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Combined display of all available logs of GTA Connected. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 18:29, 11 June 2026 Roxas talk contribs created page natives.CLEAR THREAT FOR PED TYPE (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:29, 11 June 2026 Roxas talk contribs created page natives.CLEAR TAXI SHORTCUT (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:28, 11 June 2026 Roxas talk contribs created page natives.CLEAR SMALL PRINTS (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:27, 11 June 2026 Roxas talk contribs created page natives.CLEAR PRINTS (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:26, 11 June 2026 Roxas talk contribs created page natives.CLEAR HELP (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:26, 11 June 2026 Roxas talk contribs created page natives.CLEAR CUTSCENE (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:26, 11 June 2026 Roxas talk contribs created page natives.CLEAR AREA OF CHARS (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:26, 11 June 2026 Roxas talk contribs created page natives.CLEAR AREA OF CARS (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:25, 11 June 2026 Roxas talk contribs created page natives.CLEAR ALL SCRIPT ROADBLOCKS (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:25, 11 June 2026 Roxas talk contribs created page natives.CANCEL OVERRIDE RESTART (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:24, 11 June 2026 Roxas talk contribs created page natives.BLOW UP RC BUGGY (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:24, 11 June 2026 Roxas talk contribs created page natives.ARE MEASUREMENTS IN METRES (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:23, 11 June 2026 Roxas talk contribs created page natives.ARE ANY CAR CHEATS ACTIVATED (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:23, 11 June 2026 Roxas talk contribs created page natives.ADD STORES KNOCKED OFF (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:22, 11 June 2026 Roxas talk contribs created page natives.ADD PORN LEAFLET TO RUBBISH (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:22, 11 June 2026 Roxas talk contribs created page natives.ADD POLICE RESTART (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:22, 11 June 2026 Roxas talk contribs created page natives.ADD NUMBER OF ASSASSINATIONS (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:21, 11 June 2026 Roxas talk contribs created page natives.ADD MONEY SPENT ON WEAPONS (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:19, 11 June 2026 Roxas talk contribs created page natives.ADD HOSPITAL RESTART (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:18, 11 June 2026 Roxas talk contribs created page natives.ADD BIG GUN FLASH (Add ScriptItem documentation from GTA VC SCM decompile)
- 18:07, 11 June 2026 Roxas talk contribs created page natives.ACTIVATE SAVE MENU (Created page with "{{ScriptItem |endpoint = client |games = vc |type = function |name = natives.ACTIVATE_SAVE_MENU |parameters = void |usage = Open the save menu screen. |notes = |return1 = void |returnFail1 = void |exampleJS = }}")
- 17:12, 11 June 2026 Roxas talk contribs created page natives.SET CHAR SCALE (Created page with "{{ScriptItem |endpoint = client |games = vc |type = function |name = natives.SET_CHAR_SCALE |parameters = int ped, float scale |parameter1 = int ped The character (ped) to scale |parameter2 = float scale Scale factor (1.0 = normal, 0.5 = half size, 2.0 = double) |usage = Scale a character's model in Vice City. Useful for visual effects, minified characters, or oversized enemies. |notes = Affects the visual size of the ped model. Does not affect collision or physics. Valu...")
- 17:11, 11 June 2026 Roxas talk contribs created page natives.PRINT STRING (Created page with "{{ScriptItem |endpoint = client |games = vc |type = function |name = natives.PRINT_STRING |parameters = float x, float y, string text |parameter1 = float x Screen X position (0.0–1.0, relative) |parameter2 = float y Screen Y position (0.0–1.0, relative) |parameter3 = string text The text to display (maximum 64 characters) |usage = Display a text string at a specific screen position in Vice City. Useful for custom HUD messages, prompts, and labels. |notes = Coordinate...")
- 17:09, 11 June 2026 Roxas talk contribs created page natives.MISSION AUDIO PLAY (Created page with "{{ScriptItem |endpoint = client |games = vc |type = function |name = natives.MISSION_AUDIO_PLAY |parameters = none |usage = Play a mission audio track previously loaded via LOAD_MISSION_AUDIO. Must be called after LOAD_MISSION_AUDIO to play the loaded audio. |notes = Requires a prior call to LOAD_MISSION_AUDIO(audioId, audioName) to load the audio asset. The audio plays once and cannot be stopped early. |return1 = void |returnFail1 = void |exampleJS = addCommandHandler("...")
- 13:09, 11 June 2026 Roxas talk contribs created page getBlipCount (Created page with "test")
- 13:04, 11 June 2026 User account Roxas talk contribs was created by Jack9267 talk contribs and password was sent by email
- 13:38, 9 June 2026 Mex talk contribs created page Template:icons (Created page with "{{#invoke:icons|main}}")
- 13:34, 9 June 2026 Mex talk contribs created page Module:icons (Created page with "function p.main(frame) local title = mw.title.new("OnAddIVNetworkEvent") local text = title:getContent() return text end")
- 15:49, 1 June 2026 PerikiyoXD talk contribs created page Client/Natives/IV/1.7.20 (Created page with "__FORCETOC__ {{DISPLAYTITLE:GTA IV - Native Functions}} This is a list of all GTA IV natives that are supported in GTAC client-side scripting.<br> == Game Natives == natives.abortAllGarageActivity(void) : unknownType<br> natives.abortScriptedConversation(bool abort) : int<br> natives.absf(float value) : float<br> natives.absi(float value) : float<br> natives.acos...")
- 18:38, 28 May 2026 PerikiyoXD talk contribs created page Template:Italic (Created page with "<i>{{{1}}}</i><noinclude> == Usage == Wraps text in italics. Useful inside table cells and other contexts where wiki apostrophe markup (<code>''text''</code>) can sometimes conflict with table syntax or parser functions. === Syntax === <pre>{{Italic|Your text here}}</pre> === Example === <pre>{{Italic|See DowngradingIV for details.}}</pre> Renders as: ''See DowngradingIV for details.'' Category:Templates Category:Formatting Templates </noinclude>")
- 18:37, 28 May 2026 PerikiyoXD talk contribs created page Template:Ambox (Created page with "<div class="ambox" style=" display: flex; align-items: flex-start; gap: 12px; margin: 12px 0; padding: 10px 14px; border: 1px solid {{#switch:{{{type|}}} | warning = #f0a500 | error = #cc3333 | notice = #3680b0 | success = #3a7d44 | #a2a9b1 }}; border-left-width: 5px; background-color: {{#switch:{{{type|}}} | warning = #fef9ed | error = #fff0f0 | notice = #eaf3fb | success = #f0faf1 | #f8f9...")
- 18:37, 28 May 2026 PerikiyoXD talk contribs created page Template:Hatnote (Created page with "<div class="hatnote" style=" margin: 0 0 10px 1.6em; padding: 4px 0; color: #555; font-style: italic; font-size: 0.95em; border-left: 3px solid #a2a9b1; padding-left: 0.8em; ">{{{1}}}</div><noinclude> == Usage == Displays a small italicised navigational note at the top of a section or page, typically used to point readers to related articles. === Syntax === <pre>{{Hatnote|Your note text here, e.g. See OtherPage for details.}}</pre> === Example === <pr...")
- 23:01, 7 April 2026 PerikiyoXD talk contribs created page OnRequestSession (Created page with "{{ScriptItem2 |name = OnRequestSession |side = server |type = event |games = iv |desc = when a client requests a session in GTA IV |arg1 = Client client The client that sent the request |arg2 = Episode integer The episode number requested by the client |cancel = true |ExampleSSJS = addEventHandler("OnRequestSession", (event, client, episode) => { console.log(`${client.name} requested session for episode ${episode}`); }); }}")
- 02:29, 6 April 2026 PerikiyoXD talk contribs created page File:Crash-Window-IMG10.png
- 02:29, 6 April 2026 PerikiyoXD talk contribs uploaded File:Crash-Window-IMG10.png
- 20:15, 20 March 2026 Mex talk contribs created page Template:Client/Functions/RML (Created page with "{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} rml.loadDocument<br><br> {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} RmlDocument.show<br> {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} RmlElement.ownerDocument<br> {{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} RmlElement.parentNode<br>")
- 16:56, 4 March 2026 Vortrex talk contribs created page ped.clearAnimations (Created page with "{{ScriptItem |endpoint = client |games = vc sa |type = method |class = Ped |name = clearAnimations |parameters = void |usage = makes the ped stop playing all animations |return1 = void |returnFail1 = void |notes = Play an animation with ped.addAnimation |exampleJSCS = addCommandHandler("stopanim", function(command, params) { localPlayer.clearAnimations(); // GTA Vice City, make your player ped stop using their animations }); }}")
- 16:31, 4 March 2026 Vortrex talk contribs created page ped.addAnimation (Created page with "{{ScriptItem2 |endpoint = client |type = method |class = Ped |name = addAnimation |parameters = Int groupId, Int animId |usage = makes the ped play an animation |return1 = void |returnFail1 = void |notes = More than one animation can be applied, which is why the function is called "add animation" instead of "play animation". This usually leads to undesired results as most animation were not designed to be played together. If you want to reset the current animation(s) to...")
- 13:51, 23 February 2026 PerikiyoXD talk contribs moved page GettingStarted to Servers/GettingStarted (Namespacing)
- 11:43, 23 February 2026 PerikiyoXD talk contribs created page MinimalResourceSkeleton (Created page with "{{DISPLAYTITLE:MinimalResourceSkeleton}} = Minimal Resource Skeleton = This page provides the smallest functional scripted resource required to: * Handle a player joining the server * Spawn the player at a fixed position * Fade in the camera * Log basic server-side activity This is intended as a starting point for custom game modes. == Purpose == When building a custom server mode, you must: * Create a player element * Spawn the player * Fade in the camera * Handl...")
- 03:40, 20 February 2026 PerikiyoXD talk contribs created page meta.xml (Easy redirect by keyword "meta.xml") Tag: New redirect
- 16:10, 2 February 2026 Vortrex talk contribs created page Resources/GTAIV/Events (Created page with "0 - REQUEST_CONTROL_EVENT 1 - GIVE_CONTROL_EVENT 2 - OBJECT_ID_FREED_EVENT 3 - WEAPON_DAMAGE_EVENT 4 - REQUEST_PICKUP_EVENT 5 - GAME_CLOCK_AND_WEATHER_EVENT 6 - RESURRECT_PLAYER_EVENT 7 - RESURRECTED_LOCAL_PLAYER_EVENT 8 - GIVE_WEAPON_EVENT 9 - REMOVE_WEAPON_EVENT 10 - REMOVE_ALL_WEAPONS_EVENT 11 - VEHICLE_COMPONENT_CONTROL_EVENT 12 - REQUEST_FIRE_EVENT 13 - START_FIRE_EVENT 14 - REQUEST_EXPLOSION_EVENT 15 - START_EXPLOSION_EVENT 16 - START_PROJECTILE_EVENT 17 - SESSION_...")
- 16:09, 2 February 2026 Vortrex talk contribs created page Template:Server/Events/GTAIV (Created page with "{{icon-iv}} OnAddIVNetworkEvent<br>")
- 02:43, 31 January 2026 Vortrex talk contribs created page OnAddIVNetworkEvent (Created page with "{{ScriptItem2 |name = OnAddIVNetworkEvent |side = shared |type = event |games = iv |desc = when a built-in event is sent in GTA IV |arg1 = Client client The client that sent the event |arg2 = Int type The type of event sent |arg3 = String string The name of the client |arg4 = Integer data1 The 1st data arg |arg4 = Integer data2 The 2nd data arg |cancel = true |notes = See the IV events page for a list of event types }}")
- 02:37, 31 January 2026 Vortrex talk contribs created page Template:Client/Events/GTAIV (Created page with "{{icon-iv}} OnAddIVNetworkEvent<br>")
- 04:37, 10 January 2026 ChrisGame20 talk contribs created page natives.setStateOfClosestDoorOfType (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.setStateOfClosestDoorOfType |parameters = int modelHash, Vec3 position, int locked, float state |parameter1 = int modelHash The door model hash (use natives.getHashKey) |parameter2 = Vec3 position The position of the door |parameter3 = int locked 0 = door can move, 1 = door locked (cannot move) |parameter4 = float state 0.0 = door visually closed, 1.0 = door visually open |usage = Control the st...")
- 00:36, 4 January 2026 Vortrex talk contribs created page element.ref (Created page with "{{ScriptItem |endpoint = client |type = property |class = Element |name = ref |returnTypes = int |readonly = true |usage = gets the internal GTA reference ID of the element |returnInfo = the internal GTA reference ID of the element |notes = This is NOT the GTAC element ID!<br>The ref ID here is used in GTA natives for GTA 3, Vice City, and San Andreas |exampleJSCS = addComma...")
- 12:36, 21 December 2025 ChrisGame20 talk contribs created page natives.drawFrontendHelperText (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.drawFrontendHelperText |parameters = string label, string control, bool show |parameter1 = string label Text label to display (can be a literal or a localized key) |parameter2 = string control Control name to show (e.g. "INPUT_F_ENTER") |parameter3 = bool show Whether to show (true) or hide (false) the helper text |usage = Displays a helper text prompt in the frontend HUD with a control hint |no...")
- 12:31, 21 December 2025 ChrisGame20 talk contribs created page natives.drawColouredCylinder (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.drawColouredCylinder |parameters = Vec3 position, float radius, float height, int r, int g, int b, int a |parameter1 = Vec3 position Coordinates of the cylinder base (x, y, z) |parameter2 = float radius Radius of the cylinder |parameter3 = float height Height of the cylinder |parameter4 = int r Red component (0–255) |parameter5 = int g Green component (0–255) |parameter6 = int b Blue compone...")
- 12:29, 21 December 2025 ChrisGame20 talk contribs created page natives.drawCheckpointWithAlpha (Created page with "{{ScriptItem |endpoint = client |games = iv |type = function |name = natives.drawCheckpointWithAlpha |parameters = Vec3 position, float radius, int r, int g, int b, int a |parameter1 = Vec3 position Coordinates of the checkpoint (x, y, z) |parameter2 = float radius Radius of the checkpoint circle |parameter3 = int r Red component (0–255) |parameter4 = int g Green component (0–255) |parameter5 = int b Blue component (0–255) |parameter6 = int a Alpha component (0–2...")