natives.ADD MOVING PARTICLE EFFECT: Difference between revisions

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Add ScriptItem documentation from GTA VC SCM decompile
(Add ScriptItem documentation from GTA VC SCM decompile)
(Add ScriptItem documentation from GTA VC SCM decompile)
 
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{{ScriptItem
{{ScriptItem2
|endpoint = client
|side = client
|games = vc
|games = vc
|type = function
|type = function
|name = natives.ADD_MOVING_PARTICLE_EFFECT
|name = natives.ADD_MOVING_PARTICLE_EFFECT
|parameters = int entity, float param1, int param2, int param3, int param4, int param5, Vec3 position, Vec3 position
|arg1 = int entity Entity handle.
|parameter1 = int entity Entity handle.
|arg2 = float param1 Numeric value.
|parameter2 = float param1 Numeric value.
|arg3 = int param2 Integer value.
|parameter3 = int param2 Integer value.
|arg4 = int param3 Integer value.
|parameter4 = int param3 Integer value.
|arg5 = int param4 Integer value.
|parameter5 = int param4 Integer value.
|arg6 = int param5 Integer value.
|parameter6 = int param5 Integer value.
|arg7 = Vec3 position World coordinates (x, y, z).
|parameter7 = Vec3 position World coordinates (x, y, z).
|arg8 = Vec3 position World coordinates (x, y, z).
|parameter8 = Vec3 position World coordinates (x, y, z).
|desc = add moving particle effect in Vice City
|usage = add moving particle effect in Vice City
|return1 = void
|return1 = void
|returnFail1 = void
}}
}}
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