netFlags.alwaysExistForSyncer: Difference between revisions
(Created page with "{{ScriptItem |endpoint = shared |type = property |class = NetObjectFlags |name = alwaysExistForSyncer |returnTypes = bool |returnInfo = a bool, indicating whether or not the e...") |
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Revision as of 08:51, 17 May 2022
Property
Server and Client
Online and Offline
Read and Set
bool netObjectFlags.alwaysExistForSyncer
Value
bool | A bool, indicating whether or not the element should always exist for it's syncer. |
read/set | This property can be changed, as well as read. |
Types
Client
NetObjectFlags
Notes
There aren't any notes for this property.
Examples
There aren't any examples for this property.
Compatibility
There isn't any compatibility information for this property.
Related
Server Related
getObjectCount
getObjects
gta.createObject
registerNetObject
object.children
object.clearExistsFor
object.dimension
object.existsFor
object.getData
object.getRotation
object.heading
object.id
object.interior
object.isCreatedFor
object.isLocal
object.isOwner
object.isSyncer
object.isType
object.matrix
object.modelIndex
object.name
object.netFlags
object.parent
object.position
object.removeAllData
object.removeData
object.resource
object.rotation
object.setData
object.setExistsFor
object.setRotation
object.setSyncer
object.streamInDistance
object.streamOutDistance
object.syncer
object.syncerId
object.turnVelocity
object.type
object.velocity
Client Related
getObjectCount
getObjects
gta.convertAllObjectsToDummyObjects
gta.createObject
gta.removeWorldObject
gta.setVisibilityOfClosestObjectOfType
registerNetObject
object.affectedByGravity
object.alpha
object.boundingCentre
object.boundingMax
object.boundingMin
object.boundingRadius
object.centerOfMass
object.children
object.clearExistsFor
object.collisionBoxCount
object.collisionBoxes
object.collisionLineCount
object.collisionLines
object.collisionPower
object.collisionsEnabled
object.collisionSphereCount
object.collisionSpheres
object.collisionVertexCount
object.collisionVertices
object.dimension
object.distanceFromCentreOfMassToBaseOfModel
object.existsFor
object.getData
object.getRotation
object.heading
object.health
object.id
object.interior
object.inWater
object.isCreatedFor
object.island
object.isLocal
object.isOnScreen
object.isOwner
object.isSyncer
object.isType
object.markAsNoLongerNeeded
object.mass
object.matrix
object.model
object.modelIndex
object.name
object.netFlags
object.onScreen
object.parent
object.position
object.removeAllData
object.removeData
object.resource
object.rotation
object.setData
object.setExistsFor
object.setProofs
object.setRotation
object.setSyncer
object.status
object.streamInDistance
object.streamOutDistance
object.syncer
object.syncerId
object.turnVelocity
object.type
object.velocity
object.visible