triggerEvent

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Function Server and Client All Games Online and Offline

Server 1.0.0, Client 1.0.0

void triggerEvent(string eventName, [ Element source, ... ])

Description

The triggerEvent function is used to trigger an event.

Parameters

Type Name Presence Default Value Description
string eventName required n/a The name of the event, case-insensitive.
Element source optional null The source element to trigger the event for.
mixed vararg optional n/a Arguments to be sent to scripting function that are bound to the event.

Returns

Success Returns

Type Description
void This function doesn't return any values on success.

Failure Returns

Type Value
void n/a

Callbacks

function([ ... ])

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.

Related

Server Related

addEvent
addEventHandler
bindEventHandler
removeEventHandler
triggerEvent
unbindEventHandler

event.isDefaultPrevented
event.preventDefault


Client Related

addEvent
addEventHandler
bindEventHandler
removeEventHandler
triggerEvent
unbindEventHandler

event.isDefaultPrevented
event.preventDefault