gta.createPickup
Function
Server and Client
Online and Offline
Pickup gta.createPickup(int model, [ Vec3 position = Vec3(0.0,0.0,0.0) ], [ int pickupType = 2 ])
Parameters
1) | int | model | The pickup model ID. |
2) | Vec3 | position | Optional, defaults to Vec3(0.0,0.0,0.0). The position for the pickup. |
3) | int | pickupType | Optional, defaults to 2. The pickup type. |
Return
Pickup | The pickup handle. |
Notes
Examples
Example 1 - JavaScript:
const MODEL_ID = 431 // Craig Package Model in Vice City
const PICKUP_TYPE = 6 // PICKUP_COLLECTABLE1 in Vice City
addEventHandler("OnResourceStart", function(event, resource) {
gta.createPickup(MODEL_ID, Vec3(0.0,0.0,0.0), PICKUP_TYPE) //Create a pickup in cords X: 0.0, Y: 0.0, Z: 0.0
});
Compatibility
There isn't any compatibility information for this function.
Related
Server Related
getPickupCount
getPickups
gta.createPickup
Client Related
getPickupCount
getPickups
getWeaponPickupPrice
gta.createPickup
gta.enableHelpPickup
gta.removeHelpPickup
gta.removeHelpPickups
setWeaponPickupPrice
pickup.children
pickup.clearExistsFor
pickup.collected
pickup.dimension
pickup.existsFor
pickup.getData
pickup.getRotation
pickup.id
pickup.isCreatedFor
pickup.isLocal
pickup.isOwner
pickup.isSyncer
pickup.isType
pickup.modelIndex
pickup.name
pickup.netFlags
pickup.parent
pickup.pickupType
pickup.position
pickup.quantity
pickup.removeAllData
pickup.removeData
pickup.resource
pickup.rotation
pickup.setData
pickup.setExistsFor
pickup.setRotation
pickup.setSyncer
pickup.spawnTime
pickup.streamInDistance
pickup.streamOutDistance
pickup.syncer
pickup.syncerId
pickup.type