cancellableEvent.preventDefault: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 9: | Line 9: | ||
|usage = prevent the default action for the current event which is triggering | |usage = prevent the default action for the current event which is triggering | ||
|notes = See also: [[event.isDefaultPrevented|event.isDefaultPrevented]] | |notes = See also: [[event.isDefaultPrevented|event.isDefaultPrevented]] | ||
|exampleJSCS = addEventHandler('onPedInflictDamage', function(event, ped, responsibleEntity, weapon, loss, pedPiece) | |||
{ | |||
// Prevent the ped from being damaged. | |||
event.preventDefault(); | |||
}); | |||
}} | }} | ||
Revision as of 00:58, 22 April 2021
Method Server and Client
![]()
Online and Offline
Available since Server 1.0.0, Client 1.0.0
void event.preventDefault(void)
The event.preventDefault method is used to prevent the default action for the current event which is triggering.
Parameters
| void | This method doesn't take any parameters. |
Return
| void | This method doesn't return a value. |
Types
Shared CancellableEventShared EventShared KeyEvent
Notes
- See also: event.isDefaultPrevented.
Examples
Example 1 - JavaScript - Client-Side:
addEventHandler('onPedInflictDamage', function(event, ped, responsibleEntity, weapon, loss, pedPiece) { // Prevent the ped from being damaged. event.preventDefault(); });
Compatibility
There isn't any compatibility information for this method.
Related
Server Related
addEvent
addEventHandler
bindEventHandler
removeEventHandler
triggerEvent
triggerNetworkEvent
unbindEventHandler
Client Related
addEvent
addEventHandler
bindEventHandler
removeEventHandler
triggerEvent
triggerNetworkEvent
unbindEventHandler