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|parameters = Surface surface, Vec2 position, Vec2 size, [ int colour1 = COLOUR_WHITE ], [ int colour2 = COLOUR_WHITE ], [ int colour3 = COLOUR_WHITE ], [ int colour4 = COLOUR_WHITE ], [ float rotation = 0.0 ], [ Vec2 center = Vec2(0.0,0.0) ], [ Vec2 sourcePos = Vec2(0.0,0.0) ], [ Vec2 sourceSize = Vec2(1.0,1.0) ], [ Vec2 scale = Vec2(1.0,1.0) ] | |parameters = Surface surface, Vec2 position, Vec2 size, [ int colour1 = COLOUR_WHITE ], [ int colour2 = COLOUR_WHITE ], [ int colour3 = COLOUR_WHITE ], [ int colour4 = COLOUR_WHITE ], [ float rotation = 0.0 ], [ Vec2 center = Vec2(0.0,0.0) ], [ Vec2 sourcePos = Vec2(0.0,0.0) ], [ Vec2 sourceSize = Vec2(1.0,1.0) ], [ Vec2 scale = Vec2(1.0,1.0) ] | ||
|parameter1 = Surface surface The surface object, which can be null. | |parameter1 = Surface surface The surface object, which can be null. | ||
|parameter2 = Vec3 position The 2D position for the rectangle | |parameter2 = Vec3 position The 2D position for the rectangle, in pixels. | ||
|parameter3 = Vec3 size The 2D size for the rectangle, in pixels. | |parameter3 = Vec3 size The 2D size for the rectangle, in pixels. | ||
|parameter4 = int colour1 optional COLOUR_WHITE The 1st colour for the rectangle. | |parameter4 = int colour1 optional COLOUR_WHITE The 1st colour for the rectangle. |
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