobby | If connected, server must set client as admin | Restarts the resource. |
| /save | /save | Disconnected from any server. | Activates the save menu. |
| /say text | /say testing 123 | Connected to a server. | Sends a chat message. Optional, as text not starting with a / also sends a chat message. |
| /setname name | /setname Player1 | Disconnected from any server. | Sets your player name. |
| /start resourceName | /start lobby | If connected, server must set client as admin | Starts the resource. |
| /stop resourceName | /stop lobby | If connected, server must set client as admin | Stops the resource. |
| /stopall | /stopall | If connected, server must set client as admin | Stops all resources. |
| /stopscript scriptName | /stopscript shops | Disconnected from any server. | Stops a game script. |