gta.createBlipAttachedTo

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Function Server and Client All Games Online and Offline

Server 1.1.0, Client 1.1.0

Blip gta.createBlipAttachedTo(Element element, int icon, [ int size = 2, int colour = 0, bool blip = true, bool marker = false ])

Description

The gta.createBlipAttachedTo function is used to create a blip which is attached via 3D position to an element.

Parameters

Type Name Presence Default Value Description
Element element required n/a The element to bind the blip to.
int icon required n/a The icon ID for the blip.
int size optional 2 The size for the blip.
int colour optional 0 The colour for the blip.
bool blip optional true Whether to use a blip.
bool marker optional false Whether to use a marker.

Returns

Success Returns

Type Description
Blip The new blip object.

Failure Returns

Type Value
bool false

Notes

Examples

There aren't any examples for this function.

Compatibility

  • This function was previously named game.createBlipAttachedTo in version 1.0.71.

Related

Server Related

gta.createBlip - Previous Name: createBlip
gta.createBlipAttachedTo - Previous Name: createBlipAttachedTo

blip.children
blip.dimension
blip.getData
blip.getRotation
blip.id
blip.isType
blip.name
blip.onAllDimensions
blip.parent
blip.position
blip.removeAllData
blip.removeData
blip.resource
blip.setData
blip.setRotation
blip.setSyncer
blip.syncer
blip.type


Client Related

gta.createBlip - Previous Name: createBlip
gta.createBlipAttachedTo - Previous Name: createBlipAttachedTo

blip.children
blip.dimension
blip.getData
blip.getRotation
blip.id
blip.isLocal
blip.isSyncer
blip.isType
blip.name
blip.parent
blip.position
blip.removeAllData
blip.removeData
blip.setData
blip.setRotation
blip.syncer
blip.type