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{{DISPLAYTITLE:CVars}} | {{DISPLAYTITLE:CVars}} | ||
CVars are values that affect specific game features. For example, the "Traffic" cvar will toggle the server traffic on/off, depending on the value provided. | CVars are values that affect specific game features. For example, the "Traffic" cvar will toggle the server traffic on/off, depending on the value provided. Use the cvar tag in your [[ServerConfiguration|server config]] to add them. Below is a list of built in cvars and values for each. You can also add custom cvars and access any cvar with [[server.getCVar|server.getCVar]]. CVars added to server config are not case sensitive. | ||
'''All CVars set in server config are sent to clients, so don't use any sensitive info in them!''' | |||
{| class="wikitable" | {| class="wikitable" | ||
!CVar Name | !CVar Name | ||
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|GunShops | |GunShops | ||
|boolean | |boolean | ||
|Enable/disable singleplayer gunshops ( | |Enable/disable singleplayer gunshops/ammunations ped and camera (doesn't disable purchasing! Use "scripts" cvar for that) | ||
|- | |- | ||
|UniqueStuntJumps | |UniqueStuntJumps | ||
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|StauntonToiletCamera | |StauntonToiletCamera | ||
|boolean | |boolean | ||
|Force the multi-stage fixed camera used when entering the toilet in Belleville Park | |Force the multi-stage fixed camera used when entering the toilet in Belleville Park. Only works on GTA 3 | ||
|- | |- | ||
|Gates | |Gates | ||
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|Traffic | |Traffic | ||
|boolean | |boolean | ||
|Enables/disables AI traffic. With | |Enables/disables AI traffic that drives around the city. With <synclocalentities> enabled in server config, this will be synced with everyone. | ||
|- | |- | ||
|Civilians | |Civilians | ||
|boolean | |boolean | ||
|Enables/disables AI peds that walk around the city. With | |Enables/disables AI peds that walk around the city. With <synclocalentities> enabled in server config, this will be synced with everyone. | ||
|- | |- | ||
|DefaultPickups | |DefaultPickups | ||
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|boolean | |boolean | ||
|Enables/disables general singleplayer features | |Enables/disables general singleplayer features | ||
|- | |||
|BigMap | |||
|boolean | |||
|Enables/disables the F11 map in GTA 3 | |||
|- | |||
|Trainers | |||
|boolean | |||
|Enables/disables the use of trainers (IV Only) | |||
|- | |||
|Scripts | |||
|boolean | |||
|Enables/disables the game loading it's built-in scripts used in singleplayer | |||
|- | |- | ||
|IV_SkipLobby | |IV_SkipLobby | ||
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|boolean | |boolean | ||
|(GTA IV Only) Enables/disables using police officer skins from singleplayer | |(GTA IV Only) Enables/disables using police officer skins from singleplayer | ||
|- | |||
|IV_NetworkedObjects | |||
|boolean | |||
|(GTA IV Only) Enables/disables syncing of client-created objects | |||
|- | |||
|IV_Bulletspread | |||
|boolean | |||
|(GTA IV Only) If enabled, fixes weapon accuracy mechanic. | |||
|} | |} |
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