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|Ambulances | |Ambulances | ||
|boolean | |boolean | ||
|Enables/ | |Enables/disables the singleplayer rescue ambulances and paramedics when somebody is killed | ||
|- | |- | ||
|Traffic | |Traffic | ||
|boolean | |boolean | ||
|Enables/ | |Enables/disables AI traffic. With peer2peer enabled, this will be synced with everyone. | ||
|- | |- | ||
|Civilians | |Civilians | ||
|boolean | |boolean | ||
|Enables/ | |Enables/disables AI peds that walk around the city. With peer2peer enabled, this will be synced with everyone. | ||
|- | |- | ||
|DefaultPickups | |DefaultPickups | ||
|boolean | |boolean | ||
|Enables/ | |Enables/disables the default pickups found in singleplayer | ||
|- | |- | ||
|SinglePlayer | |SinglePlayer | ||
|boolean | |boolean | ||
|Enables/ | |Enables/disables general singleplayer features | ||
|- | |- | ||
|IV_SkipLobby | |IV_SkipLobby | ||
|boolean | |boolean | ||
|Enables/ | |Enables/disables forcing players to skip the lobby in GTA IV when they connect | ||
|- | |- | ||
|IV_AllowTrains | |IV_AllowTrains | ||
|boolean | |boolean | ||
|Enables/ | |Enables/disables allowing trains to spawn. | ||
|- | |||
|IV_PlayerWalking | |||
|boolean | |||
|Sets whether the player walks (1) or runs (0) as normal movement. | |||
|- | |||
|IV_ScenarioPeds | |||
|boolean | |||
|Enables/disables peds that spawn for scenarios and events. | |||
|- | |||
|IV_RandomCops | |||
|boolean | |||
|Enables/disables spawning random police officers | |||
|- | |||
|IV_SPTraffic | |||
|boolean | |||
|Enables/disables spawning traffic like in singleplayer | |||
|- | |||
|IV_SPCopModels | |||
|boolean | |||
|Enables/disables using police officer skins from singleplayer | |||
|} | |} | ||