addNetworkHandler
		
		
		
		
		
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Function Server and Client 
 
 
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Online Only
Available since Server 1.0.0, Client 1.0.0
void addNetworkHandler(string networkEventName, function handler)
The addNetworkHandler function is used to add a handler for a custom network event that can be triggered via a server or client script.
Parameters
| 1) | string | networkEventName | The name of the network event, case-insensitive. | 
| 2) | function | handler | The scripting function to call when the network event occurs. | 
Return
| void | This function doesn't return a value. | 
Notes
- Use triggerNetworkEvent call a custom network event. Clients can only trigger server-side handlers, while the server can trigger a handler on either end.
 
Examples
Example 1 - JavaScript - Client-Side:
addNetworkHandler("walkToPos", function(civilian, x, y) {
    let walkToPos = new Vec2(x, y);
    civilian.walkTo(walkToPos);
});
Compatibility
There isn't any compatibility information for this function.
Related
Server Related
 
 
 
 addNetworkHandler
 
 
 
 removeNetworkHandler
Client Related
 
 
 
 addNetworkHandler
 
 
 
 connect
 
 
 
 disconnect
   
 gta.shutdownAndLaunchNetworkGame
 
 
 
 isConnected
 
 
 
 isConnecting
 
 
 
 removeNetworkHandler