graphics.loadPNG: Difference between revisions

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|type = function
|type = function
|name = graphics.loadPNG
|name = graphics.loadPNG
|usage = create a texture object from a stream containing PNG data
|usage = create a texture/surface object from a PNG image [[openFile|file stream]]
|returnTypes = Texture
|returnTypes = Texture
|returnInfo = the texture object
|returnInfo = the texture object
|parameters = Stream stream
|parameters = Stream stream OR String url
|parameter1 = Stream stream The stream containing PNG data.
|parameter1 = Stream stream The [[openFile|file stream]] of the image, or String with a URL to a PNG file
|returnFail1 = bool false
|returnFail1 = bool false
|notes = The first parameter can be either a [[openFile|image]], or a URL to a file on the internet.<br>
When using a URL, the file must be accessible by the '''client'''. The client will use it's own connection to grab the file and it must be publicly available.<br>
The texture object created by this function is sometimes referred to as a "surface" like in [[graphics.drawRectangle|graphics.drawRectangle]]
}}
}}
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