natives.HAS_CHAR_BEEN_DAMAGED_BY_WEAPON

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Function Client Only icon-vc.png Online and Offline

Available since Client 1.0.0
void natives.HAS_CHAR_BEEN_DAMAGED_BY_WEAPON(int ped, int weapon)
The natives.HAS_CHAR_BEEN_DAMAGED_BY_WEAPON function is used to checks whether a character was damaged by a specific weapon type.

Parameters

1) int ped Character handle to act upon.
2) int weapon Weapon type identifier.

Return

void This function doesn't return a value.

Notes

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Examples

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Compatibility

There isn't any compatibility information for this function.