Resources: Difference between revisions

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== What is a resource? ==
== What is a resource? ==
A resource is a folder that contains content for a server. This can include scripts, audio, images, game files, etc.  
Resources contain content for a server. This can include scripts, audio, images, game files, etc. You can reload, start, and stop resources, and you can have more than 1 resource running at the same time. Resources would usually contain a script for game modes or can also contain other tasks to help control/manage the server, add commands, provide separate content, etc.
A resources' content can be used in either a folder or zipped up in a [https://en.wikipedia.org/wiki/Tar_(computing) tar file].


You can reload, start, and stop resources, and you can have more than 1 resource running at the same time. Resources would usually contain a script for game modes or can also contain other tasks to help control/manage the server, add commands, provide separate content, etc.


== Using resources ==
== Using resources ==
Script files can be created with any of the supported languages: Lua, Squirrel, or JavaScript. These can be mixed in the same resource (although in different files). You can have one file running Lua, another with JavaScript, and another with Squirrel, all working together in the same resource.
Place the resource in your server's "resources" folder. To make the resource automatically start when running the server, open the [[ServerConfiguration|server config]] (default is server.xml) in Notepad or your preferred code editor, and find the <code><resources></code> section. Add resources by inserting a new line containing the resource: <code><resource src="something" /></code>. This new line must be '''inside''' the resources section. Here's an example:
{{XMLCode|1=<resources>
<resource src="something"/>
<resource src="something-else" />
</resources>}}
 
You can also start, stop, restart and refresh resources without restarting the server. To do this, type one of the commands (start, stop, refresh, or restart) in the server console. Example: <code>start something</code>. The refresh command is needed when you're finished editing a resource because the server loads all resources into memory so any edits won't have any effect until you use the refresh command. You can also use these commands in game, if your [[client.administrator|client.administrator]] is set to true (any running resource can set this).
 


== Creating a resource ==
== Creating a resource ==
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Script files can be created with any of the supported languages: Lua, Squirrel, or JavaScript. These can be mixed in the same resource (although in different files). You can have one file running Lua, another with JavaScript, and another with Squirrel, all working together in the same resource.
Script files can be created with any of the supported languages: Lua, Squirrel, or JavaScript. These can be mixed in the same resource (although in different files). You can have one file running Lua, another with JavaScript, and another with Squirrel, all working together in the same resource.
== Example Directory Structure ==
Server.exe<br>
Server.xml<br>
resources/<br>
resources/resource1/<br>
resources/resource1/meta.xml<br>
resources/resource1/ResourceScript.js<br>
resources/resource2/<br>
resources/resource2/meta.xml<br>
resources/resource2/ResourceScript.js<br>
resources/resource2/ResourceScript.lua<br>
resources/resource2/ResourceScript.nut


== Meta File ==
== Meta File ==
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