natives.HAS_CHAR_BEEN_DAMAGED_BY_WEAPON
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Function Client Only ![]()
Online and Offline
Available since Client 1.0.0
void natives.HAS_CHAR_BEEN_DAMAGED_BY_WEAPON(int ped, int weapon)
The natives.HAS_CHAR_BEEN_DAMAGED_BY_WEAPON function is used to checks whether a character was damaged by a specific weapon type.
Parameters
| 1) | int | ped | Character handle to act upon. |
| 2) | int | weapon | Weapon type identifier. |
Return
| void | This function doesn't return a value. |
Notes
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Examples
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Compatibility
There isn't any compatibility information for this function.