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{{ScriptItem | {{ScriptItem | ||
|endpoint = | |offline = false | ||
|endpoint = shared | |||
|type = property | |type = property | ||
|class = | |class = NetFlags | ||
|name = defaultExistance | |name = defaultExistance | ||
|readonly = false | |readonly = false | ||
Line 8: | Line 9: | ||
|returnTypes = bool | |returnTypes = bool | ||
|returnInfo = a boolean representing whether or not this element exists for everyone by default | |returnInfo = a boolean representing whether or not this element exists for everyone by default | ||
|notes = If | |notes = If this is disabled, you can use [[element.setExistsFor|element.setExistsFor]] and [[element.clearExistsFor|element.clearExistsFor]] to manage whether or not the element exists for individual players. | ||
}} | }} |