natives.ADD MOVING PARTICLE EFFECT: Difference between revisions

Jump to navigation Jump to search
Add ScriptItem documentation from GTA VC SCM decompile
(Add ScriptItem documentation from GTA VC SCM decompile)
 
(Add ScriptItem documentation from GTA VC SCM decompile)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.ADD_MOVING_PARTICLE_EFFECT
|name = natives.ADD_MOVING_PARTICLE_EFFECT
|parameters = int arg0, float arg1, int arg2, int arg3, int arg4, int arg5, Vec3 position, Vec3 position
|arg1 = int entity Entity handle.
|parameter1 = int arg0 Description
|arg2 = float param1 Numeric value.
|parameter2 = float arg1 Description
|arg3 = int param2 Integer value.
|parameter3 = int arg2 Description
|arg4 = int param3 Integer value.
|parameter4 = int arg3 Description
|arg5 = int param4 Integer value.
|parameter5 = int arg4 Description
|arg6 = int param5 Integer value.
|parameter6 = int arg5 Description
|arg7 = Vec3 position World coordinates (x, y, z).
|parameter7 = Vec3 position Description
|arg8 = Vec3 position World coordinates (x, y, z).
|parameter8 = Vec3 position Description
|desc = add moving particle effect in Vice City
|usage = add moving particle effect in Vice City
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}
1,615

edits

Navigation menu