Pages that link to "element.rotation"
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The following pages link to element.rotation:
Displayed 50 items.
- vehicle.getOccupants (transclusion) (← links)
- ped.getWeaponAmmunition (transclusion) (← links)
- element.clearExistsFor (transclusion) (← links)
- element.setRotation (redirect page) (← links)
- Client/Functions (transclusion) (← links)
- Server/Functions (transclusion) (← links)
- element.isSyncer (transclusion) (← links)
- element.setData (transclusion) (← links)
- ped.armour (transclusion) (← links)
- entity.markAsNoLongerNeeded (transclusion) (← links)
- entity.heading (transclusion) (← links)
- entity.matrix (transclusion) (← links)
- element.dimension (transclusion) (← links)
- entity.boundingCentre (transclusion) (← links)
- entity.status (transclusion) (← links)
- gta.createObject (transclusion) (← links)
- gta.createBuilding (transclusion) (← links)
- ped.giveWeapon (transclusion) (← links)
- vehicle.colour2 (transclusion) (← links)
- vehicle.flipped (transclusion) (← links)
- ped.sprintTo (transclusion) (← links)
- vehicle.setLightStatus (transclusion) (← links)
- xmlElement.childrenCount (transclusion) (← links)
- xmlElement.getIntegerAttribute (transclusion) (← links)
- entity.alpha (transclusion) (← links)
- player.alcoholLevel (transclusion) (← links)
- vehicle.livery (transclusion) (← links)
- ped.objective (transclusion) (← links)
- pickup.quantity (transclusion) (← links)
- ped.setNametag (transclusion) (← links)
- gta.createPickup (transclusion) (← links)
- ped.seat (transclusion) (← links)
- ped.weaponClipAmmunition (transclusion) (← links)
- ped.weaponState (transclusion) (← links)
- vehicle.getOccupants (transclusion) (← links)
- ped.getWeaponAmmunition (transclusion) (← links)
- element.clearExistsFor (transclusion) (← links)
- transformable.setRotation (redirect page) (← links)
- Transformable.setRotation (redirect page) (← links)
- Template:Client/Functions/Civilian (← links)
- Template:Server/Functions/Civilian (← links)
- entity.collisionVertices (transclusion) (← links)
- gta.createPed (transclusion) (← links)
- element.isCreatedFor (transclusion) (← links)
- natives.CLEAR THREAT FOR PED TYPE (transclusion) (← links)
- natives.PLAYER MADE PROGRESS (transclusion) (← links)
- natives.REGISTER PASSENGER DROPPED OFF TAXI (transclusion) (← links)
- natives.CHANGE BLIP DISPLAY (transclusion) (← links)
- natives.CHANGE BLIP SCALE (transclusion) (← links)
- natives.CHAR LOOK AT PLAYER ALWAYS (transclusion) (← links)
- natives.CREATE OBJECT NO OFFSET (transclusion) (← links)
- natives.ADD ARMOUR TO PLAYER (transclusion) (← links)
- natives.ADD BLIP FOR CAR (transclusion) (← links)
- natives.ADD BLIP FOR CAR OLD (transclusion) (← links)
- natives.ADD BLIP FOR CHAR (transclusion) (← links)
- natives.ADD BLIP FOR CHAR OLD (transclusion) (← links)
- natives.ADD BLIP FOR CONTACT POINT (transclusion) (← links)
- natives.ADD BLIP FOR COORD (transclusion) (← links)
- natives.ADD BLIP FOR COORD OLD (transclusion) (← links)
- natives.ADD BLIP FOR OBJECT (transclusion) (← links)
- natives.ADD BLIP FOR PICKUP (transclusion) (← links)
- natives.ADD SHORT RANGE SPRITE BLIP FOR COORD (transclusion) (← links)
- natives.ADD SPRITE BLIP FOR CONTACT POINT (transclusion) (← links)
- natives.ADD SPRITE BLIP FOR COORD (transclusion) (← links)
- natives.APPLY BRAKES TO PLAYERS CAR (transclusion) (← links)
- natives.ATTACH CUTSCENE OBJECT TO BONE (transclusion) (← links)
- natives.ATTACH CUTSCENE OBJECT TO COMPONENT (transclusion) (← links)
- natives.CHECK FOR PED MODEL AROUND PLAYER (transclusion) (← links)
- natives.CREATE CLOTHES PICKUP (transclusion) (← links)
- natives.CREATE CUTSCENE OBJECT (transclusion) (← links)
- natives.CREATE FORSALE PROPERTY PICKUP (transclusion) (← links)
- natives.CREATE LOCKED PROPERTY PICKUP (transclusion) (← links)
- natives.CREATE PROTECTION PICKUP (transclusion) (← links)
- natives.DELETE OBJECT (transclusion) (← links)
- natives.EXPLODE PLAYER HEAD (transclusion) (← links)
- natives.FREEZE OBJECT POSITION (transclusion) (← links)
- natives.GET AMMO IN PLAYER WEAPON (transclusion) (← links)
- natives.GET BUS FARES COLLECTED BY PLAYER (transclusion) (← links)
- natives.GET CURRENT PLAYER WEAPON (transclusion) (← links)
- natives.GET OFFSET FROM OBJECT IN WORLD COORDS (transclusion) (← links)
- natives.GET PLAYER COORDINATES (transclusion) (← links)
- natives.GET PLAYER HEALTH (transclusion) (← links)
- natives.GIVE REMOTE CONTROLLED CAR TO PLAYER (transclusion) (← links)
- natives.GIVE WEAPON TO PLAYER (transclusion) (← links)
- natives.HAS CHAR SPOTTED PLAYER (transclusion) (← links)
- natives.INCREASE PLAYER MAX ARMOUR (transclusion) (← links)
- natives.INCREASE PLAYER MAX HEALTH (transclusion) (← links)
- natives.IS ANY PICKUP AT COORDS (transclusion) (← links)
- natives.IS CAR STOPPED (transclusion) (← links)
- natives.IS CURRENT PLAYER WEAPON (transclusion) (← links)
- natives.IS PLAYER HEALTH GREATER (transclusion) (← links)
- natives.IS PLAYER IN ANGLED AREA 2D (transclusion) (← links)
- natives.IS PLAYER IN ANGLED AREA 3D (transclusion) (← links)
- natives.IS PLAYER IN ANGLED AREA IN CAR 3D (transclusion) (← links)
- natives.IS PLAYER IN ANGLED AREA ON FOOT 3D (transclusion) (← links)
- natives.IS PLAYER IN ANY BOAT (transclusion) (← links)
- natives.IS PLAYER IN ANY CAR (transclusion) (← links)
- natives.IS PLAYER IN AREA 3D (transclusion) (← links)
- natives.IS PLAYER IN CAR (transclusion) (← links)
- natives.IS PLAYER IN FLYING VEHICLE (transclusion) (← links)
- natives.IS PLAYER IN INFO ZONE (transclusion) (← links)
- natives.IS PLAYER IN MODEL (transclusion) (← links)
- natives.IS PLAYER IN SHORTCUT TAXI (transclusion) (← links)
- natives.IS PLAYER ON ANY BIKE (transclusion) (← links)
- natives.IS PLAYER ON FOOT (transclusion) (← links)
- natives.IS PLAYER SHOOTING IN AREA (transclusion) (← links)
- natives.IS PLAYER SITTING IN ANY CAR (transclusion) (← links)
- natives.IS PLAYER SITTING IN CAR (transclusion) (← links)
- natives.IS PLAYER STOPPED (transclusion) (← links)
- natives.IS PLAYER TARGETTING CHAR (transclusion) (← links)
- natives.IS PLAYER TOUCHING VEHICLE (transclusion) (← links)
- natives.IS PLAYER WEARING (transclusion) (← links)
- natives.LOCATE CHAR ANY MEANS OBJECT 2D (transclusion) (← links)
- natives.LOCATE CHAR ON FOOT OBJECT 2D (transclusion) (← links)
- natives.LOCATE OBJECT 3D (transclusion) (← links)
- natives.LOCATE PLAYER ANY MEANS CAR 3D (transclusion) (← links)
- natives.LOCATE PLAYER ANY MEANS CHAR 2D (transclusion) (← links)
- natives.LOCATE PLAYER ANY MEANS CHAR 3D (transclusion) (← links)
- natives.LOCATE PLAYER IN CAR 2D (transclusion) (← links)
- natives.LOCATE PLAYER IN CAR 3D (transclusion) (← links)
- natives.LOCATE PLAYER IN CAR CAR 2D (transclusion) (← links)
- natives.LOCATE PLAYER IN CAR CHAR 2D (transclusion) (← links)
- natives.LOCATE PLAYER IN CAR CHAR 3D (transclusion) (← links)
- natives.LOCATE PLAYER ON FOOT 2D (transclusion) (← links)
- natives.LOCATE PLAYER ON FOOT 3D (transclusion) (← links)
- natives.LOCATE STOPPED CHAR ANY MEANS 3D (transclusion) (← links)
- natives.LOCATE STOPPED CHAR ON FOOT 2D (transclusion) (← links)
- natives.LOCATE STOPPED PLAYER ANY MEANS 3D (transclusion) (← links)
- natives.LOCATE STOPPED PLAYER ON FOOT 2D (transclusion) (← links)
- natives.LOCATE STOPPED PLAYER ON FOOT 3D (transclusion) (← links)
- natives.MAKE PLAYER SAFE FOR CUTSCENE (transclusion) (← links)
- natives.PLACE OBJECT RELATIVE TO CAR (transclusion) (← links)
- natives.PLAYER LOOK AT CHAR ALWAYS (transclusion) (← links)
- natives.ADD SHORT RANGE SPRITE BLIP FOR CONTACT POINT (transclusion) (← links)
- natives.ADD TO OBJECT VELOCITY (transclusion) (← links)
- natives.ATTACH CHAR TO OBJECT (transclusion) (← links)
- natives.ATTACH CUTSCENE OBJECT TO VEHICLE (transclusion) (← links)
- natives.CHANGE BLIP COLOUR (transclusion) (← links)
- natives.CLEAR OBJECT PATH (transclusion) (← links)
- natives.CREATE MONEY PICKUP (transclusion) (← links)
- natives.CREATE OBJECT (transclusion) (← links)
- natives.CREATE PICKUP WITH AMMO (transclusion) (← links)
- natives.CREATE PLAYER (transclusion) (← links)
- natives.ENSURE PLAYER HAS DRIVE BY WEAPON (transclusion) (← links)
- natives.GET PLAYER HEADING (transclusion) (← links)
- natives.GIVE REMOTE CONTROLLED MODEL TO PLAYER (transclusion) (← links)
- natives.HAS OBJECT BEEN DAMAGED (transclusion) (← links)
- natives.HAS PLAYER GOT WEAPON (transclusion) (← links)
- natives.IS PLAYER IN ANY HELI (transclusion) (← links)
- natives.IS PLAYER IN AREA 2D (transclusion) (← links)
- natives.IS PLAYER IN TAXI (transclusion) (← links)
- natives.IS PLAYER IN ZONE (transclusion) (← links)
- natives.IS PLAYER PRESSING HORN (transclusion) (← links)
- natives.IS PLAYER SHOOTING (transclusion) (← links)
- natives.LOCATE OBJECT 2D (transclusion) (← links)
- natives.LOCATE PLAYER ANY MEANS 2D (transclusion) (← links)
- natives.LOCATE PLAYER ANY MEANS 3D (transclusion) (← links)
- natives.LOCATE PLAYER ANY MEANS CAR 2D (transclusion) (← links)
- natives.LOCATE PLAYER ON FOOT CHAR 2D (transclusion) (← links)
- natives.LOCATE PLAYER ON FOOT CHAR 3D (transclusion) (← links)
- natives.LOCATE STOPPED CAR 3D (transclusion) (← links)
- natives.LOCATE STOPPED PLAYER IN CAR 3D (transclusion) (← links)
- natives.REMOVE ALL PLAYER WEAPONS (transclusion) (← links)
- natives.REMOVE PICKUP (transclusion) (← links)
- natives.ROTATE OBJECT (transclusion) (← links)
- natives.SET CAR ONLY DAMAGED BY PLAYER (transclusion) (← links)
- natives.SET CHAR OBJ DESTROY OBJECT (transclusion) (← links)
- natives.SET CHAR OBJ FLEE PLAYER ON FOOT ALWAYS (transclusion) (← links)
- natives.SET CHAR OBJ GOTO PLAYER ON FOOT (transclusion) (← links)
- natives.SET CURRENT PLAYER WEAPON (transclusion) (← links)
- natives.SET EVERYONE IGNORE PLAYER (transclusion) (← links)
- natives.SET JAMES CAR ON PATH TO PLAYER (transclusion) (← links)
- natives.SET OBJECT AREA VISIBLE (transclusion) (← links)
- natives.SET OBJECT COLLISION (transclusion) (← links)
- natives.SET OBJECT COORDINATES (transclusion) (← links)
- natives.SET OBJECT DRAW LAST (transclusion) (← links)
- natives.SET OBJECT DYNAMIC (transclusion) (← links)
- natives.SET OBJECT HEADING (transclusion) (← links)
- natives.SET OBJECT RECORDS COLLISIONS (transclusion) (← links)
- natives.SET OBJECT ROTATION (transclusion) (← links)
- natives.SET OBJECT VELOCITY (transclusion) (← links)
- natives.SET PLAYER AMMO (transclusion) (← links)
- natives.SET PLAYER AUTO AIM (transclusion) (← links)
- natives.SET PLAYER CONTROL (transclusion) (← links)
- natives.SET PLAYER COORDINATES (transclusion) (← links)
- natives.SET PLAYER DRUNKENNESS (transclusion) (← links)
- natives.SET PLAYER HEADING (transclusion) (← links)
- natives.SET PLAYER HEALTH (transclusion) (← links)
- natives.SET PLAYER NEVER GETS TIRED (transclusion) (← links)
- natives.SET PLAYER VISIBLE (transclusion) (← links)
- natives.SET POLICE IGNORE PLAYER (transclusion) (← links)
- natives.SET VEHICLE TO FADE IN (transclusion) (← links)
- natives.SET VISIBILITY OF CLOSEST OBJECT OF TYPE (transclusion) (← links)
- natives.SLIDE OBJECT (transclusion) (← links)
- natives.SORT OUT OBJECT COLLISION WITH CAR (transclusion) (← links)
- natives.START OBJECT ON PATH (transclusion) (← links)
- natives.STOP PLAYER LOOKING (transclusion) (← links)
- natives.STORE CAR PLAYER IS IN (transclusion) (← links)
- natives.STORE CAR PLAYER IS IN NO SAVE (transclusion) (← links)
- natives.TURN CHAR TO FACE PLAYER (transclusion) (← links)
- natives.TURN PLAYER TO FACE CHAR (transclusion) (← links)
- natives.WARP PLAYER FROM CAR TO COORD (transclusion) (← links)
- natives.WARP PLAYER INTO CAR (transclusion) (← links)
- natives.ADD TO OBJECT ROTATION VELOCITY (transclusion) (← links)
- natives.ADD VELOCITY RELATIVE TO OBJECT VELOCITY (transclusion) (← links)
- natives.GET DEAD CHAR PICKUP COORDS (transclusion) (← links)
- natives.GET OBJECT COORDINATES (transclusion) (← links)
- natives.GET OBJECT ROTATION VELOCITY (transclusion) (← links)
- natives.GET OBJECT SPEED (transclusion) (← links)
- natives.GET OBJECT VELOCITY (transclusion) (← links)
- natives.GET PLAYER ID (transclusion) (← links)
- natives.IS CAR STOPPED IN AREA 2D (transclusion) (← links)
- natives.IS CAR STOPPED IN AREA 3D (transclusion) (← links)
- natives.IS CHAR STOPPED (transclusion) (← links)
- natives.IS CHAR STOPPED IN AREA 2D (transclusion) (← links)
- natives.IS CHAR STOPPED IN AREA 3D (transclusion) (← links)
- natives.IS CHAR STOPPED IN AREA IN CAR 2D (transclusion) (← links)
- natives.IS CHAR STOPPED IN AREA IN CAR 3D (transclusion) (← links)
- natives.IS CHAR STOPPED IN AREA ON FOOT 2D (transclusion) (← links)
- natives.IS CHAR STOPPED IN AREA ON FOOT 3D (transclusion) (← links)
- natives.IS CHAR TOUCHING OBJECT (transclusion) (← links)
- natives.IS OBJECT STATIC (transclusion) (← links)
- natives.IS PLAYER IN ANGLED AREA IN CAR 2D (transclusion) (← links)
- natives.IS PLAYER IN ANGLED AREA ON FOOT 2D (transclusion) (← links)
- natives.IS PLAYER IN ANY PLANE (transclusion) (← links)
- natives.IS PLAYER IN AREA IN CAR 2D (transclusion) (← links)
- natives.IS PLAYER IN AREA IN CAR 3D (transclusion) (← links)
- natives.IS PLAYER IN AREA ON FOOT 2D (transclusion) (← links)
- natives.IS PLAYER IN AREA ON FOOT 3D (transclusion) (← links)
- natives.IS PLAYER STOPPED IN ANGLED AREA 2D (transclusion) (← links)
- natives.IS PLAYER STOPPED IN ANGLED AREA 3D (transclusion) (← links)
- natives.IS PLAYER STOPPED IN ANGLED AREA IN CAR 2D (transclusion) (← links)
- natives.IS PLAYER STOPPED IN ANGLED AREA IN CAR 3D (transclusion) (← links)
- natives.IS PLAYER STOPPED IN ANGLED AREA ON FOOT 2D (transclusion) (← links)
- natives.IS PLAYER STOPPED IN ANGLED AREA ON FOOT 3D (transclusion) (← links)
- natives.IS PLAYER STOPPED IN AREA 2D (transclusion) (← links)
- natives.IS PLAYER STOPPED IN AREA 3D (transclusion) (← links)
- natives.IS PLAYER STOPPED IN AREA IN CAR 2D (transclusion) (← links)
- natives.IS PLAYER STOPPED IN AREA IN CAR 3D (transclusion) (← links)
- natives.IS PLAYER STOPPED IN AREA ON FOOT 2D (transclusion) (← links)
- natives.IS PLAYER STOPPED IN AREA ON FOOT 3D (transclusion) (← links)
- natives.LOCATE PLAYER IN CAR CAR 3D (transclusion) (← links)
- natives.LOCATE PLAYER ON FOOT CAR 2D (transclusion) (← links)
- natives.LOCATE PLAYER ON FOOT CAR 3D (transclusion) (← links)
- natives.LOCATE STOPPED CAR 2D (transclusion) (← links)
- natives.LOCATE STOPPED CHAR ANY MEANS 2D (transclusion) (← links)
- natives.LOCATE STOPPED CHAR IN CAR 2D (transclusion) (← links)
- natives.LOCATE STOPPED CHAR IN CAR 3D (transclusion) (← links)
- natives.LOCATE STOPPED PLAYER ANY MEANS 2D (transclusion) (← links)
- natives.LOCATE STOPPED PLAYER IN CAR 2D (transclusion) (← links)
- natives.SET OBJECT ROTATION VELOCITY (transclusion) (← links)
- natives.SET PLAYER HOOKER (transclusion) (← links)
- Template:Server/Functions/Element (transclusion) (← links)
- Template:Server/Functions/Vehicle (transclusion) (← links)
- Template:Server/Functions/Player (transclusion) (← links)
- Template:Client/Functions/Element (transclusion) (← links)
- Template:Client/Functions/Entity (transclusion) (← links)
- Template:Client/Functions/Ped (transclusion) (← links)
- Template:Client/Functions/Vehicle (transclusion) (← links)
- Template:Client/Functions/Player (transclusion) (← links)
- Template:Client/Functions/Object (transclusion) (← links)
- Template:Client/Functions/Blip (transclusion) (← links)
- Template:Client/Functions/Pickup (transclusion) (← links)
- Template:Server/Functions/Blip (transclusion) (← links)
- Template:Server/Functions/Entity (transclusion) (← links)
- Template:Server/Functions/Train (transclusion) (← links)
- Template:Client/Functions/Physical (transclusion) (← links)
- Template:Client/Functions/Train (transclusion) (← links)
- Template:Server/Functions/Object (transclusion) (← links)
- Template:Server/Functions/Building (transclusion) (← links)
- Template:Server/Functions/Ped (transclusion) (← links)
- Template:Client/Functions/Marker (transclusion) (← links)
- Template:Server/Functions/Physical (transclusion) (← links)
- Template:Server/Functions/Marker (transclusion) (← links)
- Template:Server/Functions (transclusion) (← links)
- Template:Client/Functions (transclusion) (← links)
- entity.collisionVertices (transclusion) (← links)
- gta.createPed (transclusion) (← links)
- element.isCreatedFor (transclusion) (← links)
- natives.CLEAR THREAT FOR PED TYPE (transclusion) (← links)
- natives.PLAYER MADE PROGRESS (transclusion) (← links)
- natives.REGISTER PASSENGER DROPPED OFF TAXI (transclusion) (← links)
- natives.CHANGE BLIP DISPLAY (transclusion) (← links)
- natives.CHANGE BLIP SCALE (transclusion) (← links)
- natives.CHAR LOOK AT PLAYER ALWAYS (transclusion) (← links)
- natives.CREATE OBJECT NO OFFSET (transclusion) (← links)
- natives.ADD ARMOUR TO PLAYER (transclusion) (← links)
- natives.ADD BLIP FOR CAR (transclusion) (← links)
- natives.ADD BLIP FOR CAR OLD (transclusion) (← links)
- natives.ADD BLIP FOR CHAR (transclusion) (← links)
- natives.ADD BLIP FOR CHAR OLD (transclusion) (← links)
- natives.ADD BLIP FOR CONTACT POINT (transclusion) (← links)
- natives.ADD BLIP FOR COORD (transclusion) (← links)
- natives.ADD BLIP FOR COORD OLD (transclusion) (← links)
- natives.ADD BLIP FOR OBJECT (transclusion) (← links)
- natives.ADD BLIP FOR PICKUP (transclusion) (← links)
- natives.ADD SHORT RANGE SPRITE BLIP FOR COORD (transclusion) (← links)
- natives.ADD SPRITE BLIP FOR CONTACT POINT (transclusion) (← links)
- natives.ADD SPRITE BLIP FOR COORD (transclusion) (← links)
- natives.APPLY BRAKES TO PLAYERS CAR (transclusion) (← links)
- natives.ATTACH CUTSCENE OBJECT TO BONE (transclusion) (← links)
- natives.ATTACH CUTSCENE OBJECT TO COMPONENT (transclusion) (← links)
- natives.CHECK FOR PED MODEL AROUND PLAYER (transclusion) (← links)
- natives.CREATE CLOTHES PICKUP (transclusion) (← links)
- natives.CREATE CUTSCENE OBJECT (transclusion) (← links)
- natives.CREATE FORSALE PROPERTY PICKUP (transclusion) (← links)
- natives.CREATE LOCKED PROPERTY PICKUP (transclusion) (← links)
- natives.CREATE PROTECTION PICKUP (transclusion) (← links)
- natives.DELETE OBJECT (transclusion) (← links)
- natives.EXPLODE PLAYER HEAD (transclusion) (← links)
- natives.FREEZE OBJECT POSITION (transclusion) (← links)
- natives.GET AMMO IN PLAYER WEAPON (transclusion) (← links)
- natives.GET BUS FARES COLLECTED BY PLAYER (transclusion) (← links)
- natives.GET CURRENT PLAYER WEAPON (transclusion) (← links)
- natives.GET OFFSET FROM OBJECT IN WORLD COORDS (transclusion) (← links)
- natives.GET PLAYER COORDINATES (transclusion) (← links)
- natives.GET PLAYER HEALTH (transclusion) (← links)
- natives.GIVE REMOTE CONTROLLED CAR TO PLAYER (transclusion) (← links)
- natives.GIVE WEAPON TO PLAYER (transclusion) (← links)
- natives.HAS CHAR SPOTTED PLAYER (transclusion) (← links)
- natives.INCREASE PLAYER MAX ARMOUR (transclusion) (← links)
- natives.INCREASE PLAYER MAX HEALTH (transclusion) (← links)