Significant Changes
This page shows information about significant changes in the scripting interface for previous versions of GTAC.
Client/Server 1.3.0 and newer
Element type ELEMENT_CIVILIAN was removed. Use ELEMENT_PED instead.
Client/Server 1.3.0 and newer
The setErrorMode function was removed from scripting.
Client 1.1.1 and newer
The game namespace was removed from all names that used it, for both server-side and client-side functionality, as listed below.
| New Name | Old Name |
|---|---|
| addMovingParticleEffect | game.addMovingParticleEffect |
| addParticleEffect | game.addParticleEffect |
| addToWorld | game.addToWorld |
| aspectRatio | game.aspectRatio |
| cameraInterior | game.cameraInterior |
| cameraTarget | game.cameraTarget |
| createBlipAttachedTo | game.createBlipAttachedTo |
| createBlip | game.createBlip |
| createBuilding | game.createBuilding |
| createCivilian | game.createCivilian |
| createEffect | game.createEffect |
| createElement | game.createElement |
| createObject | game.createObject |
| createPickup | game.createPickup |
| createPlayer | game.createPlayer |
| createRenderTarget | game.createRenderTarget |
| createSingleParticle | game.createSingleParticle |
| createSphere | game.createSphere |
| createVehicle | game.createVehicle |
| drawRectangle | game.drawRectangle |
| fadeCamera | game.fadeCamera |
| findGroundZForCoord | game.findGroundZForCoord |
| game | game.game |
| getPeds | game.getPeds |
| getRandomSkin | game.getRandomSkin |
| getScreenFromWorldPosition | game.getScreenFromWorldPosition |
| getVehicles | game.getVehicles |
| getWorldFromScreenPosition | game.getWorldFromScreenPosition |
| height | game.height |
| messages.addJumpQ | game.messages.addJumpQ |
| messages.clear | game.messages.clear |
| removeFromWorld | game.removeFromWorld |
| restoreCamera | game.restoreCamera |
| rwRenderStateSet | game.rwRenderStateSet |
| setCameraLookAt | game.setCameraLookAt |
| setCameraLookAtEntity | game.setCameraLookAtEntity |
| setCameraTarget | game.setCameraTarget |
| setCiviliansEnabled | game.setCiviliansEnabled |
| setEffect | game.setEffect |
| setMainHUDEnabled | game.setMainHUDEnabled |
| setRenderTarget | game.setRenderTarget |
| setTrafficEnabled | game.setTrafficEnabled |
| time.hour | game.time.hour |
| time.minute | game.time.minute |
| time.second | game.time.second |
| weather.current | game.weather.current |
| weather.force | game.weather.force |
| weather.forceSnowing | game.weather.forceSnowing |
| weather.snowing | game.weather.snowing |
| width | game.width |
Client 1.0.19 and newer
The game namespace was removed from all names that used it, for both server-side and client-side functionality, as listed below.
| New Name | Old Name |
|---|---|
| createBlipAttachedTo | game.createBlipAttachedTo |
| createEffect | game.createEffect |
| createElement | game.createElement |
| createVehicle | game.createVehicle |
| world | game.getWorld |
| fadeCamera | game.fadeCamera |