GTA IV - Native Functions

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Revision as of 15:32, 17 April 2023 by Mex (talk | contribs) (Created page with "{{DISPLAYTITLE:GTA IV - Native Functions}} natives.abortAllGarageActivity ( void )<br> natives.abortScriptedConversation ( bool )<br> natives.absf ( float )<br> natives.absi ( float )<br> natives.acos ( float )<br> natives.activateCheat ( int )<br> natives.activateFrontend ( void )<br> natives.activateHeliSpeedCheat ( class, int )<br> natives.activateInterior ( int, bool )<br> natives.activateMenuItem ( int, int, bool )<br> natives.activateNetworkSettingsMenu ( void )<b...")
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natives.abortAllGarageActivity ( void )
natives.abortScriptedConversation ( bool )
natives.absf ( float )
natives.absi ( float )
natives.acos ( float )
natives.activateCheat ( int )
natives.activateFrontend ( void )
natives.activateHeliSpeedCheat ( class, int )
natives.activateInterior ( int, bool )
natives.activateMenuItem ( int, int, bool )
natives.activateNetworkSettingsMenu ( void )
natives.activateReplayMenu ( void )
natives.activateSaveMenu ( void )
natives.activateScriptedCams ( bool, bool )
natives.activateScriptPopulationZone ( void )
natives.activateViewport ( int, bool )
natives.addAdditionalPopulationModel ( int )
natives.addAmmoToChar ( class, int, int )
natives.addArmourToChar ( class, int )
natives.addBlipForCar ( class )
natives.addBlipForChar ( class )
natives.addBlipForContact ( Vec3 )
natives.addBlipForCoord ( Vec3 )
natives.addBlipForGangTerritory ( Vec2, Vec2, int )
natives.addBlipForRadius ( Vec3, int )
natives.addBlipForWeapon ( Vec3 )
natives.addCamSplineNode ( int, int )
natives.addCarToMissionDeletionList ( class )
natives.addCharDecisionMakerEventResponse ( int, int, int, float, float, float, float, int, int )
natives.addExplosion ( Vec3, int, float, bool, bool, float )
natives.addFirstNCharactersOfStringToHtmlScriptObject ( int, string, int )
natives.addGroupDecisionMakerEventResponse ( int, int, int, float, float, float, float, int, int )
natives.addGroupToNetworkRestartNodeGroupList ( int )
natives.addHospitalRestart ( Vec3, float, int )
natives.addLineToMobilePhoneCall ( int, string, string )
natives.addLineToScriptedConversation ( int, int, int )
natives.addNavmeshRequiredRegion ( Vec3 )
natives.addNeededAtPosn ( Vec3 )
natives.addNewConversationSpeaker ( int, int )
natives.addNewFrontendConversationSpeaker ( int, int )
natives.addNextMessageToPreviousBriefs ( bool )
natives.addPedToCinematographyAi ( int, class )
natives.addPedToMissionDeletionList ( class, bool )
natives.addPointToGpsRaceTrack ( void )
natives.addPoliceRestart ( Vec3, float, int )
natives.addScenarioBlockingArea ( Vec3, Vec3 )
natives.addScore ( int, int )
natives.addStringToHtmlScriptObject ( int, string )
natives.addStringToNewsScrollbar ( string )
natives.addStringWithThisTextLabelToPreviousBrief ( string )
natives.addStuckCarCheck ( class, float, int )
natives.addStuckCarCheckWithWarp ( class, float, int, bool, bool, bool, bool )
natives.addStuntJump ( Vec3, Vec3, Vec3, Vec3, Vec3, int )
natives.addToHtmlScriptObject ( int, string )
natives.addToPreviousBrief ( string )
natives.addToPreviousBriefWithUnderscore ( string )
natives.addUpsidedownCarCheck ( class )
natives.allocateScriptToObject ( string, int, int, float, int )
natives.allocateScriptToRandomPed ( string, int, int, bool )
natives.allowAutoConversationLookats ( class, bool )
natives.allowEmergencyServices ( bool )
natives.allowGameToPauseForStreaming ( bool )
natives.allowGangRelationshipsToBeChangedByNextCommand ( bool )
natives.allowLockonToFriendlyPlayers ( int, bool )
natives.allowLockonToRandomPeds ( int, bool )
natives.allowMultipleDrivebyPickups ( bool )
natives.allowOneTimeOnlyCommandsToRun ( void )
natives.allowPlayerToCarryNonMissionObjects ( int, bool )
natives.allowReactionAnims ( class, bool )
natives.allowScenarioPedsToBeReturnedByNextCommand ( bool )
natives.allowStuntJumpsToTrigger ( bool )
natives.allowTargetWhenInjured ( class, bool )
natives.allowThisScriptToBePaused ( bool )
natives.alterWantedLevel ( int, int )
natives.alterWantedLevelNoDrop ( int, int )
natives.alwaysUseHeadOnHornAnimWhenDeadInCar ( class, bool )
natives.ambientAudioBankNoLongerNeeded ( void )
natives.anchorBoat ( class, bool )
natives.applyForceToCar ( class, int, Vec3, float, float, float, int, int, int, int )
natives.applyForceToPed ( class, int, Vec3, float, float, float, int, int, int, int )
natives.applyWantedLevelChangeNow ( int )
natives.areAllNavmeshRegionsLoaded ( void )
natives.areAnyCharsNearChar ( class, float )
natives.areCreditsFinished ( void )
natives.areEnemyPedsInArea ( class, Vec3, float )
natives.areTaxiLightsOn ( class )
natives.areWidescreenBordersActive ( void )
natives.asciiIntToString ( int )
natives.asin ( float )
natives.atan ( float )
natives.atan2 ( float, float )
natives.attachAnimsToModel ( int, string )
natives.attachCamToPed ( int, class )
natives.attachCamToVehicle ( int, class )
natives.attachCamToViewport ( int, int )
natives.attachCarToCar ( class, class, int, Vec3, Vec3 )
natives.attachCarToCarPhysically ( int, int, bool, int, Vec3, Vec3, Vec2, float, float, float )
natives.attachPedToCar ( class, class, int, float, float, float, float, float, bool, bool )
natives.attachPedToCarPhysically ( class, class, int, Vec3, float, float, bool, bool )
natives.attachPedToShimmyEdge ( class, Vec3, float )
natives.awardPlayerMissionRespect ( float )
natives.beginCamCommands ( void )
natives.beginCharSearchCriteria ( void )
natives.blendFromNmWithAnim ( class, string, string, int, Vec3 )
natives.blendOutCharMoveAnims ( class )
natives.blockCharAmbientAnims ( class, bool )
natives.blockCharGestureAnims ( class, bool )
natives.blockCharHeadIk ( class, bool )
natives.blockCharVisemeAnims ( class, bool )
natives.blockCoweringInCover ( class, bool )
natives.blockPedWeaponSwitching ( class, bool )
natives.blockPeekingInCover ( class, bool )
natives.blockStatsMenuActions ( int )
natives.breakCarDoor ( class, int, bool )
natives.burstCarTyre ( class, int )
natives.calculateTravelDistanceBetweenNodes ( Vec3, Vec3 )
natives.camIsSphereVisible ( int, float, float, float, float )
natives.camProcess ( int )
natives.camRestore ( void )
natives.camRestoreJumpcut ( void )
natives.camSequenceClose ( void )
natives.camSequenceGetProgress ( int )
natives.camSequenceOpen ( int )
natives.camSequenceRemove ( int )
natives.camSequenceStart ( int )
natives.camSequenceStop ( int )
natives.camSequenceWait ( int, int )
natives.camSetCinematic ( class, bool )
natives.camSetDollyZoomLock ( int, bool )
natives.camSetInterpGraphPos ( int, int )
natives.camSetInterpGraphRot ( int, int )
natives.camSetInterpolationDetails ( int )
natives.camSetInterpStateSrc ( int, int )
natives.camSetInterpStateSrc ( int, int )
natives.canBeDescribedAsACar ( class )
natives.cancelCurrentlyPlayingAmbientSpeech ( class )
natives.cancelCurrentlyPlayingAmbientSpeech ( class )
natives.cancelOverrideRestart ( void )
natives.canCharSeeDeadChar ( class, class )
natives.canCreateRandomChar ( bool, bool )
natives.canFontBeLoaded ( int )
natives.canPedShimmyInDirection ( class, int )
natives.canPhoneBeSeenOnScreen ( void )
natives.canPlayerStartMission ( int )
natives.canRegisterMissionObject ( void )
natives.canRegisterMissionPed ( void )
natives.canRegisterMissionVehicle ( void )
natives.canStartMissionPassedTune ( void )
natives.canTheStatHaveString ( int )
natives.ceil ( float )
natives.cellCamActivate ( bool, bool )
natives.cellCamIsCharVisible ( class )
natives.cellCamIsCharVisibleNoFaceCheck ( class )
natives.cellCamSetCentrePos ( Vec2 )
natives.cellCamSetColourBrightness ( float, float, float, float )
natives.cellCamSetZoom ( float )
natives.changeBlipAlpha ( int, int )
natives.changeBlipColour ( int, int )
natives.changeBlipDisplay ( int, int )
natives.changeBlipNameFromAscii ( int, string )
natives.changeBlipNameFromTextFile ( int, string )
natives.changeBlipNameToPlayerName ( int, int )
natives.changeBlipPriority ( int, int )
natives.changeBlipRotation ( int, int )
natives.changeBlipScale ( int, float )
natives.changeBlipSprite ( int, int )
natives.changeBlipTeamRelevance ( int, int )
natives.changeCarColour ( class, int, int )
natives.changeGarageType ( int, int )
natives.changePickupBlipColour ( int )
natives.changePickupBlipDisplay ( int )
natives.changePickupBlipPriority ( int )
natives.changePickupBlipScale ( float )
natives.changePickupBlipSprite ( int )
natives.changePlaybackToUseAi ( class )
natives.changePlayerModel ( int, int )
natives.changePlayerPhoneModel ( int, int )
natives.changePlayerPhoneModelOffsets ( int, Vec3, Vec3 )
natives.changeTerritoryBlipScale ( int, float, float )
natives.cheatHappenedRecently ( int, int )
natives.checkNmFeedback ( class, int, bool )
natives.checkStuckTimer ( class, int, int )
natives.clearAdditionalText ( int, bool )
natives.clearAllCharProps ( class )
natives.clearAllCharRelationships ( class, int )
natives.clearAngledAreaOfCars ( Vec3, Vec3, float )
natives.clearArea ( Vec3, float, bool )
natives.clearAreaOfCars ( Vec3, float )
natives.clearAreaOfChars ( Vec3, float )
natives.clearAreaOfCops ( Vec3, float )
natives.clearAreaOfObjects ( Vec3, float )
natives.clearBit ( int )
natives.clearBrief ( void )
natives.clearCarLastDamageEntity ( class )
natives.clearCarLastWeaponDamage ( class )
natives.clearCharLastDamageBone ( class )
natives.clearCharLastDamageEntity ( class )
natives.clearCharLastWeaponDamage ( class )
natives.clearCharProp ( class, bool )
natives.clearCharRelationship ( class, int, int )
natives.clearCharSecondaryTask ( class )
natives.clearCharTasks ( class )
natives.clearCharTasksImmediately ( class )
natives.clearCutscene ( void )
natives.clearGroupDecisionMakerEventResponse ( int, int )
natives.clearHelp ( void )
natives.clearNamedCutscene ( string )
natives.clearNetworkRestartNodeGroupList ( void )
natives.clearNewsScrollbar ( void )
natives.clearOnscreenCounter ( int )
natives.clearOnscreenTimer ( int )
natives.clearPedNonCreationArea ( void )
natives.clearPedNonRemovalArea ( void )
natives.clearPlayerHasDamagedAtLeastOnePed ( int )
natives.clearPlayerHasDamagedAtLeastOneVehicle ( int )
natives.clearPrints ( void )
natives.clearRelationship ( int, int, int )
natives.clearRoomForCar ( class )
natives.clearRoomForChar ( class )
natives.clearRoomForViewport ( int )
natives.clearScriptArrayFromScratchpad ( int )
natives.clearScriptedConversionCentre ( void )
natives.clearSequenceTask ( int )
natives.clearShakePlayerpadWhenControllerDisabled ( void )
natives.clearSmallPrints ( void )
natives.clearTextLabel ( string )
natives.clearThisBigPrint ( string )
natives.clearThisPrint ( string )
natives.clearThisPrintBigNow ( bool )
natives.clearTimecycleModifier ( void )
natives.clearWantedLevel ( int )
natives.cloneCam ( int )
natives.closeAllCarDoors ( class )
natives.closeDebugFile ( void )
natives.closeGarage ( string )
natives.closeMicPed ( int, class )
natives.closeSequenceTask ( int )
natives.codeWantsMobilePhoneRemoved ( void )
natives.codeWantsMobilePhoneRemovedForWeaponSwitching ( void )
natives.compareString ( string, string )
natives.compareTwoDates ( int, int, int, int )
natives.controlCarDoor ( class, int, int, float )
natives.convertIntToPlayerindex ( int )
natives.convertMetresToFeet ( float )
natives.convertMetresToFeetInt ( int )
natives.convertThenAddStringToHtmlScriptObject ( int, string )
natives.copyAnimations ( class, class, float )
natives.copyCharDecisionMaker ( int )
natives.copyCombatDecisionMaker ( int )
natives.copyGroupCharDecisionMaker ( int )
natives.copyGroupCombatDecisionMaker ( int )
natives.copySharedCharDecisionMaker ( int )
natives.copySharedCombatDecisionMaker ( int )
natives.cos ( float )
natives.countPickupsOfType ( int )
natives.countScriptCams ( void )
natives.countScriptCamsByTypeAndOrState ( int, int, int )
natives.createCam ( int )
natives.createCar ( int, Vec3, bool )
natives.createCarGenerator ( Vec3, float, float, float, int, int, int, int, int, int, bool, bool )
natives.createCarsOnGeneratorsInArea ( Vec3, Vec3 )
natives.createChar ( int, int, Vec3, bool )
natives.createCharAsPassenger ( class, int, int, int )
natives.createCharInsideCar ( class, int, int )
natives.createCheckpoint ( int, Vec3, float, float )
natives.createEmergencyServicesCar ( int, Vec3 )
natives.createEmergencyServicesCarReturnDriver ( int, Vec3 )
natives.createEmergencyServicesCarThenWalk ( int, Vec3 )
natives.createGroup ( bool, bool )
natives.createHtmlScriptObject ( string )
natives.createHtmlViewport ( void )
natives.createMissionTrain ( int, Vec3, bool )
natives.createMobilePhone ( int )
natives.createMoneyPickup ( Vec3, int, bool )
natives.createNmMessage ( bool, int )
natives.createObject ( int, Vec3, bool )
natives.createObjectNoOffset ( int, Vec3, bool )
natives.createPickup ( int, int, Vec3, bool )
natives.createPickupRotate ( int, int, int, Vec3, float, float, float )
natives.createPickupWithAmmo ( int, int, int, Vec3 )
natives.createPlayer ( int, Vec3 )
natives.createRandomCarForCarPark ( Vec3, float )
natives.createRandomChar ( Vec3 )
natives.createRandomCharAsDriver ( class )
natives.createRandomCharAsPassenger ( class, int )
natives.createRandomFemaleChar ( Vec3 )
natives.createRandomMaleChar ( Vec3 )
natives.createTemporaryRadarBlipsForPickupsInArea ( Vec3, float, int )
natives.createViewport ( void )
natives.damageCar ( class, Vec3, float, float, bool )
natives.damageChar ( class, int, bool )
natives.damagePedBodyPart ( class, int, int )
natives.deactivateFrontend ( void )
natives.deactivateNetworkSettingsMenu ( void )
natives.deactivateScriptPopulationZone ( void )
natives.debugOff ( void )
natives.decrementFloatStat ( int, float )
natives.decrementIntStat ( int, int )
natives.definePedGenerationConstraintArea ( Vec3, float )
natives.deleteAllHtmlScriptObjects ( void )
natives.deleteAllTrains ( void )
natives.deleteCar ( void )
natives.deleteCarGenerator ( int )
natives.deleteChar ( void )
natives.deleteCheckpoint ( int )
natives.deleteHtmlScriptObject ( int )
natives.deleteMenu ( int )
natives.deleteMissionTrain ( void )
natives.deleteMissionTrains ( void )
natives.deleteObject ( void )
natives.deletePlayer ( void )
natives.destroyAllCams ( void )
natives.destroyAllScriptViewports ( void )
natives.destroyCam ( int )
natives.destroyMobilePhone ( void )
natives.destroyPedGenerationConstraintArea ( void )
natives.destroyThread ( int )
natives.destroyViewport ( int )
natives.detachCamFromViewport ( int )
natives.detachCar ( class )
natives.detachPed ( class, bool )
natives.didSaveCompleteSuccessfully ( void )
natives.dimBlip ( int, bool )
natives.disableCarGenerators ( bool, bool )
natives.disableCarGeneratorsWithHeli ( bool )
natives.disableEndCreditsFade ( void )
natives.disableFrontendRadio ( void )
natives.disableGps ( bool )
natives.disableHeliChaseCamBonnetNitroFix ( void )
natives.disableHeliChaseCamThisUpdate ( void )
natives.disableIntermezzoCams ( void )
natives.disableLocalPlayerPickups ( bool )
natives.disablePauseMenu ( bool )
natives.disablePlayerAutoVehicleExit ( class, bool )
natives.disablePlayerLockon ( int, bool )
natives.disablePlayerSprint ( int, bool )
natives.disablePlayerVehicleEntry ( int, bool )
natives.disablePoliceScanner ( void )
natives.disableStickyBombActiveSound ( class, bool )
natives.displayAltimeterThisFrame ( void )
natives.displayAmmo ( bool )
natives.displayAreaName ( bool )
natives.displayCash ( bool )
natives.displayFrontendMapBlips ( bool )
natives.displayGrimeThisFrame ( void )
natives.displayHelpTextThisFrame ( string, bool )
natives.displayHud ( bool )
natives.displayLoadingThisFrameWithScriptSprites ( void )
natives.displayNonMinigameHelpMessages ( bool )
natives.displayNthOnscreenCounterWithString ( int, int, int, string )
natives.displayOnscreenTimerWithString ( int, bool, string )
natives.displayPlayerNames ( bool )
natives.displayRadar ( bool )
natives.displaySniperScopeThisFrame ( void )
natives.displayText ( Vec2, string )
natives.displayTextWith2Numbers ( Vec2, string, int, int )
natives.displayTextWith3Numbers ( Vec2, string, int, int, int )
natives.displayTextWithBlipName ( Vec2, string, int )
natives.displayTextWithFloat ( Vec2, string, float, int )
natives.displayTextWithLiteralString ( Vec2, string, string )
natives.displayTextWithNumber ( Vec2, string, int )
natives.displayTextWithString ( Vec2, string, string )
natives.displayTextWithStringAndInt ( Vec2, string, string, int )
natives.displayTextWithSubstringGivenHashKey ( Vec2, string, int )
natives.displayTextWithTwoLiteralStrings ( Vec2, string, string, string )
natives.displayTextWithTwoStrings ( Vec2, string, string, string )
natives.displayTextWithTwoSubstringsGivenHashKeys ( Vec2, string, int, int )
natives.doAutoSave ( void )
natives.doesBlipExist ( int )
natives.doesCamExist ( int )
natives.doesCarHaveHydraulics ( class )
natives.doesCarHaveRoof ( class )
natives.doesCarHaveStuckCarCheck ( class )
natives.doesCharExist ( class )
natives.doesDecisionMakerExist ( int )
natives.doesGameCodeWantToLeaveNetworkSession ( void )
natives.doesGroupExist ( int )
natives.doesObjectExistWithNetworkId ( int )
natives.doesObjectOfTypeExistAtCoords ( Vec3, float, int )
natives.doesPedExistWithNetworkId ( int )
natives.doesPlayerHaveControlOfNetworkId ( int, int )
natives.doesScriptExist ( string )
natives.doesScriptFireExist ( int )
natives.doesTextLabelExist ( string )
natives.doesThisMinigameScriptAllowNonMinigameHelpMessages ( void )
natives.doesVehicleExist ( class )
natives.doesVehicleExistWithNetworkId ( int )
natives.doesViewportExist ( int )
natives.doesWebPageExist ( string )
natives.dontAbortCarConversations ( bool, bool )
natives.dontDispatchCopsForPlayer ( int, bool )
natives.dontDisplayLoadingOnFadeThisFrame ( void )
natives.dontRemoveChar ( class )
natives.dontSuppressAnyCarModels ( void )
natives.dontSuppressAnyPedModels ( void )
natives.dontSuppressCarModel ( int )
natives.dontSuppressPedModel ( int )
natives.doScreenFadeIn ( int )
natives.doScreenFadeInUnhacked ( int )
natives.doScreenFadeOut ( int )
natives.doScreenFadeOutUnhacked ( int )
natives.drawCheckpoint ( Vec3, float, int, int, int )
natives.drawCheckpointWithAlpha ( Vec3, float, int, int, int, int )
natives.drawColouredCylinder ( Vec3, float, float, int, int, int, int )
natives.drawCurvedWindow ( float, float, float, float, int )
natives.drawCurvedWindowNotext ( float, float, float, float, int )
natives.drawCurvedWindowText ( float, float, float, int, int, string, string, int )
natives.drawDebugSphere ( Vec3, float )
natives.drawFrontendHelperText ( string, string, bool )
natives.drawLightWithRange ( Vec3, int, int, int, float, float )
natives.drawMovie ( float, float, float, float, float, int, int, int, int )
natives.drawRect ( Vec2, Vec2, int, int, int, int )
natives.drawSphere ( Vec3, float )
natives.drawSprite ( int, float, float, float, float, float, int, int, int, int )
natives.drawSpriteFrontBuff ( Vec2, Vec2, float, int, int, int, int )
natives.drawSpritePhoto ( Vec2, Vec2, float, int, int, int, int )
natives.drawSpriteWithFixedRotation ( int, float, float, float, float, float, int, int, int, int )
natives.drawSpriteWithUv ( int, float, float, float, float, float, int, int, int, int )
natives.drawSpriteWithUvCoords ( int, float, float, float, float, float, float, float, float, float, int, int, int, int )
natives.drawToplevelSprite ( int, float, float, float, float, float, int, int, int, int )
natives.drawWindow ( float, float, float, float, string, int )
natives.drawWindowText ( float, float, float, int, string, int )
natives.dropObject ( class, bool )
natives.enableAllPedHelmets ( bool )
natives.enableCamCollision ( int, bool )
natives.enableChaseAudio ( bool )
natives.enableDebugCam ( bool )
natives.enableDeferredLighting ( bool )
natives.enableEndCreditsFade ( void )
natives.enableFancyWater ( bool )
natives.enableFovLodMultiplier ( bool )
natives.enableFrontendRadio ( void )
natives.enableGpsInVehicle ( class, bool )
natives.enableMaxAmmoCap ( bool )
natives.enablePedHelmet ( class, bool )
natives.enablePoliceScanner ( void )
natives.enableSaveHouse ( int, bool )
natives.enableSceneStreaming ( bool )
natives.enableScriptControlledMicrophone ( void )
natives.enableShadows ( bool )
natives.endCamCommands ( void )
natives.endCharSearchCriteria ( void )
natives.endWidgetGroup ( void )
natives.evolvePtfx ( int, string, float )
natives.exp ( float )
natives.explodeCar ( class, bool, bool )
natives.explodeCarInCutscene ( class, bool )
natives.explodeCarInCutsceneShakeAndBit ( class, bool, bool, bool )
natives.explodeCharHead ( class )
natives.extinguishCarFire ( class )
natives.extinguishCharFire ( class )
natives.extinguishFireAtPoint ( Vec3, float )
natives.failKillFrenzy ( void )
natives.fakeDeatharrest ( void )
natives.findMaxNumberOfGroupMembers ( void )
natives.findNearestCollectableBinBags ( Vec3 )
natives.findNearestEntitiesWithSpecialAttribute ( Vec3 )
natives.findNetworkKillerOfPlayer ( int )
natives.findPositionInRecording ( class )
natives.findPrimaryPopulationZoneGroup ( void )
natives.findStaticEmitterIndex ( string )
natives.findStreetNameAtPosition ( float, float, float )
natives.findTimePositionInRecording ( class )
natives.findTrainDirection ( class )
natives.finishStreamingRequestList ( void )
natives.firePedWeapon ( class, Vec3 )
natives.fireSingleBullet ( Vec3, float, float, float, int )
natives.fixAmbienceOrientation ( bool )
natives.fixCar ( class )
natives.fixCarTyre ( class, int )
natives.fixScriptMicToCurrentPosisition ( void )
natives.flashBlip ( int, bool )
natives.flashBlipAlt ( int, bool )
natives.flashRadar ( bool )
natives.flashRoute ( bool )
natives.flashWeaponIcon ( bool )
natives.floor ( float )
natives.flushAllOutOfDateRadarBlipsFromMissionCleanupList ( void )
natives.flushAllPlayerRespawnCoords ( void )
natives.flushAllSpawnBlockingAreas ( void )
natives.flushCoverBlockingAreas ( void )
natives.flushPatrolRoute ( void )
natives.flushScenarioBlockingAreas ( void )
natives.forceAirDragMultForPlayersCar ( int, float )
natives.forceAllVehicleLightsOff ( bool )
natives.forceCarLights ( class, int )
natives.forceCharToDropWeapon ( class )
natives.forceFullVoice ( class )
natives.forceGameTelescopeCam ( bool )
natives.forceGenerateParkedCarsTooCloseToOthers ( bool )
natives.forceHighLod ( bool )
natives.forceInitialPlayerStation ( string )
natives.forceInteriorLightingForPlayer ( int, bool )
natives.forceLoadingScreen ( bool )
natives.forceNoCamPause ( bool )
natives.forceNoiseOff ( bool )
natives.forcePedPinnedDown ( class, bool, int )
natives.forcePedToFleeWhilstDrivingVehicle ( class, class )
natives.forcePedToLoadCover ( class, bool )
natives.forcePopulationInit ( void )
natives.forceRadioTrack ( string, string, int, int )
natives.forceRandomCarModel ( int )
natives.forceRandomPedType ( int )
natives.forceSpawnScenarioPedsInArea ( Vec3, float, int )
natives.forceTimeOfDay ( int, int )
natives.forceWeather ( int )
natives.forceWeatherNow ( int )
natives.forceWind ( float )
natives.forwardToTimeOfDay ( int, int )
natives.freezeCarPosition ( class, bool )
natives.freezeCarPositionAndDontLoadCollision ( class, bool )
natives.freezeCharPosition ( class, bool )
natives.freezeCharPositionAndDontLoadCollision ( class, bool )
natives.freezeOnscreenTimer ( bool )
natives.freezePositionOfClosestObjectOfType ( Vec3, float, int, bool )
natives.freezeRadioStation ( string )
natives.generateDirections ( Vec3 )
natives.generateRandomFloat ( void )
natives.generateRandomFloatInRange ( float, float )
natives.generateRandomInt ( void )
natives.generateRandomIntInRange ( int, int )
natives.getAcceptButton ( void )
natives.getAmmoInCharWeapon ( class, int )
natives.getAmmoInClip ( class, int )
natives.getAngleBetween2dVectors ( Vec2, Vec2 )
natives.getAnimGroupFromChar ( class )
natives.getAsciiJustPressed ( int, int )
natives.getAsciiPressed ( int )
natives.getAspectRatio ( void )
natives.getAudibleMusicTrackTextId ( void )
natives.getAudioRoomId ( void )
natives.getBitsInRange ( int, int, int )
natives.getBlipAlpha ( int )
natives.getBlipColour ( int )
natives.getBlipCoords ( int )
natives.getBlipInfoIdCarIndex ( int )
natives.getBlipInfoIdDisplay ( int )
natives.getBlipInfoIdObjectIndex ( int )
natives.getBlipInfoIdPedIndex ( int )
natives.getBlipInfoIdPickupIndex ( int )
natives.getBlipInfoIdRotation ( int )
natives.getBlipInfoIdType ( int )
natives.getBlipSprite ( int )
natives.getBufferedAscii ( int )
natives.getCameraFromNetworkId ( int )
natives.getCamFarClip ( int )
natives.getCamFarDof ( int )
natives.getCamFov ( int )
natives.getCamMotionBlur ( int )
natives.getCamNearClip ( int )
natives.getCamNearDof ( int )
natives.getCamPos ( int )
natives.getCamRot ( int )
natives.getCamState ( int )
natives.getCarAnimCurrentTime ( class, string, string )
natives.getCarAnimTotalTime ( class, string, string )
natives.getCarBlockingCar ( class )
natives.getCarCharIsUsing ( class )
natives.getCarColours ( class )
natives.getCarCoordinates ( class )
natives.getCarDeformationAtPos ( class, Vec3 )
natives.getCarDoorLockStatus ( class )
natives.getCarForwardVector ( class )
natives.getCarForwardX ( class )
natives.getCarForwardY ( class )
natives.getCarHeading ( class )
natives.getCarHealth ( class )
natives.getCarLivery ( class )
natives.getCarMass ( class )
natives.getCarModel ( class )
natives.getCarModelValue ( class )
natives.getCarPitch ( class )
natives.getCarRoll ( class )
natives.getCarSirenHealth ( class )
natives.getCarSpeed ( class )
natives.getCarSpeedVector ( class, bool )
natives.getCarUprightValue ( class )
natives.getCellphoneRanked ( void )
natives.getCharAllowedToRunOnBoats ( class )
natives.getCharAnimBlendAmount ( class, string, string )
natives.getCharAnimCurrentTime ( class, string, string )
natives.getCharAnimIsEvent ( class, string, string, bool )
natives.getCharAnimTotalTime ( class, string, string )
natives.getCharArmour ( class )
natives.getCharCoordinates ( class )
natives.getCharDrawableVariation ( class, int )
natives.getCharExtractedDisplacement ( class, bool )
natives.getCharExtractedVelocity ( class, bool )
natives.getCharGravity ( class )
natives.getCharHeading ( class )
natives.getCharHealth ( class )
natives.getCharHeightAboveGround ( class )
natives.getCharHighestPriorityEvent ( class )
natives.getCharInCarPassengerSeat ( class, int )
natives.getCharMaxMoveBlendRatio ( class )
natives.getCharMeleeActionFlag0 ( class )
natives.getCharMeleeActionFlag1 ( class )
natives.getCharMeleeActionFlag2 ( class )
natives.getCharModel ( class )
natives.getCharMoney ( class )
natives.getCharMoveAnimSpeedMultiplier ( class )
natives.getCharMovementAnimsBlocked ( class )
natives.getCharPropIndex ( class, bool )
natives.getCharReadyToBeExecuted ( class )
natives.getCharReadyToBeStunned ( class )
natives.getCharSpeed ( class )
natives.getCharSwimState ( class )
natives.getCharTextureVariation ( class, int )
natives.getCharVelocity ( class )
natives.getCharWalkAlongsideLeaderWhenAppropriate ( class )
natives.getCharWeaponInSlot ( class, int )
natives.getCharWillCowerInsteadOfFleeing ( class )
natives.getCharWillTryToLeaveBoatAfterLeader ( class )
natives.getCharWillTryToLeaveWater ( class )
natives.getCinematicCam ( void )
natives.getClosestCar ( Vec3, float, bool, int )
natives.getClosestCarNode ( Vec3 )
natives.getClosestCarNodeFavourDirection ( int, Vec3 )
natives.getClosestCarNodeWithHeading ( Vec3 )
natives.getClosestChar ( Vec3, float, bool, bool )
natives.getClosestMajorCarNode ( Vec3 )
natives.getClosestRoad ( Vec3, float, int )
natives.getClosestStealableObject ( Vec3, float )
natives.getConsoleCommandToken ( void )
natives.getControlValue ( int, int )
natives.getCoordinatesForNetworkRestartNode ( int )
natives.getCorrectedColour ( int, int, int )
natives.getCreateRandomCops ( void )
natives.getCurrentBasicCopModel ( void )
natives.getCurrentBasicPoliceCarModel ( void )
natives.getCurrentCharWeapon ( class )
natives.getCurrentCopModel ( void )
natives.getCurrentDate ( void )
natives.getCurrentDayOfWeek ( void )
natives.getCurrentEpisode ( void )
natives.getCurrentLanguage ( void )
natives.getCurrentPlaybackNumberForCar ( class )
natives.getCurrentPoliceCarModel ( void )
natives.getCurrentPopulationZoneType ( void )
natives.getCurrentScriptedConversationLine ( void )
natives.getCurrentStackSize ( void )
natives.getCurrentStationForTrain ( int )
natives.getCurrentTaxiCarModel ( void )
natives.getCurrentWeather ( void )
natives.getCurrentWeatherFull ( void )
natives.getCurrentZoneScumminess ( void )
natives.getCutsceneAudioTimeMs ( void )
natives.getCutscenePedPosition ( int )
natives.getCutsceneSectionPlaying ( void )
natives.getCutsceneTime ( void )
natives.getDamageToPedBodyPart ( class, int )
natives.getDeadCarCoordinates ( class )
natives.getDeadCharPickupCoords ( class )
natives.getDebugCam ( void )
natives.getDestroyerOfNetworkId ( int, int )
natives.getDisplayNameFromVehicleModel ( int )
natives.getDistanceBetweenCoords2d ( Vec2, Vec2 )
natives.getDistanceBetweenCoords3d ( Vec3, Vec3 )
natives.getDoorAngleRatio ( class, int )
natives.getDriverOfCar ( class )
natives.getEngineHealth ( class )
natives.getEpisodeIndexFromSummons ( void )
natives.getEpisodeName ( int )
natives.getExtraCarColours ( class )
natives.getFilterMenuOn ( void )
natives.getFilterSaveSetting ( int )
natives.getFirstBlipInfoId ( int )
natives.getFirstNCharactersOfLiteralString ( string, int )
natives.getFirstNCharactersOfString ( string, int )
natives.getFloatStat ( int )
natives.getFollowVehicleCamSubmode ( void )
natives.getFragmentDamageHealthOfClosestObjectOfType ( Vec3, float, int, bool )
natives.getFrameCount ( void )
natives.getFrameTime ( void )
natives.getFreeCam ( void )
natives.getFrontendDesignValue ( int )
natives.getGameCam ( void )
natives.getGameCamChild ( void )
natives.getGamerNetworkScore ( int, int, int )
natives.getGameTimer ( void )
natives.getGameViewportId ( void )
natives.getGfwlHasSafeHouse ( void )
natives.getGfwlIsReturningToSinglePlayer ( void )
natives.getGroupCharDucksWhenAimedAt ( class )
natives.getGroupFormation ( int )
natives.getGroupFormationSpacing ( int )
natives.getGroupLeader ( int )
natives.getGroupMember ( int, int )
natives.getGroupSize ( int )
natives.getHashKey ( string )
natives.getHeadingFromVector2d ( Vec2 )
natives.getHeightOfVehicle ( class, Vec3, bool, bool )
natives.getHelpMessageBoxSize ( void )
natives.getHostId ( void )
natives.getHostMatchOn ( void )
natives.getHoursOfDay ( void )
natives.getHudColour ( int )
natives.getIdOfThisThread ( void )
natives.getInteriorAtCoords ( Vec3 )
natives.getInteriorFromCar ( class )
natives.getInteriorFromChar ( class )
natives.getInteriorHeading ( int )
natives.getIntStat ( int )
natives.getIsAutosaveOff ( void )
natives.getIsDepositAnimRunning ( void )
natives.getIsDisplayingsavemessage ( void )
natives.getIsHidef ( void )
natives.getIsProjectileTypeInArea ( Vec3, Vec3, int )
natives.getIsStickyBombStuckToVehicle ( class )
natives.getIsWidescreen ( void )
natives.getKeyboardMoveInput ( void )
natives.getKeyForCarInRoom ( class )
natives.getKeyForCharInRoom ( class )
natives.getKeyForViewportInRoom ( int )
natives.getLatestConsoleCommand ( void )
natives.getLeftPlayerCashToReachLevel ( int )
natives.getLengthOfLiteralString ( string )
natives.getLengthOfStringWithThisHashKey ( int )
natives.getLengthOfStringWithThisTextLabel ( string )
natives.getLineHeight ( void )
natives.getLocalGamerlevelFromProfilesettings ( void )
natives.getLocalPlayerMpCash ( void )
natives.getLocalPlayerWeaponStat ( int, int )
natives.getMapAreaFromCoords ( Vec3 )
natives.getMaxAmmo ( class, int )
natives.getMaxAmmoInClip ( class, int )
natives.getMaximumNumberOfPassengers ( class )
natives.getMaxWantedLevel ( void )
natives.getMenuItemAccepted ( int )
natives.getMenuItemSelected ( int )
natives.getMenuPosition ( int )
natives.getMinutesOfDay ( void )
natives.getMinutesToTimeOfDay ( int, int )
natives.getMissionFlag ( void )
natives.getMobilePhoneRenderId ( void )
natives.getMobilePhoneScale ( void )
natives.getMobilePhoneTaskSubTask ( class )
natives.getModelDimensions ( int )
natives.getModelNameForDebug ( int )
natives.getModelPedIsHolding ( class )
natives.getMouseInput ( void )
natives.getMousePosition ( void )
natives.getMouseSensitivity ( void )
natives.getMouseWheel ( void )
natives.getNameOfInfoZone ( Vec3 )
natives.getNameOfZone ( Vec3 )
natives.getNavmeshRouteResult ( int )
natives.getNearestCableCar ( Vec3, float )
natives.getNetworkIdFromPed ( class )
natives.getNetworkIdFromVehicle ( class )
natives.getNetworkJoinFail ( void )
natives.getNetworkTimer ( void )
natives.getNextBlipInfoId ( int )
natives.getNextClosestCarNode ( Vec3 )
natives.getNextClosestCarNodeFavourDirection ( Vec3 )
natives.getNextClosestCarNodeWithHeading ( Vec3 )
natives.getNextClosestCarNodeWithHeadingOnIsland ( Vec3 )
natives.getNextStationForTrain ( int )
natives.getNoLawVehiclesDestroyedByLocalPlayer ( void )
natives.getNoOfPlayersInTeam ( int )
natives.getNthClosestCarNode ( Vec3, int )
natives.getNthClosestCarNodeFavourDirection ( int, Vec3, int )
natives.getNthClosestCarNodeWithHeading ( Vec3, int )
natives.getNthClosestCarNodeWithHeadingOnIsland ( Vec3, int, int )
natives.getNthClosestWaterNodeWithHeading ( Vec3, bool, bool )
natives.getNthGroupMember ( int, int )
natives.getNthIntegerInString ( string, int )
natives.getNumberLines ( float, float, string )
natives.getNumberLinesWithLiteralStrings ( float, float, string, string, string )
natives.getNumberLinesWithSubstrings ( float, float, string, string, string )
natives.getNumberOfActiveStickyBombsOwnedByPed ( class )
natives.getNumberOfCharDrawableVariations ( class, int )
natives.getNumberOfCharTextureVariations ( class, int, int )
natives.getNumberOfFiresInArea ( Vec3, Vec3 )
natives.getNumberOfFiresInRange ( Vec3, float )
natives.getNumberOfFollowers ( class )
natives.getNumberOfInjuredPedsInRange ( Vec3, float )
natives.getNumberOfInstancesOfStreamedScript ( string )
natives.getNumberOfPassengers ( class )
natives.getNumberOfPlayers ( void )
natives.getNumberOfStickyBombsStuckToVehicle ( class )
natives.getNumberOfWebPageLinks ( int )
natives.getNumCarColours ( class )
natives.getNumCarLiveries ( class )
natives.getNumOfModelsKilledByPlayer ( int, int )
natives.getNumStreamingRequests ( void )
natives.getObjectFromNetworkId ( int )
natives.getObjectPedIsHolding ( class )
natives.getOffsetFromCarGivenWorldCoords ( class, Vec3 )
natives.getOffsetFromCarInWorldCoords ( class, Vec3 )
natives.getOffsetFromCharInWorldCoords ( class, Vec3 )
natives.getOffsetFromInteriorInWorldCoords ( int, Vec3 )
natives.getOffsetsForAttachCarToCar ( class, class )
natives.getOnlineLan ( void )
natives.getOnlineScore ( int )
natives.getPadPitchRoll ( int )
natives.getPadState ( int, int )
natives.getPedBonePosition ( class, int, Vec3 )
natives.getPedClimbState ( class )
natives.getPedFromNetworkId ( int )
natives.getPedGroupIndex ( class )
natives.getPedModelFromIndex ( int )
natives.getPedPathMayDropFromHeight ( class )
natives.getPedPathMayUseClimbovers ( class )
natives.getPedPathMayUseLadders ( class )
natives.getPedPathWillAvoidDynamicObjects ( class )
natives.getPedSteersAroundObjects ( class )
natives.getPedSteersAroundPeds ( class )
natives.getPedType ( class )
natives.getPetrolTankHealth ( class )
natives.getPhysicalScreenResolution ( void )
natives.getPlaneUndercarriagePosition ( class )
natives.getPlayerChar ( int )
natives.getPlayerColour ( int )
natives.getPlayerGroup ( int )
natives.getPlayerHasTracks ( void )
natives.getPlayerId ( void )
natives.getPlayerIdForThisPed ( class )
natives.getPlayerMaxArmour ( int )
natives.getPlayerMaxHealth ( int )
natives.getPlayerName ( int )
natives.getPlayerRadioMode ( void )
natives.getPlayerRadioStationIndex ( void )
natives.getPlayerRadioStationName ( void )
natives.getPlayerRadioStationName ( void )
natives.getPlayerRadioStationNameRoll ( void )
natives.getPlayerRankLevelDuringMp ( int )
natives.getPlayerRgbColour ( int )
natives.getPlayersettingsModelChoice ( void )
natives.getPlayersLastCarNoSave ( void )
natives.getPlayerTeam ( int )
natives.getPlayerWantedLevelIncrement ( int )
natives.getPositionOfAnalogueSticks ( int )
natives.getPositionOfCarRecordingAtTime ( int, float )
natives.getProfileSetting ( int )
natives.getProgressPercentage ( void )
natives.getRadarViewportId ( void )
natives.getRadioName ( int )
natives.getRandomCarBackBumperInSphere ( Vec3, float, int, int )
natives.getRandomCarFrontBumperInSphereNoSave ( Vec3, float, bool, bool, bool )
natives.getRandomCarInSphere ( Vec3, float, int, int )
natives.getRandomCarInSphereNoSave ( Vec3, float, int, bool )
natives.getRandomCarModelInMemory ( bool )
natives.getRandomCarNode ( Vec3, float, bool, bool, bool )
natives.getRandomCarNodeIncludeSwitchedOffNodes ( Vec3, float, bool, bool, bool )
natives.getRandomCarOfTypeInAngledAreaNoSave ( float, float, float, float, float, int )
natives.getRandomCarOfTypeInAreaNoSave ( Vec2, Vec2, int )
natives.getRandomCharInAreaOffsetNoSave ( Vec3, Vec3 )
natives.getRandomWaterNode ( Vec3, float, bool, bool, bool, bool )
natives.getReturnToFilterMenu ( void )
natives.getRoomKeyFromPickup ( int )
natives.getRootCam ( void )
natives.getRouteSize ( void )
natives.getSafePickupCoords ( Vec3 )
natives.getSafePositionForChar ( Vec3, bool )
natives.getScreenFadeAlpha ( void )
natives.getScreenResolution ( void )
natives.getScreenViewportId ( void )
natives.getScriptCam ( void )
natives.getScriptDrawCam ( void )
natives.getScriptFireCoords ( int )
natives.getScriptRendertargetRenderId ( void )
natives.getScriptTaskStatus ( class, int )
natives.getSequenceProgress ( int )
natives.getServerId ( void )
natives.getSimpleBlipId ( void )
natives.getSoundId ( void )
natives.getSoundLevelAtCoords ( class, Vec3 )
natives.getSpeechForEmergencyServiceCall ( void )
natives.getStartFromFilterMenu ( void )
natives.getStateOfClosestDoorOfType ( int, Vec3 )
natives.getStatFrontendDisplayType ( int )
natives.getStatFrontendVisibility ( int )
natives.getStaticEmitterPlaytime ( int )
natives.getStationName ( int, int )
natives.getStreamBeatInfo ( void )
natives.getStreamPlaytime ( void )
natives.getStringFromHashKey ( int )
natives.getStringFromString ( string, int, int )
natives.getStringFromTextFile ( string )
natives.getStringWidth ( string )
natives.getStringWidthWithNumber ( string, int )
natives.getStringWidthWithString ( string, string )
natives.getStringWidthWithTextAndInt ( string, string, int )
natives.getTaskPlaceCarBombUnsuccessful ( void )
natives.getTeamRgbColour ( int )
natives.getTextInputActive ( void )
natives.getTexture ( int, string )
natives.getTextureFromStreamedTxd ( string, string )
natives.getTextureResolution ( int )
natives.getTimeOfDay ( void )
natives.getTimeSinceLastArrest ( void )
natives.getTimeSinceLastDeath ( void )
natives.getTimeSincePlayerDroveAgainstTraffic ( int )
natives.getTimeSincePlayerDroveOnPavement ( int )
natives.getTimeSincePlayerHitBuilding ( int )
natives.getTimeSincePlayerHitCar ( int )
natives.getTimeSincePlayerHitObject ( int )
natives.getTimeSincePlayerHitPed ( int )
natives.getTimeSincePlayerRanLight ( int )
natives.getTimeTilNextStation ( class )
natives.getTotalDurationOfCarRecording ( int )
natives.getTotalNumberOfStats ( void )
natives.getTrainCaboose ( class )
natives.getTrainCarriage ( class, int )
natives.getTrainPlayerWouldEnter ( int )
natives.getTxd ( string )
natives.getVehicleComponentInfo ( class, int, bool )
natives.getVehicleDirtLevel ( class )
natives.getVehicleEngineRevs ( class )
natives.getVehicleFromNetworkId ( int )
natives.getVehicleGear ( class )
natives.getVehicleModelFromIndex ( int )
natives.getVehiclePlayerWouldEnter ( int )
natives.getVehicleQuaternion ( class )
natives.getVehicleTypeOfModel ( int )
natives.getViewportPosAndSize ( int )
natives.getViewportPositionOfCoord ( Vec3, int )
natives.getWaterHeight ( Vec3 )
natives.getWaterHeightNoWaves ( Vec3 )
natives.getWeapontypeModel ( int )
natives.getWeapontypeSlot ( int )
natives.getWebPageHeight ( int )
natives.getWebPageLinkAtPosn ( int, Vec2 )
natives.getWebPageLinkHref ( int, int )
natives.getWebPageLinkPosn ( int, int )
natives.getWidthOfLiteralString ( string )
natives.giveDelayedWeaponToChar ( class, int, int, bool )
natives.givePedAmbientObject ( class, int )
natives.givePedFakeNetworkName ( class, string, int, int, int, int )
natives.givePedHelmet ( class )
natives.givePedHelmetWithOpts ( class, bool )
natives.givePlayerRagdollControl ( int, bool )
natives.giveWeaponToChar ( class, int, int, bool )
natives.grabNearbyObjectWithSpecialAttribute ( int )
natives.handleAudioAnimEvent ( class, string )
natives.handVehicleControlBackToPlayer ( class )
natives.hasAchievementBeenPassed ( int )
natives.hasAdditionalTextLoaded ( int )
natives.hasCarBeenDamagedByCar ( class, class )
natives.hasCarBeenDamagedByChar ( class, class )
natives.hasCarBeenDamagedByWeapon ( class, int )
natives.hasCarBeenDroppedOff ( class )
natives.hasCarBeenResprayed ( class )
natives.hasCarRecordingBeenLoaded ( int )
natives.hasCarStoppedBecauseOfLight ( class )
natives.hasCharAnimFinished ( class, string, string )
natives.hasCharBeenArrested ( class )
natives.hasCharBeenDamagedByCar ( class, class )
natives.hasCharBeenDamagedByChar ( class, class, bool )
natives.hasCharBeenDamagedByWeapon ( class, int )
natives.hasCharBeenPhotographed ( class )
natives.hasCharGotWeapon ( class, int )
natives.hasCharSpottedChar ( class, class )
natives.hasCharSpottedCharInFront ( class, class )
natives.hasClosestObjectOfTypeBeenDamagedByCar ( Vec3, float, int, class )
natives.hasClosestObjectOfTypeBeenDamagedByChar ( Vec3, float, int, class )
natives.hasCollisionForModelLoaded ( int )
natives.hasControlOfNetworkId ( int )
natives.hasCutsceneFinished ( void )
natives.hasCutsceneLoaded ( void )
natives.hasDeatharrestExecuted ( void )
natives.hasFragmentRootOfClosestObjectOfTypeBeenDamaged ( Vec3, float, int )
natives.hasGamerChangedNetworkModelSettings ( void )
natives.hasModelLoaded ( int )
natives.hasNetworkPlayerLeftGame ( int )
natives.hasOverridenSitIdleAnimFinished ( class )
natives.hasPlayerDamagedAtLeastOnePed ( int )
natives.hasPlayerDamagedAtLeastOneVehicle ( int )
natives.hasReloadedWithMotionControl ( int )
natives.hasResprayHappened ( void )
natives.hasScriptLoaded ( string )
natives.hasSoundFinished ( int )
natives.hasStreamedTxdLoaded ( string )
natives.hasThisAdditionalTextLoaded ( string, int )
natives.haveAnimsLoaded ( string )
natives.haveRequestedPathNodesBeenLoaded ( int )
natives.heliAudioShouldSkipStartup ( class, bool )
natives.hideCharWeaponForScriptedCutscene ( class, bool )
natives.hideHelpTextThisFrame ( void )
natives.hideHudAndRadarThisFrame ( void )
natives.highFallScream ( class )
natives.highlightMenuItem ( int, int, bool )
natives.hintCam ( Vec3, int, int, int, int )
natives.howLongHasNetworkPlayerBeenDeadFor ( int )
natives.improveLowPerformanceMissionPerFrameFlag ( void )
natives.increasePlayerMaxArmour ( int, float )
natives.increasePlayerMaxHealth ( int, int )
natives.incrementFloatStat ( int, float )
natives.incrementFloatStatNoMessage ( int, float )
natives.incrementIntStat ( int, int )
natives.incrementIntStatNoMessage ( int, int )
natives.initCutscene ( string )
natives.initDebugWidgets ( void )
natives.initFrontendHelperText ( void )
natives.isAmbientSpeechDisabled ( class )
natives.isAmbientSpeechPlaying ( class )
natives.isAnyCharShootingInArea ( Vec3, Vec3, bool )
natives.isAnyPickupAtCoords ( Vec3 )
natives.isAnySpeechPlaying ( class )
natives.isAreaOccupied ( Vec3, Vec3, bool, bool, bool, bool, bool )
natives.isAutoAimingOn ( void )
natives.isAutoSaveInProgress ( void )
natives.isBigVehicle ( class )
natives.isBitSet ( int, int )
natives.isBlipShortRange ( int )
natives.isBulletInArea ( Vec3, float, bool )
natives.isBulletInBox ( Vec3, Vec3, bool )
natives.isButtonJustPressed ( int, int )
natives.isButtonPressed ( int, int )
natives.isCamActive ( int )
natives.isCamHappy ( int )
natives.isCamInterpolating ( void )
natives.isCamPropagating ( int )
natives.isCamSequenceComplete ( int )
natives.isCamShaking ( void )
natives.isCarAMissionCar ( class )
natives.isCarAttached ( class )
natives.isCarDead ( class )
natives.isCarDoorDamaged ( class, int )
natives.isCarDoorFullyOpen ( class, int )
natives.isCarHealthGreater ( class, float )
natives.isCarInAirProper ( class )
natives.isCarInArea2d ( class, Vec2, Vec2, bool )
natives.isCarInArea3d ( class, Vec3, Vec3, int )
natives.isCarInGarageArea ( string, class )
natives.isCarInWater ( class )
natives.isCarLowRider ( class )
natives.isCarModel ( class, int )
natives.isCarOnFire ( class )
natives.isCarOnScreen ( class )
natives.isCarPassengerSeatFree ( class, int )
natives.isCarPlayingAnim ( class, string, string )
natives.isCarSirenOn ( class )
natives.isCarStopped ( class )
natives.isCarStoppedAtTrafficLights ( class )
natives.isCarStreetRacer ( class )
natives.isCarStuck ( class )
natives.isCarStuckOnRoof ( class )
natives.isCarTouchingCar ( class, class )
natives.isCarTyreBurst ( class, int )
natives.isCarUpright ( class )
natives.isCarUpsidedown ( class )
natives.isCarWaitingForWorldCollision ( class )
natives.isCharArmed ( class, int )
natives.isCharDead ( class )
natives.isCharDucking ( class )
natives.isCharFacingChar ( class, class, float )
natives.isCharFatallyInjured ( class )
natives.isCharGesturing ( class )
natives.isCharGettingInToACar ( class )
natives.isCharGettingUp ( class )
natives.isCharHealthGreater ( class, int )
natives.isCharInAir ( class )
natives.isCharInAngledArea2d ( class, Vec2, Vec2, float, bool )
natives.isCharInAngledArea3d ( class, Vec3, Vec3, float, bool )
natives.isCharInAnyBoat ( class )
natives.isCharInAnyCar ( class )
natives.isCharInAnyHeli ( class )
natives.isCharInAnyPlane ( class )
natives.isCharInAnyPoliceVehicle ( class )
natives.isCharInAnyTrain ( class )
natives.isCharInArea2d ( class, Vec2, Vec2, bool )
natives.isCharInArea3d ( class, Vec3, Vec3, bool )
natives.isCharInAreaOnFoot2d ( class, Vec2, Vec2, bool )
natives.isCharInCar ( class, class )
natives.isCharInFlyingVehicle ( class )
natives.isCharInjured ( class )
natives.isCharInMeleeCombat ( class )
natives.isCharInModel ( class, int )
natives.isCharInTaxi ( class )
natives.isCharInWater ( class )
natives.isCharInZone ( class, string )
natives.isCharMale ( class )
natives.isCharModel ( class, int )
natives.isCharOnAnyBike ( class )
natives.isCharOnFire ( class )
natives.isCharOnFoot ( class )
natives.isCharOnScreen ( class )
natives.isCharPlayingAnim ( class, string, string )
natives.isCharRespondingToAnyEvent ( class )
natives.isCharRespondingToEvent ( class, int )
natives.isCharShooting ( class )
natives.isCharShootingInArea ( class, Vec2, Vec2, bool )
natives.isCharSittingIdle ( class )
natives.isCharSittingInAnyCar ( class )
natives.isCharSittingInCar ( class, class )
natives.isCharStopped ( class )
natives.isCharStuckUnderCar ( class )
natives.isCharSwimming ( class )
natives.isCharTouchingChar ( class, class )
natives.isCharTouchingVehicle ( class, class )
natives.isCharTryingToEnterALockedCar ( class )
natives.isCharUsingAnyScenario ( class )
natives.isCharUsingMapAttractor ( class )
natives.isCharUsingScenario ( class, string )
natives.isCharVisible ( class )
natives.isCharWaitingForWorldCollision ( class )
natives.isClosestObjectOfTypeSmashedOrDamaged ( Vec3, float, int, bool, bool )
natives.isControlJustPressed ( int, int )
natives.isControlPressed ( int, int )
natives.isCopPedInArea3dNoSave ( Vec3, Vec3 )
natives.isCopVehicleInArea3dNoSave ( Vec3, Vec3 )
natives.isDebugCameraOn ( void )
natives.isEmergencyServicesVehicle ( class )
natives.isEpisodeAvailable ( int )
natives.isEpisodicDiscBuild ( void )
natives.isExplosionInArea ( int, Vec3, Vec3 )
natives.isExplosionInSphere ( int, Vec3, float )
natives.isFollowVehicleCamOffsetActive ( void )
natives.isFontLoaded ( int )
natives.isFrontendFading ( void )
natives.isGameInControlOfMusic ( void )
natives.isGameKeyboardKeyJustPressed ( int )
natives.isGameKeyboardKeyPressed ( int )
natives.isGameKeyboardNavDownPressed ( bool )
natives.isGameKeyboardNavLeftPressed ( bool )
natives.isGameKeyboardNavRightPressed ( bool )
natives.isGameKeyboardNavUpPressed ( bool )
natives.isGarageClosed ( string )
natives.isGarageOpen ( string )
natives.isGroupLeader ( class, int )
natives.isGroupMember ( class, int )
natives.isHeliPartBroken ( class, bool, bool, bool )
natives.isHelpMessageBeingDisplayed ( void )
natives.isHintRunning ( void )
natives.isHudPreferenceSwitchedOn ( void )
natives.isHudReticuleComplex ( void )
natives.isInCarFireButtonPressed ( void )
natives.isInLanMode ( void )
natives.isInPlayerSettingsMenu ( void )
natives.isInSpectatorMode ( void )
natives.isInteriorScene ( void )
natives.isJapaneseVersion ( void )
natives.isKeyboardKeyJustPressed ( int )
natives.isKeyboardKeyPressed ( int )
natives.isLazlowStationLocked ( void )
natives.isLcpdDataValid ( void )
natives.isLookInverted ( void )
natives.isMemoryCardInUse ( void )
natives.isMessageBeingDisplayed ( void )
natives.isMinigameInProgress ( void )
natives.isMissionCompletePlaying ( void )
natives.isMobilePhoneCallOngoing ( void )
natives.isMobilePhoneRadioActive ( void )
natives.isModelInCdimage ( int )
natives.isMoneyPickupAtCoords ( Vec3 )
natives.isMouseButtonJustPressed ( int )
natives.isMouseButtonPressed ( int )
natives.isMouseUsingVerticalInversion ( void )
natives.isNetworkGamePending ( void )
natives.isNetworkGameRunning ( void )
natives.isNetworkPlayerActive ( int )
natives.isNetworkSession ( void )
natives.isNextStationAllowed ( class )
natives.isNonFragObjectSmashed ( Vec3, float, int )
natives.isNumlockEnabled ( void )
natives.isObjectReassignmentInProgress ( void )
natives.isOurPlayerHigherPriorityForCarGeneration ( int )
natives.isPainPlaying ( class )
natives.isPartyMode ( void )
natives.isPauseMenuActive ( void )
natives.isPayNSprayActive ( void )
natives.isPcUsingJoypad ( void )
natives.isPcVersion ( void )
natives.isPedAMissionPed ( class )
natives.isPedAttachedToAnyCar ( class )
natives.isPedBeingJacked ( class )
natives.isPedClimbing ( class )
natives.isPedDoingDriveby ( class )
natives.isPedFleeing ( class )
natives.isPedHoldingAnObject ( class )
natives.isPedInCombat ( class )
natives.isPedInCover ( class )
natives.isPedInCutsceneBlockingBounds ( class )
natives.isPedInGroup ( class )
natives.isPedJacking ( class )
natives.isPedLookingAtCar ( class, class )
natives.isPedLookingAtPed ( class, class )
natives.isPedPinnedDown ( class )
natives.isPedRagdoll ( class )
natives.isPedRetreating ( class )
natives.isPedsVehicleHot ( class )
natives.isPlaceCarBombActive ( void )
natives.isPlaybackGoingOnForCar ( class )
natives.isPlayerBeingArrested ( void )
natives.isPlayerClimbing ( int )
natives.isPlayerControlOn ( int )
natives.isPlayerDead ( int )
natives.isPlayerFreeAimingAtChar ( int, class )
natives.isPlayerFreeForAmbientTask ( int )
natives.isPlayerInRemoteMode ( int )
natives.isPlayerOnline ( void )
natives.isPlayerPerformingStoppie ( int )
natives.isPlayerPerformingWheelie ( int )
natives.isPlayerPlaying ( int )
natives.isPlayerPressingHorn ( int )
natives.isPlayerReadyForCutscene ( int )
natives.isPlayerScriptControlOn ( int )
natives.isPlayerSignedInLocally ( void )
natives.isPlayerTargettingAnything ( int )
natives.isPlayerTargettingChar ( int, class )
natives.isPlayerVehicleEntryDisabled ( int )
natives.isPointObscuredByAMissionEntity ( float, float, float, float, float, float )
natives.isPosInCutsceneBlockingBounds ( Vec3 )
natives.isProjectileInArea ( Vec3, Vec3 )
natives.isRadioHudOn ( void )
natives.isRadioRetuning ( void )
natives.isRelationshipSet ( int, int, int )
natives.isReplaySaving ( void )
natives.isReplaySystemSaving ( void )
natives.isScoreGreater ( int, int )
natives.isScreenFadedIn ( void )
natives.isScreenFadedOut ( void )
natives.isScreenFading ( void )
natives.isScreenFadingIn ( void )
natives.isScreenFadingOut ( void )
natives.isScriptedConversationOngoing ( void )
natives.isScriptedSpeechPlaying ( class )
natives.isScriptFireExtinguished ( int )
natives.isSittingObjectNear ( Vec3, int )
natives.isSniperInverted ( void )
natives.isSpecificCamInterpolating ( int )
natives.isStreamingAdditionalText ( int )
natives.isStreamingPriorityRequests ( void )
natives.isStreamingThisAdditionalText ( string, int, int )
natives.isStringNull ( string )
natives.isSystemUiShowing ( void )
natives.isThisAMinigameScript ( void )
natives.isThisHelpMessageBeingDisplayed ( string )
natives.isThisHelpMessageWithNumberBeingDisplayed ( string, int )
natives.isThisHelpMessageWithStringBeingDisplayed ( string, string )
natives.isThisMachineTheServer ( void )
natives.isThisModelABike ( int )
natives.isThisModelABoat ( int )
natives.isThisModelACar ( int )
natives.isThisModelAHeli ( int )
natives.isThisModelAPed ( int )
natives.isThisModelAPlane ( int )
natives.isThisModelATrain ( int )
natives.isThisModelAVehicle ( int )
natives.isThisPedAPlayer ( class )
natives.isThreadActive ( int )
natives.isUsingController ( void )
natives.isVehDriveable ( class )
natives.isVehicleExtraTurnedOn ( class, int )
natives.isVehicleOnAllWheels ( class )
natives.isVehStuck ( class, int, bool, bool, bool )
natives.isVehWindowIntact ( class, int )
natives.isViewportActive ( int )
natives.isWantedLevelGreater ( int, int )
natives.isWorldPointWithinBrainActivationRange ( void )
natives.isXbox360Version ( void )
natives.knockPedOffBike ( class )
natives.launchLocalPlayerInNetworkGame ( void )
natives.limitAngle ( float )
natives.limitTwoPlayerDistance ( float )
natives.line ( Vec3, Vec3 )
natives.listenToPlayerGroupCommands ( class, bool )
natives.loadAdditionalText ( string, int )
natives.loadAllObjectsNow ( void )
natives.loadAllPathNodes ( bool )
natives.loadCharDecisionMaker ( int )
natives.loadCombatDecisionMaker ( int )
natives.loadPathNodesInArea ( Vec3, float )
natives.loadScene ( Vec3 )
natives.loadSceneForRoomByKey ( int, int )
natives.loadSettings ( void )
natives.loadTextFont ( int )
natives.loadTxd ( string )
natives.loadWebPage ( int, string )
natives.localPlayerIsReadyToStartPlaying ( void )
natives.locateCar2d ( class, Vec2, Vec2, bool )
natives.locateCar3d ( class, Vec3, Vec3, bool )
natives.locateCharAnyMeans2d ( class, Vec2, Vec2, bool )
natives.locateCharAnyMeans3d ( class, Vec3, Vec3, bool )
natives.locateCharAnyMeansCar2d ( class, class, Vec2, bool )
natives.locateCharAnyMeansCar3d ( class, class, Vec3, bool )
natives.locateCharAnyMeansChar2d ( class, class, Vec2, bool )
natives.locateCharAnyMeansChar3d ( class, class, Vec3, bool )
natives.locateCharInCar2d ( class, Vec2, Vec2, bool )
natives.locateCharInCar3d ( class, Vec3, Vec3, bool )
natives.locateCharInCarCar2d ( class, class, Vec2, bool )
natives.locateCharInCarCar3d ( class, class, Vec3, bool )
natives.locateCharInCarChar2d ( class, class, Vec2, bool )
natives.locateCharInCarChar3d ( class, class, Vec3, bool )
natives.locateCharOnFoot2d ( class, Vec2, Vec2, bool )
natives.locateCharOnFoot3d ( class, Vec3, Vec3, bool )
natives.locateCharOnFootCar2d ( class, class, Vec2, bool )
natives.locateCharOnFootCar3d ( class, class, Vec3, bool )
natives.locateCharOnFootChar2d ( class, class, Vec2, bool )
natives.locateCharOnFootChar3d ( class, class, Vec3, bool )
natives.locateDeadCar3d ( class, Vec3, Vec3, bool )
natives.lockCarDoors ( class, int )
natives.lockLazlowStation ( void )
natives.lockPlayerSettingsGenreChange ( int )
natives.loopRaceTrack ( bool )
natives.m ( int, int )
natives.maintainFlashingStarAfterOffence ( int, bool )
natives.makePlayerFireProof ( int, bool )
natives.makePlayerGangDisappear ( void )
natives.makePlayerGangReappear ( void )
natives.makePlayerSafeForCutscene ( int )
natives.markCarAsConvoyCar ( class, bool )
natives.markCarAsNoLongerNeeded ( void )
natives.markCharAsNoLongerNeeded ( void )
natives.markMissionTrainAsNoLongerNeeded ( int )
natives.markMissionTrainsAsNoLongerNeeded ( void )
natives.markModelAsNoLongerNeeded ( int )
natives.markObjectAsNoLongerNeeded ( void )
natives.markRoadNodeAsDontWander ( Vec3 )
natives.markScriptAsNoLongerNeeded ( string )
natives.markStreamedTxdAsNoLongerNeeded ( string )
natives.missionAudioBankNoLongerNeeded ( void )
natives.modifyCharMoveState ( class, int )
natives.mpGetAmountOfAnchorPoints ( class, int )
natives.mpGetAmountOfVariationComponent ( class, int )
natives.mpGetPreferenceValue ( int )
natives.mpGetPropSetup ( class, int, int, int, int )
natives.mpGetVariationSetup ( class, int, int, int, int )
natives.mpSetPreferenceValue ( int, int )
natives.muteGameworldAndPositionedRadioForTv ( bool )
natives.muteGameworldAudio ( bool )
natives.mutePositionedRadio ( bool )
natives.muteStaticEmitter ( int, bool )
natives.newMobilePhoneCall ( void )
natives.newScriptedConversation ( void )
natives.obfuscateInt ( int, int )
natives.obfuscateString ( string )
natives.onFireScream ( class )
natives.openCarDoor ( class, int )
natives.openDebugFile ( void )
natives.openGarage ( string )
natives.openSequenceTask ( void )
natives.overrideFreezeFlags ( bool )
natives.overrideNextRestart ( Vec3, float )
natives.overrideNumberOfParkedCars ( int )
natives.panicScream ( class )
natives.pauseGame ( void )
natives.pausePlaybackRecordedCar ( class )
natives.pauseScriptedConversation ( bool )
natives.pedQueueConsiderPedsWithFlagFalse ( int )
natives.pedQueueConsiderPedsWithFlagTrue ( int )
natives.pedQueueRejectPedsWithFlagFalse ( int )
natives.pedQueueRejectPedsWithFlagTrue ( int )
natives.pickupsPassTime ( int )
natives.planeStartsInAir ( class )
natives.playAudioEvent ( string )
natives.playAudioEventFromPed ( string, class )
natives.playAudioEventFromVehicle ( string, class )
natives.playCarAnim ( class, string, string, float, bool, bool )
natives.playerHasChar ( int )
natives.playerHasFlashingStarsAboutToDrop ( int )
natives.playerHasGreyedOutStars ( int )
natives.playerIsInteractingWithGarage ( void )
natives.playerIsNearFirstPigeon ( Vec3 )
natives.playerIsPissedOff ( int )
natives.playerWantsToJoinNetworkGame ( int )
natives.playFireSoundFromPosition ( int, Vec3 )
natives.playMovie ( void )
natives.playScriptedConversationFrontend ( bool )
natives.playSound ( int, string )
natives.playSoundFromPed ( int, string, class )
natives.playSoundFromPosition ( int, string, Vec3 )
natives.playSoundFromVehicle ( int, string, class )
natives.playSoundFrontend ( int, string )
natives.playstatsCheat ( int )
natives.playstatsFloat ( int, float )
natives.playstatsMissionCancelled ( int )
natives.playstatsMissionFailed ( int )
natives.playstatsMissionPassed ( string )
natives.playstatsMissionStarted ( int )
natives.playStreamFromPed ( class )
natives.playStreamFrontend ( void )
natives.pointCamAtCam ( int, int )
natives.pointCamAtCoord ( int, Vec3 )
natives.pointCamAtPed ( int, class )
natives.pointCamAtVehicle ( int, class )
natives.pointFixedCam ( Vec3, int )
natives.pointFixedCamAtPed ( class, int )
natives.pointFixedCamAtPos ( Vec3, int )
natives.pointFixedCamAtVehicle ( class, int )
natives.popCarBoot ( class )
natives.populateNow ( void )
natives.pow ( float, float )
natives.preloadStream ( string )
natives.preloadStreamWithStartOffset ( string, int )
natives.previewRingtone ( int )
natives.print ( string, int, bool )
natives.printBig ( string, int, bool )
natives.printBigQ ( string, int, int )
natives.printfloat ( float )
natives.printHelp ( string )
natives.printHelpForever ( string )
natives.printHelpForeverWithNumber ( string, int )
natives.printHelpForeverWithString ( string, string )
natives.printHelpForeverWithStringNoSound ( string, string )
natives.printHelpForeverWithTwoNumbers ( string, int, int )
natives.printHelpOverFrontend ( string )
natives.printHelpWithNumber ( string, int )
natives.printHelpWithString ( string, string )
natives.printHelpWithStringNoSound ( string, string )
natives.printHelpWithTwoNumbers ( string, int, int )
natives.printint ( int )
natives.printnl ( void )
natives.printNow ( string, int, bool )
natives.printstring ( string )
natives.printStringInString ( string, string, int, bool )
natives.printStringInStringNow ( string, string, int, bool )
natives.printStringWithLiteralString ( string, string, int, int )
natives.printStringWithLiteralStringNow ( string, string, int, bool )
natives.printStringWithSubstringGivenHashKeyNow ( string, int, int, int )
natives.printStringWithTwoLiteralStrings ( string, string, string, int, int )
natives.printStringWithTwoLiteralStringsNow ( string, string, string, int, int )
natives.printvector ( Vec3 )
natives.printWith2Numbers ( string, int, int, int, bool )
natives.printWith2NumbersBig ( string, int, int, int, int )
natives.printWith2NumbersNow ( string, int, int, int, bool )
natives.printWith3Numbers ( string, int, int, int, int, int )
natives.printWith3NumbersNow ( string, int, int, int, int, int )
natives.printWith4Numbers ( string, int, int, int, int, int, int )
natives.printWith4NumbersNow ( string, int, int, int, int, int, int )
natives.printWith5Numbers ( string, int, int, int, int, int, int, int )
natives.printWith5NumbersNow ( string, int, int, int, int, int, int, int )
natives.printWith6Numbers ( string, int, int, int, int, int, int, int, int )
natives.printWith6NumbersNow ( string, int, int, int, int, int, int, int, int )
natives.printWithNumber ( string, int, int, bool )
natives.printWithNumberBig ( string, int, int, bool )
natives.printWithNumberNow ( string, int, int, bool )
natives.prioritizeStreamingRequest ( void )
natives.processMissionDeletionList ( void )
natives.prostituteCamActivate ( bool )
natives.readKillFrenzyStatus ( void )
natives.registerBestPosition ( int, int )
natives.registerFloatStat ( int, float )
natives.registerHatedTargetsAroundPed ( class, float )
natives.registerHatedTargetsInArea ( class, Vec3, float )
natives.registerIntStat ( int, int )
natives.registerKillInMultiplayerGame ( int, int, int )
natives.registerMissionPassed ( string )
natives.registerMultiplayerGameWin ( int, bool )
natives.registerNetworkBestGameScores ( int, int, int )
natives.registerOddjobMissionPassed ( void )
natives.registerPlayerRespawnCoords ( int, Vec3 )
natives.registerSaveHouse ( Vec3, float, string, int )
natives.registerScriptWithAudio ( bool )
natives.registerStringForFrontendStat ( int, string )
natives.registerTarget ( class, class )
natives.registerTrackNumber ( int )
natives.registerWorldPointScriptBrain ( string, float )
natives.releaseMovie ( void )
natives.releasePathNodes ( void )
natives.releaseScriptControlledMicrophone ( void )
natives.releaseSoundId ( int )
natives.releaseTexture ( int )
natives.releaseTimeOfDay ( void )
natives.releaseWeather ( void )
natives.reloadWebPage ( int )
natives.removeAdditionalPopulationModel ( int )
natives.removeAllCharWeapons ( class )
natives.removeAllInactiveGroupsFromCleanupList ( void )
natives.removeAllPickupsOfType ( int )
natives.removeAnims ( string )
natives.removeBlip ( int )
natives.removeBlipAndClearIndex ( int )
natives.removeCarRecording ( int )
natives.removeCarsFromGeneratorsInArea ( Vec3, Vec3 )
natives.removeCarWindow ( class, int )
natives.removeCharDefensiveArea ( class )
natives.removeCharElegantly ( class )
natives.removeCharFromCarMaintainPosition ( class, class )
natives.removeCharFromGroup ( class )
natives.removeCloseMicPed ( class )
natives.removeCoverPoint ( int )
natives.removeDecisionMaker ( int )
natives.removeFakeNetworkNameFromPed ( class )
natives.removeGroup ( int )
natives.removeIpl ( string )
natives.removeIplDiscreetly ( string )
natives.removeNavmeshRequiredRegion ( float, float )
natives.removePedHelmet ( class, bool )
natives.removePlayerHelmet ( int, bool )
natives.removeProjtexInRange ( Vec3, float )
natives.removePtfx ( int )
natives.removePtfxFromPed ( class )
natives.removePtfxFromVehicle ( class )
natives.removeScriptFire ( int )
natives.removeScriptMic ( void )
natives.removeStuckCarCheck ( class )
natives.removeTemporaryRadarBlipsForPickups ( void )
natives.removeTxd ( int )
natives.removeUpsidedownCarCheck ( class )
natives.removeWeaponFromChar ( class, int )
natives.renderRaceTrack ( bool )
natives.renderWeaponPickupsBigger ( bool )
natives.reportCrime ( Vec3, string )
natives.reportDispatch ( int, Vec3 )
natives.reportPoliceSpottingSuspect ( class )
natives.reportSuspectArrested ( void )
natives.reportSuspectDown ( void )
natives.reportTaggedRadioTrack ( int )
natives.requestAdditionalText ( string, int )
natives.requestAllSlodsInWorld ( void )
natives.requestAmbientAudioBank ( string )
natives.requestAnims ( string )
natives.requestCarRecording ( int )
natives.requestCollisionAtPosn ( Vec3 )
natives.requestCollisionForModel ( int )
natives.requestControlOfNetworkId ( int )
natives.requestInteriorModels ( int, string )
natives.requestIpl ( string )
natives.requestMissionAudioBank ( string )
natives.requestModel ( int )
natives.requestScript ( string )
natives.requestStreamedTxd ( string, bool )
natives.reserveNetworkMissionObjectsForHost ( int )
natives.reserveNetworkMissionPedsForHost ( int )
natives.reserveNetworkMissionVehicles ( int )
natives.reserveNetworkMissionVehiclesForHost ( int )
natives.resetAchievementsAward ( void )
natives.resetCamInterpCustomSpeedGraph ( void )
natives.resetCamSplineCustomSpeedGraph ( void )
natives.resetCarWheels ( class, bool )
natives.resetLocalPlayerWeaponStat ( int, int )
natives.resetNoLawVehiclesDestroyedByLocalPlayer ( void )
natives.resetNumOfModelsKilledByPlayer ( int )
natives.resetStuckTimer ( class, int )
natives.resetVisiblePedDamage ( class )
natives.restartScriptedConversation ( void )
natives.resurrectNetworkPlayer ( int, Vec3, float )
natives.retuneRadioDown ( void )
natives.retuneRadioToStationIndex ( int )
natives.retuneRadioToStationName ( string )
natives.retuneRadioUp ( void )
natives.reviveInjuredPed ( class )
natives.round ( float )
natives.saveNewlineToDebugFile ( void )
natives.saveSettings ( void )
natives.sayAmbientSpeech ( class, string, bool, bool, int )
natives.sayAmbientSpeechWithVoice ( class, string, string, bool, bool, int )
natives.scriptAssert ( string )
natives.scriptIsMovingMobilePhoneOffscreen ( bool )
natives.scriptIsUsingMobilePhone ( bool )
natives.searchCriteriaConsiderPedsWithFlagFalse ( int )
natives.searchCriteriaConsiderPedsWithFlagTrue ( int )
natives.searchCriteriaRejectPedsWithFlagFalse ( int )
natives.searchCriteriaRejectPedsWithFlagTrue ( int )
natives.securomSpotCheck1 ( void )
natives.securomSpotCheck2 ( void )
natives.securomSpotCheck3 ( void )
natives.securomSpotCheck4 ( void )
natives.selectWeaponsForVehicle ( class, int )
natives.sendClientBroadcastVariablesNow ( void )
natives.sendNmMessage ( class )
natives.setAdvancedBoolInDecisionMaker ( int, int, int, int, bool )
natives.setAllCarGeneratorsBackToActive ( void )
natives.setAllCarsCanBeDamaged ( bool )
natives.setAllowDummyConversions ( bool )
natives.setAllPickupsOfTypeCollectableByCar ( int, bool )
natives.setAllRandomPedsFlee ( int, bool )
natives.setAlwaysDisplayWeaponPickupMessage ( bool )
natives.setAmbientPlanesSpeedMultiplier ( float )
natives.setAmbientVoiceName ( class, string )
natives.setAnimGroupForChar ( class, string )
natives.setArmourPickupNetworkRegenTime ( int )
natives.setBikeRiderWillPutFootDownWhenStopped ( class, bool )
natives.setBit ( int )
natives.setBitsInRange ( int, int, int )
natives.setBlipAsFriendly ( int, bool )
natives.setBlipAsShortRange ( int, bool )
natives.setBlipCoordinates ( int, Vec3 )
natives.setBlipMarkerLongDistance ( int, bool )
natives.setBlipThrottleRandomly ( class, bool )
natives.setBlockCameraToggle ( bool )
natives.setBlockingOfNonTemporaryEvents ( class, bool )
natives.setBriansMood ( int )
natives.setCamActive ( int, bool )
natives.setCamAttachOffset ( int, Vec3 )
natives.setCamAttachOffsetIsRelative ( int, bool )
natives.setCamBehindPed ( class )
natives.setCamComponentShake ( int, int, int, int, Vec3 )
natives.setCamDofFocuspoint ( int, Vec3, float )
natives.setCameraAutoScriptActivation ( bool )
natives.setCameraBeginCamCommandsRequired ( bool )
natives.setCameraControlsDisabledWithPlayerControls ( bool )
natives.setCameraState ( int, int )
natives.setCamFarClip ( int, float )
natives.setCamFarDof ( int, float )
natives.setCamFov ( int, float )
natives.setCamInFrontOfPed ( class )
natives.setCamInheritRollPed ( int, class )
natives.setCamInheritRollVehicle ( int, class )
natives.setCamInterpCustomSpeedGraph ( float )
natives.setCamInterpDetailRotStyleAngles ( int )
natives.setCamInterpDetailRotStyleQuats ( int )
natives.setCamInterpStyleCore ( int, int, int, int, bool )
natives.setCamInterpStyleDetailed ( int, bool, bool, bool, bool )
natives.setCamMotionBlur ( int, float )
natives.setCamName ( int, string )
natives.setCamNearClip ( int, float )
natives.setCamNearDof ( int, float )
natives.setCamPointDampingParams ( int, Vec3 )
natives.setCamPointOffset ( int, Vec3 )
natives.setCamPointOffsetIsRelative ( int, bool )
natives.setCamPos ( int, float, float, float )
natives.setCamPropagate ( int, bool )
natives.setCamRoll ( int, float )
natives.setCamRot ( int, float, float, float )
natives.setCamShake ( int, bool, int )
natives.setCamSplineCustomSpeedGraph ( float )
natives.setCamSplineDuration ( int, int )
natives.setCamSplineProgress ( int, float )
natives.setCamSplineSpeedConstant ( int, bool )
natives.setCamSplineSpeedGraph ( int, int )
natives.setCamTargetPed ( int, class )
natives.setCanBurstCarTyres ( class, bool )
natives.setCanResprayCar ( class, bool )
natives.setCanTargetCharWithoutLos ( class, bool )
natives.setCarAllowedToDrown ( class, bool )
natives.setCarAlwaysCreateSkids ( class, bool )
natives.setCarAnimCurrentTime ( class, string, string, float )
natives.setCarAnimSpeed ( class, string, string, float )
natives.setCarAsMissionCar ( class )
natives.setCarCanBeDamaged ( class, bool )
natives.setCarCanBeVisiblyDamaged ( class, bool )
natives.setCarCollision ( class, bool )
natives.setCarColourCombination ( class, int )
natives.setCarCoordinates ( class, float, float, float )
natives.setCarCoordinatesNoOffset ( class, Vec3 )
natives.setCarDensityMultiplier ( float )
natives.setCarDistanceAheadMultiplier ( class, float )
natives.setCarDoorLatched ( class, int, bool, bool )
natives.setCarEngineOn ( class, bool, bool )
natives.setCarExistsOnAllMachines ( class, bool )
natives.setCarForwardSpeed ( class, float )
natives.setCarFovFadeMult ( float )
natives.setCarFovMax ( float )
natives.setCarFovMin ( float )
natives.setCarFovRate ( float )
natives.setCarFovStartSpeed ( float )
natives.setCarFovStartSpeedBoat ( float )
natives.setCarGeneratorsActiveInArea ( Vec3, Vec3, bool )
natives.setCarHeading ( class, float )
natives.setCarHealth ( class, int )
natives.setCarInCutscene ( class, bool )
natives.setCarLaneShift ( class, float )
natives.setCarLightMultiplier ( class, float )
natives.setCarLivery ( class, int )
natives.setCarMotionBlurEffectBoat ( float )
natives.setCarNotDamagedByRelationshipGroup ( class, bool, int )
natives.setCarOnlyDamagedByPlayer ( class, bool )
natives.setCarOnlyDamagedByRelationshipGroup ( class, bool, int )
natives.setCarProofs ( class, bool, bool, bool, bool, bool )
natives.setCarRandomRouteSeed ( class, int )
natives.setCarStayInFastLane ( class, bool )
natives.setCarStayInSlowLane ( class, bool )
natives.setCarStrong ( class, bool )
natives.setCarTraction ( class, float )
natives.setCarVisible ( class, bool )
natives.setCarWatertight ( class, bool )
natives.setCellphoneRanked ( bool )
natives.setCharAccuracy ( class, int )
natives.setCharAllAnimsSpeed ( class, float )
natives.setCharAllowedToDuck ( class, bool )
natives.setCharAllowedToRunOnBoats ( class, bool )
natives.setCharAmmo ( class, int, int )
natives.setCharAngledDefensiveArea ( class, Vec3, Vec3, float )
natives.setCharAnimBlendOutDelta ( class, string, string, float )
natives.setCharAnimCurrentTime ( class, string, string, float )
natives.setCharAnimPlayingFlag ( class, string, string, bool )
natives.setCharAnimSpeed ( class, string, string, float )
natives.setCharAsEnemy ( class, bool )
natives.setCharAsMissionChar ( class )
natives.setCharBleeding ( class, bool )
natives.setCharBulletproofVest ( class, bool )
natives.setCharCanBeKnockedOffBike ( class, bool )
natives.setCharCanBeShotInVehicle ( class, bool )
natives.setCharCanSmashGlass ( class, bool )
natives.setCharCantBeDraggedOut ( class, bool )
natives.setCharClimbAnimRate ( class, float )
natives.setCharCollision ( class, bool )
natives.setCharComponentVariation ( class, int, int, int )
natives.setCharCoordinates ( class, Vec3 )
natives.setCharCoordinatesDontClearPlayerTasks ( class, Vec3 )
natives.setCharCoordinatesDontWarpGang ( class, Vec3 )
natives.setCharCoordinatesDontWarpGangNoOffset ( class, Vec3 )
natives.setCharCoordinatesNoOffset ( class, Vec3 )
natives.setCharCurrentWeaponVisible ( class, bool )
natives.setCharDecisionMaker ( class, int )
natives.setCharDecisionMakerToDefault ( class )
natives.setCharDefaultComponentVariation ( class )
natives.setCharDefensiveAreaAttachedToPed ( class, class, Vec3, Vec3, int, int )
natives.setCharDesiredHeading ( class, float )
natives.setCharDiesInstantlyInWater ( class, bool )
natives.setCharDropsWeaponsWhenDead ( class, bool )
natives.setCharDrownsInSinkingVehicle ( class, bool )
natives.setCharDrownsInWater ( class, bool )
natives.setCharDruggedUp ( class, bool )
natives.setCharDuckingTimed ( class, int )
natives.setCharFireDamageMultiplier ( class, float )
natives.setCharForceDieInCar ( class, bool )
natives.setCharGestureGroup ( class, string )
natives.setCharGetOutUpsideDownCar ( class, bool )
natives.setCharGravity ( class, float )
natives.setCharHeading ( class, float )
natives.setCharHealth ( class, int )
natives.setCharInCutscene ( class, bool )
natives.setCharInvincible ( class, bool )
natives.setCharIsTargetPriority ( class, bool )
natives.setCharKeepTask ( class, bool )
natives.setCharMaxHealth ( class, int )
natives.setCharMaxMoveBlendRatio ( class, float )
natives.setCharMaxTimeInWater ( class, float )
natives.setCharMaxTimeUnderwater ( class, float )
natives.setCharMeleeActionFlag0 ( class, bool )
natives.setCharMeleeActionFlag1 ( class, bool )
natives.setCharMeleeActionFlag2 ( class, bool )
natives.setCharMeleeMovementConstaintBox ( class, Vec3, Vec3 )
natives.setCharMoney ( class, int )
natives.setCharMoveAnimSpeedMultiplier ( class, float )
natives.setCharMovementAnimsBlocked ( class, bool )
natives.setCharNameDebug ( class, string )
natives.setCharNeverLeavesGroup ( class, bool )
natives.setCharNeverTargetted ( class, bool )
natives.setCharNotDamagedByRelationshipGroup ( class, int, bool )
natives.setCharOnlyDamagedByPlayer ( class, bool )
natives.setCharOnlyDamagedByRelationshipGroup ( class, bool, int )
natives.setCharProofs ( class, bool, bool, bool, bool, bool )
natives.setCharPropIndex ( class, int, int )
natives.setCharPropIndexTexture ( class, int, int, int )
natives.setCharProvideCoveringFire ( class, bool )
natives.setCharRandomComponentVariation ( class )
natives.setCharReadyToBeExecuted ( class, bool )
natives.setCharReadyToBeStunned ( class, bool )
natives.setCharRelationship ( class, int, int )
natives.setCharRelationshipGroup ( class, int )
natives.setCharRotation ( class, Vec3 )
natives.setCharShootRate ( class, int )
natives.setCharSignalAfterKill ( class, bool )
natives.setCharSphereDefensiveArea ( class, Vec3, float )
natives.setCharStayInCarWhenJacked ( class, bool )
natives.setCharSuffersCriticalHits ( class, bool )
natives.setCharUsesDeafultAnimGroupWhenFleeing ( class, bool )
natives.setCharUsesUpperbodyDamageAnimsOnly ( class, bool )
natives.setCharVelocity ( class, Vec3 )
natives.setCharVisible ( class, bool )
natives.setCharWalkAlongsideLeaderWhenAppropriate ( class, bool )
natives.setCharWantedByPolice ( class, bool )
natives.setCharWatchMelee ( class, bool )
natives.setCharWeaponSkill ( class, int )
natives.setCharWillCowerInsteadOfFleeing ( class, bool )
natives.setCharWillDoDrivebys ( class, bool )
natives.setCharWillFlyThroughWindscreen ( class, bool )
natives.setCharWillLeaveCarInCombat ( class, bool )
natives.setCharWillMoveWhenInjured ( class, bool )
natives.setCharWillOnlyFireWithClearLos ( class, bool )
natives.setCharWillRemainOnBoatAfterMissionEnds ( class, bool )
natives.setCharWillTryToLeaveBoatAfterLeader ( class, bool )
natives.setCharWillTryToLeaveWater ( class, bool )
natives.setCharWillUseCarsInCombat ( class, bool )
natives.setCharWillUseCover ( class, bool )
natives.setCinematicButtonEnabled ( bool )
natives.setClearHelpInMissionCleanup ( bool )
natives.setClearManifolds ( bool )
natives.setCollectable1Total ( int )
natives.setCollideWithPeds ( bool )
natives.setCombatDecisionMaker ( class, int )
natives.setConvertibleRoof ( class, bool )
natives.setCreateRandomCops ( bool )
natives.setCreditsToRenderBeforeFade ( bool )
natives.setCurrentCharWeapon ( class, int, bool )
natives.setCurrentMovie ( string )
natives.setCutsceneExtraRoomPos ( Vec3 )
natives.setDanceShakeActiveThisUpdate ( float )
natives.setDanceShakeInactiveImmediately ( void )
natives.setDeadCharCoordinates ( class, Vec3 )
natives.setDeadPedsDropWeapons ( bool )
natives.setDeathWeaponsPersist ( class, bool )
natives.setDebugTextVisible ( bool )
natives.setDecisionMakerAttributeCanChangeTarget ( int, bool )
natives.setDecisionMakerAttributeCaution ( int, int )
natives.setDecisionMakerAttributeFireRate ( int, int )
natives.setDecisionMakerAttributeLowHealth ( int, int )
natives.setDecisionMakerAttributeMovementStyle ( int, int )
natives.setDecisionMakerAttributeNavigationStyle ( int, int )
natives.setDecisionMakerAttributeRetreatingBehaviour ( int, int )
natives.setDecisionMakerAttributeSightRange ( int, int )
natives.setDecisionMakerAttributeStandingStyle ( int, int )
natives.setDecisionMakerAttributeTargetInjuredReaction ( int, int )
natives.setDecisionMakerAttributeTargetLossResponse ( int, int )
natives.setDecisionMakerAttributeTeamwork ( int, int )
natives.setDecisionMakerAttributeWeaponAccuracy ( int, int )
natives.setDefaultGlobalInstancePriority ( void )
natives.setDisablePlayerShoveAnimation ( class, bool )
natives.setDisplayPlayerNameAndIcon ( int, bool )
natives.setDitchPoliceModels ( bool )
natives.setDoNotSpawnParkedCarsOnTop ( int, bool )
natives.setDontActivateRagdollFromPlayerImpact ( class, bool )
natives.setDrawPlayerComponent ( int, bool )
natives.setDriveTaskCruiseSpeed ( class, float )
natives.setDrunkCam ( int, float, int )
natives.setEnableNearClipScan ( bool )
natives.setEnableRcDetonate ( bool )
natives.setEnableRcDetonateOnContact ( bool )
natives.setEngineHealth ( class, float )
natives.setEveryoneIgnorePlayer ( int, bool )
natives.setExtraCarColours ( class, int, int )
natives.setExtraHospitalRestartPoint ( Vec3, float, float )
natives.setExtraPoliceStationRestartPoint ( Vec3, float, float )
natives.setFadeInAfterLoad ( bool )
natives.setFakeWantedCircle ( Vec2, float )
natives.setFakeWantedLevel ( int )
natives.setFilterMenuOn ( bool )
natives.setFilterSaveSetting ( int, int )
natives.setFixedCamPos ( Vec3 )
natives.setFloatStat ( int, float )
natives.setFollowPedPitchLimitDown ( float )
natives.setFollowPedPitchLimitUp ( float )
natives.setFollowVehicleCamOffset ( bool, Vec3 )
natives.setFollowVehicleCamSubmode ( int )
natives.setFollowVehiclePitchLimitDown ( float )
natives.setFollowVehiclePitchLimitUp ( float )
natives.setForceLookBehind ( bool )
natives.setForcePlayerToEnterThroughDirectDoor ( class, bool )
natives.setFovChannelScript ( bool )
natives.setFreebiesInVehicle ( class, bool )
natives.setFreeHealthCare ( int, bool )
natives.setFreeResprays ( bool )
natives.setGameCameraControlsActive ( bool )
natives.setGameCamHeading ( float )
natives.setGameCamPitch ( float )
natives.setGangCar ( class, bool )
natives.setGarageLeaveCameraAlone ( string, bool )
natives.setGfwlHasSafeHouse ( int )
natives.setGlobalInstancePriority ( int )
natives.setGlobalRenderFlags ( bool, bool, bool, bool )
natives.setGpsRemainsWhenTargetReachedFlag ( bool )
natives.setGpsTestIn3dFlag ( bool )
natives.setGpsVoiceForVehicle ( class, int )
natives.setGravityOff ( bool )
natives.setGroupCharDecisionMaker ( int, int )
natives.setGroupCharDucksWhenAimedAt ( class, bool )
natives.setGroupCombatDecisionMaker ( int, int )
natives.setGroupFollowStatus ( int, int )
natives.setGroupFormation ( int, int )
natives.setGroupFormationSpacing ( int, float )
natives.setGroupLeader ( int, class )
natives.setGroupMember ( int, class )
natives.setGroupSeparationRange ( int, float )
natives.setGunshotSenseRangeForRiot2 ( float )
natives.setHasBeenOwnedByPlayer ( class, bool )
natives.setHasBeenOwnedForCarGenerator ( int, bool )
natives.setHeadingLimitForAttachedPed ( class, float, float )
natives.setHeadingOfClosestObjectOfType ( Vec3, float, int, float )
natives.setHealthPickupNetworkRegenTime ( int )
natives.setHeliBladesFullSpeed ( class )
natives.setHeliForceEngineOn ( class, bool )
natives.setHeliStabiliser ( class, bool )
natives.setHelpMessageBoxSize ( float )
natives.setHelpMessageBoxSizeF ( float )
natives.setHideWeaponIcon ( bool )
natives.setHintAdvancedParams ( float, float, float, float, bool )
natives.setHintFov ( float )
natives.setHintMoveInDist ( float )
natives.setHintMoveInDistDefault ( void )
natives.setHintTimes ( float, float, float )
natives.setHintTimesDefault ( void )
natives.setHostMatchOn ( bool )
natives.setHotWeaponSwap ( bool )
natives.setIgnoreLowPriorityShockingEvents ( class, bool )
natives.setIgnoreNoGpsFlag ( bool )
natives.setIkDisabledForNetworkPlayer ( int, bool )
natives.setInformRespectedFriends ( class, int, int )
natives.setInMpTutorial ( bool )
natives.setInSpectatorMode ( bool )
natives.setInstantWidescreenBorders ( bool )
natives.setInterpFromGameToScript ( bool, int )
natives.setInterpFromScriptToGame ( bool, int )
natives.setInterpInOutVehicleEnabledThisFrame ( bool )
natives.setIntStat ( int, int )
natives.setKillstreak ( void )
natives.setLoadCollisionForCarFlag ( class, bool )
natives.setLoadCollisionForCharFlag ( class, bool )
natives.setLobbyMuteOverride ( bool )
natives.setLocalPlayerPainVoice ( string )
natives.setLocalPlayerVoice ( string )
natives.setLoudVehicleRadio ( class, bool )
natives.setMask ( float, float, float, float )
natives.setMaxFireGenerations ( int )
natives.setMaxWantedLevel ( int )
natives.setMenuColumnOrientation ( int, int, int )
natives.setMenuColumnWidth ( int, int, float )
natives.setMenuItemWith2Numbers ( int, int, int, string, int, int )
natives.setMenuItemWithNumber ( int, int, int, string, int )
natives.setMessageFormatting ( bool, int, int )
natives.setMessagesWaiting ( bool )
natives.setMinigameInProgress ( bool )
natives.setMinMaxPedAccuracy ( class, float, float )
natives.setMissionFlag ( bool )
natives.setMissionPassedCash ( bool, int, int )
natives.setMissionPickupSound ( int, string )
natives.setMissionRespectTotal ( float )
natives.setMissionTrainCoordinates ( class, Vec3 )
natives.setMobilePhonePosition ( Vec3 )
natives.setMobilePhoneRadioState ( bool )
natives.setMobilePhoneRotation ( Vec3 )
natives.setMobilePhoneScale ( float )
natives.setMobileRadioEnabledDuringGameplay ( bool )
natives.setMobileRingType ( int )
natives.setMoneyCarriedByAllNewPeds ( int )
natives.setMoneyCarriedByPedWithModel ( int, int, int )
natives.setMovieTime ( float )
natives.setMovieVolume ( float )
natives.setMsgForLoadingScreen ( string )
natives.setMultiplayerHudCash ( int )
natives.setMultiplayerHudTime ( string )
natives.setNeedsToBeHotwired ( class, bool )
natives.setNetworkIdCanMigrate ( int, bool )
natives.setNetworkIdExistsOnAllMachines ( int, bool )
natives.setNetworkIdStopCloning ( int, bool )
natives.setNetworkJoinFail ( bool )
natives.setNetworkPedUsingParachute ( class )
natives.setNetworkPlayerAsVip ( int, bool )
natives.setNetworkVehicleRespotTimer ( int, int )
natives.setNextDesiredMoveState ( int )
natives.setNmAnimPose ( class, string, string, float )
natives.setNmMessageBool ( int, bool )
natives.setNmMessageFloat ( int, float )
natives.setNmMessageInt ( int, int )
natives.setNmMessageString ( int, string )
natives.setNmMessageVec3 ( int, Vec3 )
natives.setNoResprays ( bool )
natives.setOnlineLan ( bool )
natives.setOnscreenCounterFlashWhenFirstDisplayed ( int, bool )
natives.setOverrideNoSprintingOnPhoneInMultiplayer ( bool )
natives.setParkedCarDensityMultiplier ( float )
natives.setPedAllowMissionOnlyDrivebyUse ( class, bool )
natives.setPedAlpha ( class, int )
natives.setPedComponentsToNetworkPlayersettingsModel ( class )
natives.setPedDensityMultiplier ( float )
natives.setPedDiesWhenInjured ( class, bool )
natives.setPedDontDoEvasiveDives ( class, bool )
natives.setPedDontUseVehicleSpecificAnims ( class, bool )
natives.setPedEnableLegIk ( class, bool )
natives.setPedExistsOnAllMachines ( class, bool )
natives.setPedFallOffBikesWhenShot ( class, bool )
natives.setPedFireFxLodScaler ( float )
natives.setPedForceFlyThroughWindscreen ( class, bool )
natives.setPedForceVisualiseHeadDamageFromBullets ( class, bool )
natives.setPedGeneratesDeadBodyEvents ( class, bool )
natives.setPedHeedsTheEveryoneIgnorePlayerFlag ( class, bool )
natives.setPedHeliPilotRespectsMinimummHeight ( class, bool )
natives.setPedHelmetTextureIndex ( class, int )
natives.setPedInstantBlendsWeaponAnims ( class, bool )
natives.setPedIsBlindRaging ( class, bool )
natives.setPedIsDrunk ( class, bool )
natives.setPedMobileRingType ( class, int )
natives.setPedMotionBlur ( class, bool )
natives.setPedNonCreationArea ( Vec3, Vec3 )
natives.setPedNonRemovalArea ( Vec3, Vec3 )
natives.setPedPathMayDropFromHeight ( class, bool )
natives.setPedPathMayUseClimbovers ( class, bool )
natives.setPedPathMayUseLadders ( class, bool )
natives.setPedPathWillAvoidDynamicObjects ( class, bool )
natives.setPedSkipsComplexCoverCollisionChecks ( class, bool )
natives.setPedSteersAroundObjects ( class, bool )
natives.setPedSteersAroundPeds ( class, bool )
natives.setPedWindyClothingScale ( class, float )
natives.setPedWithBrainCanBeConvertedToDummyPed ( class, bool )
natives.setPedWontAttackPlayerWithoutWantedLevel ( class, bool )
natives.setPetrolTankHealth ( class, float )
natives.setPetrolTankWeakpoint ( class, bool )
natives.setPhoneHudItem ( int, string, int )
natives.setPhysCcdHandlesRotation ( bool )
natives.setPickupsFixCars ( bool )
natives.setPlaneThrottle ( class, float )
natives.setPlaneUndercarriageUp ( class, bool )
natives.setPlaybackSpeed ( class, float )
natives.setPlayerAsCop ( int, bool )
natives.setPlayerAsDamagedPlayer ( int, int, bool )
natives.setPlayerCanBeHassledByGangs ( int, bool )
natives.setPlayerCanDoDriveBy ( int, bool )
natives.setPlayerCanDropWeaponsInCar ( bool )
natives.setPlayerCanUseCover ( int, bool )
natives.setPlayerControl ( int, bool )
natives.setPlayerControlAdvanced ( int, bool, bool, bool )
natives.setPlayerControlForAmbientScript ( int, bool, bool )
natives.setPlayerControlForNetwork ( int, bool, bool )
natives.setPlayerControlForTextChat ( int, bool )
natives.setPlayerControlOnInMissionCleanup ( bool )
natives.setPlayerDisableCrouch ( int, bool )
natives.setPlayerDisableJump ( int, bool )
natives.setPlayerFastReload ( int, bool )
natives.setPlayerForcedAim ( int, bool )
natives.setPlayerGroupRecruitment ( int, bool )
natives.setPlayerGroupToFollowAlways ( int, bool )
natives.setPlayerGroupToFollowNever ( int, bool )
natives.setPlayerIconColour ( int )
natives.setPlayerInvincible ( int, bool )
natives.setPlayerInvisibleToAi ( bool )
natives.setPlayerIsInStadium ( bool )
natives.setPlayerKeepsWeaponsWhenRespawned ( bool )
natives.setPlayerMayOnlyEnterThisVehicle ( int, class )
natives.setPlayerMoodNormal ( int )
natives.setPlayerMoodPissedOff ( int, int )
natives.setPlayerMpModifier ( int, int, float )
natives.setPlayerNeverGetsTired ( int, bool )
natives.setPlayerPainRootBankName ( string )
natives.setPlayerPlayerTargetting ( bool )
natives.setPlayersDropMoneyInNetworkGame ( bool )
natives.setPlayerSettingsGenre ( class )
natives.setPlayersettingsModelVariationsChoice ( int )
natives.setPlayerTeam ( int, int )
natives.setPoliceFocusWillTrackCar ( class, bool )
natives.setPoliceIgnorePlayer ( int, bool )
natives.setPoliceRadarBlips ( bool )
natives.setPtfxCamInsideVehicle ( bool )
natives.setRadarAsInteriorThisFrame ( void )
natives.setRadarScale ( float )
natives.setRadarZoom ( float )
natives.setRailtrackResistanceMult ( float )
natives.setRandomCarDensityMultiplier ( float )
natives.setRandomSeed ( int )
natives.setRecordingToPointNearestToCoors ( class, Vec3 )
natives.setReducePedModelBudget ( bool )
natives.setReduceVehicleModelBudget ( bool )
natives.setRelationship ( int, int, int )
natives.setRenderTrainAsDerailed ( class, bool )
natives.setReturnToFilterMenu ( bool )
natives.setRichPresenceTemplatefilter ( void )
natives.setRichPresenceTemplatemp3 ( int, int )
natives.setRichPresenceTemplateparty ( void )
natives.setRichPresenceTemplatesp2 ( int )
natives.setRocketLauncherFreebieInHeli ( bool )
natives.setRomansMood ( int )
natives.setRoomForCarByKey ( class, int )
natives.setRoomForCarByName ( class, string )
natives.setRoomForCharByKey ( class, int )
natives.setRoomForCharByName ( class, string )
natives.setRoomForViewportByKey ( int, int )
natives.setRoomForViewportByName ( int, string )
natives.setRotationForAttachedPed ( class, Vec3 )
natives.setRotOrder ( int )
natives.setRoute ( int, bool )
natives.setScenarioPedDensityMultiplier ( float, float )
natives.setScreenFade ( int, int, int, bool, int, int, int, int, int, float, float )
natives.setScriptedAnimSeatOffset ( class, float )
natives.setScriptedConversionCentre ( Vec3 )
natives.setScriptLimitToGangSize ( int )
natives.setScriptMicLookAt ( Vec3 )
natives.setScriptMicPosition ( Vec3 )
natives.setSelectedMenuItem ( int, int )
natives.setSenseRange ( class, float )
natives.setSequenceToRepeat ( int, int )
natives.setServerId ( int )
natives.setSirenWithNoDriver ( class, bool )
natives.setSleepModeActive ( bool )
natives.setSniperZoomFactor ( float )
natives.setSpecificPassengerIndexToUseInGroups ( class, int )
natives.setSpritesDrawBeforeFade ( bool )
natives.setStartFromFilterMenu ( bool )
natives.setStateOfClosestDoorOfType ( int, Vec3, int, float )
natives.setStatFrontendAlwaysVisible ( bool )
natives.setStatFrontendDisplayType ( int, int )
natives.setStatFrontendNeverVisible ( int )
natives.setStatFrontendVisibility ( int, bool )
natives.setStatFrontendVisibleAfterIncremented ( int )
natives.setStreamingRequestListTime ( int )
natives.setStreamParams ( float, int )
natives.setSuppressHeadlightSwitch ( bool )
natives.setSwimSpeed ( class, float )
natives.setSyncWeatherAndGameTime ( bool )
natives.setTargetCarForMissionGarage ( int, class )
natives.setTaxiGarageRadioState ( bool )
natives.setTaxiLights ( class, bool )
natives.setTelescopeCamAngleLimits ( float, float, float, float, float, float )
natives.setTextBackground ( bool )
natives.setTextCentre ( bool )
natives.setTextCentreWrapx ( float )
natives.setTextColour ( int, int, int, int )
natives.setTextDrawBeforeFade ( bool )
natives.setTextDropshadow ( bool, int, int, int, int )
natives.setTextEdge ( bool, int, int, int, int )
natives.setTextFont ( int )
natives.setTextInputActive ( bool )
natives.setTextJustify ( bool )
natives.setTextLineDisplay ( int, int )
natives.setTextLineHeightMult ( float )
natives.setTextProportional ( bool )
natives.setTextRenderId ( int )
natives.setTextRightJustify ( bool )
natives.setTextScale ( float, float )
natives.setTextToUseTextFileColours ( bool )
natives.setTextUseUnderscore ( bool )
natives.setTextViewportId ( int )
natives.setTextWrap ( float, float )
natives.setThisMachineRunningServerScript ( bool )
natives.setThisScriptCanRemoveBlipsCreatedByAnyScript ( bool )
natives.setTimeCycleFarClipDisabled ( bool )
natives.setTimecycleModifier ( string )
natives.setTimeOfDay ( int, int )
natives.setTimeOfNextAppointment ( int )
natives.setTimeOneDayBack ( void )
natives.setTimeOneDayForward ( void )
natives.settimera ( int )
natives.settimerb ( int )
natives.setTimerBeepCountdownTime ( int, int )
natives.settimerc ( int )
natives.setTimeScale ( float )
natives.setTotalNumberOfMissions ( float )
natives.setTrainAudioRolloff ( class, float )
natives.setTrainCruiseSpeed ( class, float )
natives.setTrainForcedToSlowDown ( class, bool )
natives.setTrainIsStoppedAtStation ( class )
natives.setTrainSpeed ( class, float )
natives.setTrainStopsForStations ( class, bool )
natives.setUpsidedownCarNotDamaged ( class, bool )
natives.setUseHighdof ( bool )
natives.setUseLegIk ( int, bool )
natives.setUsePoolGamePhysicsSettings ( bool )
natives.setUsesCollisionOfClosestObjectOfType ( Vec3, float, int, bool )
natives.setVariableOnSound ( int, string, float )
natives.setVehAlarm ( class, bool )
natives.setVehAlarmDuration ( class, int )
natives.setVehHasStrongAxles ( class, bool )
natives.setVehHazardlights ( class, bool )
natives.setVehicleAlpha ( class, int )
natives.setVehicleAlwaysRender ( class )
natives.setVehicleCanBeTargetted ( class, bool )
natives.setVehicleDeformationMult ( class, float )
natives.setVehicleDirtLevel ( class, float )
natives.setVehicleExplodesOnHighExplosionDamage ( class, bool )
natives.setVehicleIsConsideredByPlayer ( class, bool )
natives.setVehicleQuaternion ( class, Vec3, float )
natives.setVehicleRenderScorched ( class, bool )
natives.setVehicleSteerBias ( class, float )
natives.setVehIndicatorlights ( class, bool )
natives.setVehInteriorlight ( class, bool )
natives.setViewport ( int, float, float, float, float )
natives.setViewportDestination ( int, Vec3, float, int, int )
natives.setViewportMirrored ( int, bool )
natives.setViewportPriority ( int, int )
natives.setViewportShape ( int, int )
natives.setVisibilityOfClosestObjectOfType ( Vec3, float, int, bool )
natives.setVisibilityOfNearbyEntityWithSpecialAttribute ( int, bool )
natives.setVoiceIdFromHeadComponent ( class, int, bool )
natives.setWantedMultiplier ( float )
natives.setWeaponPickupNetworkRegenTime ( int, int )
natives.setWebPageLinkActive ( int, int, bool )
natives.setWebPageScroll ( int, float )
natives.setWidescreenBorders ( bool )
natives.setWidescreenFormat ( int )
natives.setZoneNoCops ( string, bool )
natives.setZonePopulationType ( string, int )
natives.setZoneScumminess ( string, int )
natives.shakePad ( int, int, int )
natives.shakePadInCutscene ( int, int, int )
natives.shakePlayerpadWhenControllerDisabled ( void )
natives.shiftLeft ( int, int )
natives.shiftRight ( int, int )
natives.showBlipOnAltimeter ( int, bool )
natives.showSigninUi ( void )
natives.showUpdateStats ( bool )
natives.shutCarDoor ( class, int )
natives.shutdownAndLaunchNetworkGame ( int )
natives.shutdownAndLaunchSinglePlayerGame ( void )
natives.simulateUpdateLoadScene ( void )
natives.sin ( float )
natives.skipInPlaybackRecordedCar ( class, float )
natives.skipRadioForward ( void )
natives.skipTimeInPlaybackRecordedCar ( int, float )
natives.skipToEndAndStopPlaybackRecordedCar ( class )
natives.skipToNextAllowedStation ( class )
natives.skipToNextScriptedConversationLine ( void )
natives.smashCarWindow ( class, int )
natives.smashGlassOnObject ( Vec3, float, int, float )
natives.snapshotCam ( int, int )
natives.soundCarHorn ( class, int )
natives.specifyScriptPopulationZoneArea ( int, int, int, int, int, int )
natives.specifyScriptPopulationZoneGroups ( int, int, int, int, int )
natives.specifyScriptPopulationZoneNumCars ( int )
natives.specifyScriptPopulationZoneNumParkedCars ( int )
natives.specifyScriptPopulationZoneNumPeds ( int )
natives.specifyScriptPopulationZoneNumScenarioPeds ( int )
natives.specifyScriptPopulationZonePercentageCops ( int )
natives.spotCheck5 ( void )
natives.spotCheck6 ( void )
natives.spotCheck7 ( void )
natives.spotCheck8 ( void )
natives.sqrt ( float )
natives.startCarFire ( class )
natives.startCharFire ( class )
natives.startCredits ( void )
natives.startCustomMobilePhoneRinging ( int )
natives.startCutscene ( void )
natives.startCutsceneNow ( string )
natives.startEndCreditsMusic ( void )
natives.startFiringAmnesty ( void )
natives.startGpsRaceTrack ( int )
natives.startKillFrenzy ( string, int, int, int, int, int, int, int, bool )
natives.startLoadScene ( Vec3 )
natives.startMobilePhoneCall ( class, string, class, string, bool, bool )
natives.startMobilePhoneCalling ( void )
natives.startMobilePhoneRinging ( void )
natives.startNewScript ( string, int )
natives.startNewWidgetCombo ( void )
natives.startPedMobileRinging ( class, int )
natives.startPlaybackRecordedCar ( class, int )
natives.startPlaybackRecordedCarLooped ( class, int )
natives.startPlaybackRecordedCarUsingAi ( class, int )
natives.startPlaybackRecordedCarWithOffset ( class, int, Vec3 )
natives.startPtfx ( string, Vec3, float, float, float, float )
natives.startPtfxOnPed ( string, class, Vec3, float, float, float, float )
natives.startPtfxOnPedBone ( string, class, Vec3, float, float, float, int, float )
natives.startPtfxOnVeh ( string, class, Vec3, float, float, float, float )
natives.startScriptConversation ( bool, bool )
natives.startScriptFire ( Vec3, int, int )
natives.startStreamingRequestList ( string )
natives.stopCarBreaking ( class, bool )
natives.stopCredits ( void )
natives.stopCutscene ( void )
natives.stopEndCreditsMusic ( void )
natives.stopMobilePhoneRinging ( void )
natives.stopMovie ( void )
natives.stopPedDoingFallOffTestsWhenShot ( class )
natives.stopPedMobileRinging ( class )
natives.stopPedSpeaking ( class, bool )
natives.stopPedWeaponFiringWhenDropped ( class )
natives.stopPlaybackRecordedCar ( class )
natives.stopPreviewRingtone ( void )
natives.stopPtfx ( int )
natives.stopSound ( int )
natives.stopStream ( void )
natives.stopSyncingScriptAnimations ( bool )
natives.stopVehicleAlwaysRender ( class )
natives.storeCarCharIsInNoSave ( class )
natives.storeScore ( int )
natives.storeWantedLevel ( int )
natives.streamCutscene ( void )
natives.stringDifference ( string, string )
natives.stringString ( string, string )
natives.stringToInt ( string )
natives.suppressCarModel ( int )
natives.suppressFadeInAfterDeathArrest ( bool )
natives.suppressPedModel ( int )
natives.swapNearestBuildingModel ( Vec3, float, int, int )
natives.switchAmbientPlanes ( bool )
natives.switchArrowAboveBlippedPickups ( bool )
natives.switchCarGenerator ( int, int )
natives.switchCarSiren ( class, bool )
natives.switchGarbageTrucks ( bool )
natives.switchMadDrivers ( bool )
natives.switchObjectBrains ( int, bool )
natives.switchOffWaypoint ( void )
natives.switchPedPathsOff ( Vec3, Vec3 )
natives.switchPedPathsOn ( Vec3, Vec3 )
natives.switchPedRoadsBackToOriginal ( Vec3, Vec3 )
natives.switchPedToAnimated ( class, bool )
natives.switchPedToRagdoll ( class, int, int, bool, bool, bool, bool )
natives.switchPedToRagdollWithFall ( class, int, int, int, float, float, int, float, float, float, float, float, float, float )
natives.switchPoliceHelis ( bool )
natives.switchRandomBoats ( bool )
natives.switchRandomTrains ( bool )
natives.switchRoadsBackToOriginal ( Vec3, Vec3 )
natives.switchRoadsOff ( Vec3, Vec3 )
natives.switchRoadsOn ( Vec3, Vec3 )
natives.switchStreaming ( bool )
natives.synchAmbientPlanes ( int, int )
natives.synchRecordingWithWater ( void )
natives.takeCarOutOfParkedCarsBudget ( class, bool )
natives.tan ( float )
natives.taskAchieveHeading ( class, float )
natives.taskAimGunAtChar ( class, class, int )
natives.taskAimGunAtCoord ( class, float, float, float, int )
natives.taskCarDriveToCoord ( class, class, float, float, float, float, int, int, int, float, int )
natives.taskCarDriveWander ( class, class, float, int )
natives.taskCarMission ( class, class, int, int, float, int, int, int )
natives.taskCarMissionCoorsTarget ( class, class, Vec3, int, float, int, int, int )
natives.taskCarMissionCoorsTargetNotAgainstTraffic ( class, class, Vec3, int, float, int, int, int )
natives.taskCarMissionNotAgainstTraffic ( class, class, int, int, float, int, int, int )
natives.taskCarMissionPedTarget ( class, class, class, int, float, int, int, int )
natives.taskCarTempAction ( class, class, int, int )
natives.taskCharArrestChar ( class, class )
natives.taskChatWithChar ( class, class, bool, bool )
natives.taskClearLookAt ( class )
natives.taskClimb ( class, bool )
natives.taskCombat ( class, class )
natives.taskCombatHatedTargetsAroundChar ( class, float )
natives.taskCombatHatedTargetsAroundCharTimed ( class, float, int )
natives.taskCombatTimed ( class, class, int )
natives.taskCower ( class )
natives.taskDead ( class )
natives.taskDestroyCar ( class, class )
natives.taskDie ( class )
natives.taskDriveBy ( class, class, int, Vec3, float, int, bool, int )
natives.taskDrivePointRoute ( class, int, float )
natives.taskEnterCarAsDriver ( class, class, int )
natives.taskEnterCarAsPassenger ( class, class, int, int )
natives.taskEveryoneLeaveCar ( class )
natives.taskFlushRoute ( void )
natives.taskFollowNavMeshAndSlideToCoord ( class, Vec3, int, int, float, float )
natives.taskFollowNavMeshAndSlideToCoordHdgRate ( class, Vec3, int, int, float, float, float )
natives.taskFollowNavMeshToCoord ( class, Vec3, int, int, float )
natives.taskFollowNavMeshToCoordNoStop ( class, Vec3, int, int, float )
natives.taskGetOffBoat ( class, int )
natives.taskGoStraightToCoord ( class, Vec3, int, int )
natives.taskGotoCharOffset ( class, class, int, float, float )
natives.taskGuardCurrentPosition ( class, float, float, int )
natives.taskHandsUp ( class, int )
natives.taskHeliMission ( class, class, int, int, float, float, float, int, float, int, float, int, int )
natives.taskJump ( class, bool )
natives.taskLeaveAnyCar ( class )
natives.taskLeaveCar ( class, class )
natives.taskLeaveCarDontCloseDoor ( class, class )
natives.taskLeaveCarImmediately ( class, class )
natives.taskLeaveCarInDirection ( class, class, bool )
natives.taskLeaveGroup ( class )
natives.taskLookAtChar ( class, class, int, int )
natives.taskLookAtCoord ( class, Vec3, int, int )
natives.taskLookAtVehicle ( class, class, int, int )
natives.taskOpenDriverDoor ( class, class, int )
natives.taskOpenPassengerDoor ( class, class, int, int )
natives.taskPause ( class, int )
natives.taskPerformSequence ( class, int )
natives.taskPlayAnimNonInterruptable ( class, string, string, float, int, int, int, int, int )
natives.taskPlayAnimWithFlags ( class, string, string, float, int, int )
natives.taskSetCharDecisionMaker ( class, int )
natives.taskSetCombatDecisionMaker ( class, int )
natives.taskSetIgnoreWeaponRangeFlag ( class, bool )
natives.taskShakeFist ( class )
natives.taskShimmyClimbUp ( class )
natives.taskShimmyLetGo ( class )
natives.taskShootAtChar ( class, class, int, int )
natives.taskSmartFleeChar ( class, class, float, int )
natives.taskSmartFleeCharPreferringPavements ( class, class, float, int )
natives.taskSmartFleePoint ( class, Vec3, float, int )
natives.taskSmartFleePointPreferringPavements ( class, Vec3, float, int )
natives.taskStandGuard ( class, Vec3, float, float, bool, int )
natives.taskStandStill ( class, int )
natives.taskSwapWeapon ( class, int )
natives.taskSwimToCoord ( class, Vec3 )
natives.taskTired ( class, int )
natives.taskToggleDuck ( class, int )
natives.taskTogglePedThreatScanner ( class, bool, bool, bool )
natives.taskTurnCharToFaceChar ( class, class )
natives.taskTurnCharToFaceCoord ( class, Vec3 )
natives.taskUseMobilePhone ( class, bool )
natives.taskUseMobilePhoneTimed ( class, int )
natives.taskWanderStandard ( class )
natives.taskWarpCharIntoCarAsDriver ( class, class )
natives.taskWarpCharIntoCarAsPassenger ( class, class, int )
natives.tellNetPlayerToStartPlaying ( int, bool )
natives.terminateAllScriptsForNetworkGame ( void )
natives.terminateAllScriptsWithThisName ( string )
natives.terminateThisScript ( void )
natives.thisScriptIsSafeForNetworkGame ( void )
natives.thisScriptShouldBeSaved ( void )
natives.timera ( void )
natives.timerb ( void )
natives.timerc ( void )
natives.timestep ( void )
natives.timestepunwarped ( void )
natives.toFloat ( int )
natives.toggleToplevelSprite ( bool )
natives.trainLeaveStation ( class )
natives.triggerLoadingMusicOnNextFade ( void )
natives.triggerMissionCompleteAudio ( int )
natives.triggerPoliceReport ( string )
natives.triggerPtfx ( string, Vec3, float, float, float, int )
natives.triggerPtfxOnPed ( string, class, Vec3, float, float, float, int )
natives.triggerPtfxOnPedBone ( string, class, Vec3, float, float, float, int, int )
natives.triggerPtfxOnVeh ( string, class, Vec3, float, float, float, float )
natives.triggerVehAlarm ( class )
natives.triggerVigilanteCrime ( int, Vec3 )
natives.turnCarToFaceCoord ( class, Vec2 )
natives.turnOffRadiohudInLobby ( void )
natives.turnOffVehicleExtra ( class, int, bool )
natives.unattachCam ( int )
natives.unfreezeRadioStation ( string )
natives.uninheritCamRoll ( int )
natives.unloadTextFont ( void )
natives.unlockGenericNewsStory ( int )
natives.unlockLazlowStation ( void )
natives.unlockMissionNewsStory ( int )
natives.unlockRagdoll ( class, bool )
natives.unmarkAllRoadNodesAsDontWander ( void )
natives.unobfuscateInt ( int )
natives.unobfuscateString ( string )
natives.unpauseGame ( void )
natives.unpausePlaybackRecordedCar ( class )
natives.unpauseRadio ( void )
natives.unpointCam ( int )
natives.unregisterScriptWithAudio ( void )
natives.unsetCharMeleeMovementConstaintBox ( class )
natives.updateLoadScene ( void )
natives.updateNetworkStatistics ( int, int, int, int )
natives.updatePedPhysicalAttachmentPosition ( class, Vec3, Vec2 )
natives.updatePtfxOffsets ( int, Vec3, float, float, float )
natives.updatePtfxTint ( int, float, float, float, float )
natives.useMask ( bool )
natives.usePlayerColourInsteadOfTeamColour ( bool )
natives.usePreviousFontSettings ( void )
natives.usingStandardControls ( void )
natives.vdist ( Vec3, Vec3 )
natives.vdist2 ( Vec3, Vec3 )
natives.vehicleCanBeTargettedByHsMissile ( class, bool )
natives.vehicleDoesProvideCover ( class, bool )
natives.vmag ( Vec3 )
natives.vmag2 ( Vec3 )
natives.wait ( int )
natives.wantedStarsAreFlashing ( void )
natives.warpCharFromCarToCar ( class, class, int )
natives.warpCharFromCarToCoord ( class, Vec3 )
natives.warpCharIntoCar ( class, class )
natives.warpCharIntoCarAsPassenger ( class, class, int )
natives.wasCutsceneSkipped ( void )
natives.washVehicleTextures ( class, int )
natives.wasPedKilledByHeadshot ( class )
natives.wasPedSkeletonUpdated ( class )
natives.whatWillPlayerPickup ( int )



natives.network.acceptInvite ( int )
natives.network.advertiseSession ( bool )
natives.network.allPartyMembersPresent ( void )
natives.network.amIBlockedByPlayer ( int )
natives.network.amIMutedByPlayer ( int )
natives.network.changeGameMode ( int, int, int, int )
natives.network.changeGameModePending ( void )
natives.network.changeGameModeSucceeded ( void )
natives.network.checkInviteArrival ( void )
natives.network.clearInviteArrival ( void )
natives.network.clearSummons ( void )
natives.network.didInviteFriend ( string )
natives.network.endSession ( void )
natives.network.endSessionPending ( void )
natives.network.expandTo32Players ( void )
natives.network.findGame ( int, bool, int, int )
natives.network.findGamePending ( void )
natives.network.finishExtendedSearch ( void )
natives.network.getFriendCount ( void )
natives.network.getFriendName ( int )
natives.network.getGameMode ( void )
natives.network.getHealthReticuleOption ( void )
natives.network.getHostAverageRank ( int )
natives.network.getHostLatency ( int )
natives.network.getHostMatchProgress ( int )
natives.network.getHostServerName ( int )
natives.network.getLanSession ( void )
natives.network.getMaxPrivateSlots ( void )
natives.network.getMaxSlots ( void )
natives.network.getNextTextChat ( void )
natives.network.getNumberOfGames ( void )
natives.network.getNumOpenPublicSlots ( void )
natives.network.getNumPartyMembers ( void )
natives.network.getNumPlayersMet ( void )
natives.network.getNumUnacceptedInvites ( void )
natives.network.getNumUnfilledReservations ( void )
natives.network.getPlayerIdOfNextTextChat ( void )
natives.network.getRendezvousHostPlayerId ( void )
natives.network.getServerName ( void )
natives.network.getUnacceptedInviteEpisode ( int )
natives.network.getUnacceptedInviterName ( int )
natives.network.hasStrictNat ( void )
natives.network.haveAcceptedInvite ( void )
natives.network.haveOnlinePrivileges ( void )
natives.network.haveSummons ( void )
natives.network.hostGameE1 ( int, bool, int, int, int, int )
natives.network.hostGamePending ( void )
natives.network.hostGameSucceeded ( void )
natives.network.hostRendezvousE1 ( int, int, int )
natives.network.inviteFriend ( string, string )
natives.network.isBeingKicked ( void )
natives.network.isCommonEpisode ( int )
natives.network.isFindResultUpdated ( int )
natives.network.isFindResultValid ( int )
natives.network.isFriendInSameTitle ( string )
natives.network.isFriendOnline ( string )
natives.network.isGameRanked ( void )
natives.network.isInviteeOnline ( void )
natives.network.isNetworkAvailable ( void )
natives.network.isOperationPending ( void )
natives.network.isPlayerBlockedByMe ( int )
natives.network.isPlayerMutedByMe ( int )
natives.network.isPlayerTalking ( int )
natives.network.isPlayerTyping ( int )
natives.network.isRendezvous ( void )
natives.network.isRendezvousHost ( void )
natives.network.isRockstartSessionIdValid ( void )
natives.network.isSessionAdvertise ( void )
natives.network.isSessionInvitable ( void )
natives.network.isSessionStarted ( void )
natives.network.isTvt ( void )
natives.network.joinGamePending ( void )
natives.network.joinGameSucceeded ( void )
natives.network.joinSummons ( void )
natives.network.kickPlayer ( int, bool )
natives.network.leaveGame ( void )
natives.network.leaveGamePending ( void )
natives.network.limitTo16Players ( void )
natives.network.playerHasCommPrivs ( void )
natives.network.playerHasDiedRecently ( int )
natives.network.playerHasHeadset ( int )
natives.network.playerHasKeyboard ( int )
natives.network.resultMatchesSearchCriteria ( int )
natives.network.returnToRendezvous ( void )
natives.network.returnToRendezvousPending ( void )
natives.network.returnToRendezvousSucceeded ( void )
natives.network.setHealthReticuleOption ( bool )
natives.network.setLanSession ( bool )
natives.network.setLocalPlayerIsTyping ( int )
natives.network.setMatchProgress ( float )
natives.network.setPlayerMuted ( int, bool )
natives.network.setServerName ( string )
natives.network.setSessionInvitable ( bool )
natives.network.setTeamOnlyChat ( bool )
natives.network.showMetPlayerFeedbackUi ( int )
natives.network.showPlayerFeedbackUi ( int )
natives.network.showPlayerProfileUi ( int )
natives.network.startSession ( void )
natives.network.startSessionPending ( void )
natives.network.startSessionSucceeded ( void )
natives.network.stringVerifyPending ( void )
natives.network.stringVerifySucceeded ( void )