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(Add ScriptItem documentation from GTA VC SCM decompile) |
(Add ScriptItem documentation from GTA VC SCM decompile) |
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| Line 4: | Line 4: | ||
|type = function | |type = function | ||
|name = natives.ADD_MOVING_PARTICLE_EFFECT | |name = natives.ADD_MOVING_PARTICLE_EFFECT | ||
|parameters = int | |parameters = int entity, float param1, int param2, int param3, int param4, int param5, Vec3 position, Vec3 position | ||
|parameter1 = int | |parameter1 = int entity Entity handle. | ||
|parameter2 = float | |parameter2 = float param1 Numeric value. | ||
|parameter3 = int | |parameter3 = int param2 Integer value. | ||
|parameter4 = int | |parameter4 = int param3 Integer value. | ||
|parameter5 = int | |parameter5 = int param4 Integer value. | ||
|parameter6 = int | |parameter6 = int param5 Integer value. | ||
|parameter7 = Vec3 position | |parameter7 = Vec3 position World coordinates (x, y, z). | ||
|parameter8 = Vec3 position | |parameter8 = Vec3 position World coordinates (x, y, z). | ||
|usage = add moving particle effect in Vice City | |usage = add moving particle effect in Vice City | ||
|return1 = void | |return1 = void | ||
|returnFail1 = void | |returnFail1 = void | ||
}} | }} | ||
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