ServerConfiguration: Difference between revisions

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== CVars ==
== CVars ==
CVars are values that affect specific game features. For example, the "Traffic" cvar will toggle the server traffic on/off, depending on the value provided. See the "Settings" section above to see how to add a cvar to a server configuration. Below is a list of built in cvars and values for each. You can also add custom cvars and access them with server.getCVar. CVars added to server config are not case sensitive.
See the [[CVars|CVars]] page for info.
{| class="wikitable"
!CVar Name
!Type
!Description
|-
|Nametags
|boolean
|Enable/disable built-in nametags
|-
|GunShops
|boolean
|Enable/disable singleplayer gunshops (ammunations)
|-
|UniqueStuntJumps
|boolean
|Enable/disable the slow-motion unique jumps from singleplayer (example, the Callahan Bridge median)
|-
|StuntJumps
|boolean
|Enable/disable the bonuses provided by doing stunts (and what a great landing!)
|-
|StauntonToiletCamera
|boolean
|Force the multi-stage fixed camera used when entering the toilet in Belleville Park
|-
|Gates
|boolean
|Enable/disable the automatic singleplayer gates (example: the one at LCPD when you show up in a police car)
|-
|Trains
|boolean
|Enable/disable trains. This does not have any effect on GTA Vice City
|-
|Planes
|boolean
|Enable/disable the overhead ambience planes. The position and status of these are synced as well.
|-
|MaximumWantedLevel
|integer
|Set's the highest possible wanted level. Use 0 to disable automatic wanted levels altogether.
|-
|DefaultParkedCars
|boolean
|If enabled, spawns default parked vehicles found in singleplayer
|-
|Ambulances
|boolean
|Enables/disables the singleplayer rescue ambulances and paramedics when somebody is killed
|-
|Traffic
|boolean
|Enables/disables AI traffic. With peer2peer enabled, this will be synced with everyone.
|-
|Civilians
|boolean
|Enables/disables AI peds that walk around the city. With peer2peer enabled, this will be synced with everyone.
|-
|DefaultPickups
|boolean
|Enables/disables the default pickups found in singleplayer
|-
|SinglePlayer
|boolean
|Enables/disables general singleplayer features
|-
|IV_SkipLobby
|boolean
|(GTA IV Only) Enables/disables forcing players to skip the lobby in GTA IV when they connect
|-
|IV_AllowTrains
|boolean
|(GTA IV Only) Enables/disables allowing trains to spawn.
|-
|IV_PlayerWalking
|boolean
|(GTA IV Only) Sets whether the player walks (1) or runs (0) as normal movement.
|-
|IV_ScenarioPeds
|boolean
|(GTA IV Only) Enables/disables peds that spawn for scenarios and events.
|-
|IV_RandomCops
|boolean
|(GTA IV Only) Enables/disables spawning random police officers
|-
|IV_SPTraffic
|boolean
|(GTA IV Only) Enables/disables spawning traffic like in singleplayer
|-
|IV_SPCopModels
|boolean
|(GTA IV Only) Enables/disables using police officer skins from singleplayer
|}


== Sync Methods ==
== Sync Methods ==
2,603

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