Template:Client/Functions/Player: Difference between revisions

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{{icon-iii}} {{icon-vc}} {{icon-sa}} [[gta.createPlayer|gta.createPlayer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[gta.createPlayer|gta.createPlayer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[gta.setPlayerControl|gta.setPlayerControl]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[gta.setPlayerControl|gta.setPlayerControl]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[gta.shutdownAndLaunchSinglePlayerGame|gta.shutdownAndLaunchSinglePlayerGame]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[localPlayer|localPlayer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[localPlayer|localPlayer]]<br>
{{icon-iv}} [[setLocalPlayer|setLocalPlayer]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[setLocalPlayer|setLocalPlayer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[spawnPlayer|spawnPlayer]]<br><br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[spawnPlayer|spawnPlayer]]<br><br>
{{icon-sa}} [[player.alcoholLevel|player.alcoholLevel]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-sa}} {{icon-placeholder}} [[player.alcoholLevel|player.alcoholLevel]]<br>
{{icon-iii}} [[entity.alpha|player.alpha]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[entity.alpha|player.alpha]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.armour|player.armour]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.armour|player.armour]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.bleeding|player.bleeding]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.bleeding|player.bleeding]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.boundingCentre|player.boundingCentre]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingCentre|player.boundingCentre]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.boundingMax|player.boundingMax]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingMax|player.boundingMax]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.boundingMin|player.boundingMin]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingMin|player.boundingMin]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.boundingRadius|player.boundingRadius]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingRadius|player.boundingRadius]]<br>
{{icon-iii}} {{icon-vc}} [[ped.buyIceCream|player.buyIceCream]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.buyIceCream|player.buyIceCream]]<br>
{{icon-vc}} {{icon-sa}} [[ped.canBeKnockedOffBike|player.canBeKnockedOffBike]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.canBeKnockedOffBike|player.canBeKnockedOffBike]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.centerOfMass|player.centerOfMass]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.centerOfMass|player.centerOfMass]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.changeBodyPart|player.changeBodyPart]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.children|player.children]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.children|player.children]]<br>
{{icon-iii}} {{icon-vc}} [[ped.clearObjective|player.clearObjective]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.clearObjective|player.clearObjective]]<br>
{{icon-iii}} {{icon-vc}} [[ped.clearThreatSearch|player.clearThreatSearch]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.clearThreatSearch|player.clearThreatSearch]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.clearWeapons|player.clearWeapons]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.clearWeapons|player.clearWeapons]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.collisionPower|player.collisionPower]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.collisionPower|player.collisionPower]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.collisionsEnabled|player.collisionsEnabled]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionsEnabled|player.collisionsEnabled]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.contactEntity|player.contactEntity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntity|player.contactEntity]]<br>
{{icon-vc}} {{icon-sa}} [[ped.contactEntityOffset|player.contactEntityOffset]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntityOffset|player.contactEntityOffset]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.crouching|player.crouching]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.crouching|player.crouching]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.dimension|player.dimension]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.dimension|player.dimension]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.distanceFromCentreOfMassToBaseOfModel|player.distanceFromCentreOfMassToBaseOfModel]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.distanceFromCentreOfMassToBaseOfModel|player.distanceFromCentreOfMassToBaseOfModel]]<br>
{{icon-iv}} [[ped.dropObject|player.dropObject]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.dropObject|player.dropObject]]<br>
{{icon-iii}} {{icon-vc}} [[ped.duck|player.duck]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.duck|player.duck]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.enterVehicle|player.enterVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.enterVehicle|player.enterVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.exitVehicle|player.exitVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.exitVehicle|player.exitVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getData|player.getData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getData|player.getData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.getRotation|player.getRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.getRotation|player.getRotation]]<br>
{{icon-iv}} [[ped.giveHelmet|player.giveHelmet]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponAmmunition|player.getWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponClipAmmunition|player.getWeaponClipAmmunition]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.giveHelmet|player.giveHelmet]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.giveWeapon|player.giveWeapon]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.giveWeapon|player.giveWeapon]]<br>
{{icon-iii}} {{icon-vc}} [[ped.hailTaxi|player.hailTaxi]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.hailTaxi|player.hailTaxi]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.heading|player.heading]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.heading|player.heading]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.health|player.health]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.health|player.health]]<br>
{{icon-iii}} {{icon-vc}} [[ped.heedThreats|player.heedThreats]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[physical.health|player.health]]<br>
{{icon-iv}} [[ped.holdObject|player.holdObject]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.heedThreats|player.heedThreats]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.holdObject|player.holdObject]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.id|player.id]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.id|player.id]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.interior|player.interior]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.interior|player.interior]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.invincible|player.invincible]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.invincible|player.invincible]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.isEnteringVehicle|player.isEnteringVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.isExitingVehicle|player.isExitingVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.isInVehicle|player.isInVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.isInVehicle|player.isInVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isLocal|player.isLocal]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isLocal|player.isLocal]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.isOnScreen|player.isOnScreen]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.isOnScreen|player.isOnScreen]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isOwner|player.isOwner]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isSyncer|player.isSyncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isSyncer|player.isSyncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isType|player.isType]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isType|player.isType]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.jumping|player.jumping]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.jumping|player.jumping]]<br>
{{icon-sa}} [[ped.lookAt|player.lookAt]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-sa}} {{icon-iv}} [[ped.lookAt|player.lookAt]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.markAsNoLongerNeeded|player.markAsNoLongerNeeded]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.markAsNoLongerNeeded|player.markAsNoLongerNeeded]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.mass|player.mass]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.mass|player.mass]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.matrix|player.matrix]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.matrix|player.matrix]]<br>
{{icon-vc}} {{icon-sa}} [[ped.maxHealth|player.maxHealth]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.maxHealth|player.maxHealth]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.maxStamina|player.maxStamina]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.maxStamina|player.maxStamina]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.modelIndex|player.modelIndex]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.modelIndex|player.modelIndex]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[player.money|player.money]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.money|player.money]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.money|player.money]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.name|player.name]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.name|player.name]]<br>
{{icon-iii}} [[ped.objective|player.objective]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.objective|player.objective]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.onAllDimensions|player.onAllDimensions]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.owner|player.owner]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.parent|player.parent]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.parent|player.parent]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.pointGunAt|player.pointGunAt]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.pedType|player.pedType]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.pointGunAt|player.pointGunAt]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.position|player.position]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.position|player.position]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeAllData|player.removeAllData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeAllData|player.removeAllData]]<br>
{{icon-iii}} {{icon-vc}} [[ped.removeBodyPart|player.removeBodyPart]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.removeBodyPart|player.removeBodyPart]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeData|player.removeData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeData|player.removeData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.removeFromVehicle|player.removeFromVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.removeFromVehicle|player.removeFromVehicle]]<br>
{{icon-iv}} [[ped.removeHelmet|player.removeHelmet]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.removeHelmet|player.removeHelmet]]<br>
{{icon-iv}} [[ped.removeNametag|player.removeNametag]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.removeNametag|player.removeNametag]]<br>
{{icon-iii}} {{icon-vc}} [[ped.resurrect|player.resurrect]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.resource|player.resource]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.runTo|player.runTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.resurrect|player.resurrect]]<br>
{{icon-iii}} {{icon-vc}} [[ped.say|player.say]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.runTo|player.runTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.say|player.say]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.seat|player.seat]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setData|player.setData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setData|player.setData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[player.setInitialState|player.setInitialState]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.setInitialState|player.setInitialState]]<br>
{{icon-iv}} [[ped.setNametag|player.setNametag]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.setNametag|player.setNametag]]<br>
{{icon-iii}} {{icon-vc}} [[ped.setPedStats|player.setPedStats]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setPedStats|player.setPedStats]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.setProofs|player.setProofs]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.setProofs|player.setProofs]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.setRotation|player.setRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.setRotation|player.setRotation]]<br>
{{icon-iii}} [[ped.setSeek|player.setSeek]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setSeek|player.setSeek]]<br>
{{icon-iii}} {{icon-vc}} [[ped.setThreatSearch|player.setThreatSearch]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setSyncer|player.setSyncer]]<br>
{{icon-iii}} [[ped.setWaitState|player.setWaitState]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setThreatSearch|player.setThreatSearch]]<br>
{{icon-iii}} {{icon-vc}} [[ped.setWanderPath|player.setWanderPath]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setWaitState|player.setWaitState]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.skin|player.skin]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setWanderPath|player.setWanderPath]]<br>
{{icon-vc}} {{icon-sa}} [[ped.sprintTo|player.sprintTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponAmmunition|player.setWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.stamina|player.stamina]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponClipAmmunition|player.setWeaponClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.staminaDuration|player.staminaDuration]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.skin|player.skin]]<br>
{{icon-iii}} [[ped.state|player.state]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.sprintTo|player.sprintTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[entity.status|player.status]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.stamina|player.stamina]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.stayInSamePlace|player.stayInSamePlace]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.staminaDuration|player.staminaDuration]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.state|player.state]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.status|player.status]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.stayInSamePlace|player.stayInSamePlace]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncer|player.syncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncer|player.syncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.turnVelocity|player.turnVelocity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.turnVelocity|player.turnVelocity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.type|player.type]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.type|player.type]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.upperTorsoRotation|player.upperTorsoRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.upperTorsoRotation|player.upperTorsoRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.vehicle|player.vehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.vehicle|player.vehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.velocity|player.velocity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.velocity|player.velocity]]<br>
{{icon-iii}} [[ped.waitState|player.waitState]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.waitState|player.waitState]]<br>
{{icon-iii}} {{icon-vc}} [[ped.walkStyle|player.walkStyle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.walkStyle|player.walkStyle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.walkTo|player.walkTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.walkTo|player.walkTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[player.wantedLevel|player.wantedLevel]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[player.wantedLevel|player.wantedLevel]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} [[ped.warpIntoVehicle|player.warpIntoVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.warpIntoVehicle|player.warpIntoVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.weapon|player.weapon]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.weapon|player.weapon]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.weaponState|player.weaponState]]<br>

Revision as of 20:04, 1 December 2020

icon-iii.png icon-vc.png icon-sa.png icon-iv.png gta.createPlayer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png gta.setPlayerControl
icon-iv.png gta.shutdownAndLaunchSinglePlayerGame
icon-iii.png icon-vc.png icon-sa.png icon-iv.png localPlayer
icon-iv.png setLocalPlayer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png spawnPlayer

icon-sa.png player.alcoholLevel
icon-iii.png player.alpha
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.armour
icon-iii.png icon-vc.png icon-sa.png player.bleeding
icon-iii.png icon-vc.png icon-sa.png player.boundingCentre
icon-iii.png icon-vc.png icon-sa.png player.boundingMax
icon-iii.png icon-vc.png icon-sa.png player.boundingMin
icon-iii.png icon-vc.png icon-sa.png player.boundingRadius
icon-iii.png icon-vc.png player.buyIceCream
icon-vc.png icon-sa.png player.canBeKnockedOffBike
icon-iii.png icon-vc.png icon-sa.png player.centerOfMass
icon-iv.png player.changeBodyPart
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.children
icon-iii.png icon-vc.png player.clearObjective
icon-iii.png icon-vc.png player.clearThreatSearch
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.clearWeapons
icon-iii.png icon-vc.png icon-sa.png player.collisionPower
icon-iii.png icon-vc.png icon-sa.png player.collisionsEnabled
icon-iii.png icon-vc.png icon-sa.png player.contactEntity
icon-vc.png icon-sa.png player.contactEntityOffset
icon-iii.png icon-vc.png icon-sa.png player.crouching
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.dimension
icon-iii.png icon-vc.png icon-sa.png player.distanceFromCentreOfMassToBaseOfModel
icon-iv.png player.dropObject
icon-iii.png icon-vc.png player.duck
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.enterVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.exitVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.getData
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.getRotation
icon-iii.png icon-vc.png icon-sa.png player.getWeaponAmmunition
icon-iii.png icon-vc.png icon-sa.png player.getWeaponClipAmmunition
icon-iv.png player.giveHelmet
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.giveWeapon
icon-iii.png icon-vc.png player.hailTaxi
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.heading
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.health
icon-iv.png player.health
icon-iii.png icon-vc.png player.heedThreats
icon-iv.png player.holdObject
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.id
icon-iii.png icon-vc.png icon-sa.png player.interior
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.invincible
icon-iii.png icon-vc.png icon-sa.png player.isEnteringVehicle
icon-iii.png icon-vc.png icon-sa.png player.isExitingVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.isInVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.isLocal
icon-iii.png icon-vc.png icon-sa.png player.isOnScreen
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.isOwner
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.isSyncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.isType
icon-iii.png icon-vc.png icon-sa.png player.jumping
icon-sa.png icon-iv.png player.lookAt
icon-iii.png icon-vc.png icon-sa.png player.markAsNoLongerNeeded
icon-iii.png icon-vc.png icon-sa.png player.mass
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.matrix
icon-vc.png icon-sa.png player.maxHealth
icon-iii.png icon-vc.png icon-sa.png player.maxStamina
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.modelIndex
icon-iii.png icon-vc.png icon-sa.png player.money
icon-iv.png player.money
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.name
icon-iii.png player.objective
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.onAllDimensions
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.owner
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.parent
icon-iii.png icon-vc.png icon-sa.png player.pedType
icon-iii.png icon-vc.png icon-sa.png player.pointGunAt
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.position
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.removeAllData
icon-iii.png icon-vc.png player.removeBodyPart
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.removeData
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.removeFromVehicle
icon-iv.png player.removeHelmet
icon-iv.png player.removeNametag
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.resource
icon-iii.png icon-vc.png player.resurrect
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.runTo
icon-iii.png icon-vc.png player.say
icon-iii.png icon-vc.png icon-sa.png player.seat
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.setData
icon-iii.png icon-vc.png icon-sa.png player.setInitialState
icon-iv.png player.setNametag
icon-iii.png icon-vc.png player.setPedStats
icon-iii.png icon-vc.png icon-sa.png player.setProofs
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.setRotation
icon-iii.png player.setSeek
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.setSyncer
icon-iii.png icon-vc.png player.setThreatSearch
icon-iii.png player.setWaitState
icon-iii.png icon-vc.png player.setWanderPath
icon-iii.png icon-vc.png icon-sa.png player.setWeaponAmmunition
icon-iii.png icon-vc.png icon-sa.png player.setWeaponClipAmmunition
icon-iii.png icon-vc.png icon-sa.png player.skin
icon-vc.png icon-sa.png icon-iv.png player.sprintTo
icon-iii.png icon-vc.png icon-sa.png player.stamina
icon-iii.png icon-vc.png icon-sa.png player.staminaDuration
icon-iii.png player.state
icon-iii.png icon-vc.png icon-sa.png player.status
icon-iii.png icon-vc.png icon-sa.png player.stayInSamePlace
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.syncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.turnVelocity
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.type
icon-iii.png icon-vc.png icon-sa.png player.upperTorsoRotation
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.vehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.velocity
icon-iii.png player.waitState
icon-iii.png icon-vc.png player.walkStyle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.walkTo
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.wantedLevel
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.warpIntoVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.weapon
icon-iii.png icon-vc.png icon-sa.png player.weaponState