Template:Client/Functions/Player: Difference between revisions

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{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[createPlayer|createPlayer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[getPlayerCount|getPlayerCount]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[getPlayers|getPlayers]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[gta.createPlayer|gta.createPlayer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[gta.createPlayer|gta.createPlayer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[gta.setPlayerControl|gta.setPlayerControl]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[gta.setPlayerControl|gta.setPlayerControl]]<br>
Line 5: Line 8:
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[setLocalPlayer|setLocalPlayer]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[setLocalPlayer|setLocalPlayer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[spawnPlayer|spawnPlayer]]<br><br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[spawnPlayer|spawnPlayer]]<br><br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.addAnimation|player.addAnimation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.affectedByGravity|player.affectedByGravity]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-sa}} {{icon-placeholder}} [[player.alcoholLevel|player.alcoholLevel]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-sa}} {{icon-placeholder}} [[player.alcoholLevel|player.alcoholLevel]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[entity.alpha|player.alpha]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[entity.alpha|player.alpha]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.armour|player.armour]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.armour|player.armour]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.bleeding|player.bleeding]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.bleeding|player.bleeding]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.blendAnimation|player.blendAnimation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingCentre|player.boundingCentre]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingCentre|player.boundingCentre]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingMax|player.boundingMax]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.boundingMax|player.boundingMax]]<br>
Line 15: Line 22:
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.buyIceCream|player.buyIceCream]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.buyIceCream|player.buyIceCream]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.canBeKnockedOffBike|player.canBeKnockedOffBike]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.canBeKnockedOffBike|player.canBeKnockedOffBike]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.canExitVehicle|player.canExitVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.centerOfMass|player.centerOfMass]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.centerOfMass|player.centerOfMass]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.changeBodyPart|player.changeBodyPart]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.changeBodyPart|player.changeBodyPart]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.children|player.children]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.children|player.children]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.clearObjective|player.clearObjective]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.clearAnimations|player.clearAnimations]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.clearThreatSearch|player.clearThreatSearch]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.clearExistsFor|player.clearExistsFor]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.clearObjective|player.clearObjective]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.clearPointGunAt|player.clearPointGunAt]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.clearThreatSearch|player.clearThreatSearch]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.clearWeapons|player.clearWeapons]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.clearWeapons|player.clearWeapons]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionBoxCount|player.collisionBoxCount]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionBoxes|player.collisionBoxes]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionLineCount|player.collisionLineCount]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionLines|player.collisionLines]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.collisionPower|player.collisionPower]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.collisionPower|player.collisionPower]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionsEnabled|player.collisionsEnabled]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionsEnabled|player.collisionsEnabled]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionSphereCount|player.collisionSphereCount]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionSpheres|player.collisionSpheres]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionVertexCount|player.collisionVertexCount]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.collisionVertices|player.collisionVertices]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntity|player.contactEntity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntity|player.contactEntity]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntityOffset|player.contactEntityOffset]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.contactEntityOffset|player.contactEntityOffset]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.crouching|player.crouching]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.crouching|player.crouching]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.crouchingTime|player.crouchingTime]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.dimension|player.dimension]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.dimension|player.dimension]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.displayedMoney|player.displayedMoney]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.displayedMoney|player.displayedMoney]]<br>
Line 32: Line 52:
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.duck|player.duck]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.duck|player.duck]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.enterVehicle|player.enterVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.enterVehicle|player.enterVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.existsFor|player.existsFor]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.exitVehicle|player.exitVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.exitVehicle|player.exitVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getComponentOffset|player.getComponentOffset]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getComponentPosition|player.getComponentPosition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.getControlState|player.getControlState]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.getControlState|player.getControlState]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getData|player.getData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getData|player.getData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.getRotation|player.getRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.getNearestDoorPosition|player.getNearestDoorPosition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.getNearestPassengerDoorPosition|player.getNearestPassengerDoorPosition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.getPositionToOpenVehicleDoor|player.getPositionToOpenVehicleDoor]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.getRotation|player.getRotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponAmmunition|player.getWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponAmmunition|player.getWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponClipAmmunition|player.getWeaponClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponClipAmmunition|player.getWeaponClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponSlotAmmunition|player.getWeaponSlotAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.getWeaponSlotClipAmmunition|player.getWeaponSlotClipAmmunition]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.giveHelmet|player.giveHelmet]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.giveHelmet|player.giveHelmet]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.giveWeapon|player.giveWeapon]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.giveWeapon|player.giveWeapon]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.hailTaxi|player.hailTaxi]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.hailTaxi|player.hailTaxi]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.heading|player.heading]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.heading|player.heading]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[physical.health|player.health]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.health|player.health]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.health|player.health]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[physical.health|player.health]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.heedThreats|player.heedThreats]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.heedThreats|player.heedThreats]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.holdObject|player.holdObject]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.holdObject|player.holdObject]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.id|player.id]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.id|player.id]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.instantVehicleExit|player.instantVehicleExit]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.instantVehicleJack|player.instantVehicleJack]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.interior|player.interior]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.interior|player.interior]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.invincible|player.invincible]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.invincible|player.invincible]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.inWater|player.inWater]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isCreatedFor|player.isCreatedFor]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.isEnteringVehicle|player.isEnteringVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.isEnteringVehicle|player.isEnteringVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.isExitingVehicle|player.isExitingVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.isExitingVehicle|player.isExitingVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.isInVehicle|player.isInVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.isInVehicle|player.isInVehicle]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[physical.island|player.island]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isLocal|player.isLocal]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.isLocal|player.isLocal]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.isOnScreen|player.isOnScreen]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.isOnScreen|player.isOnScreen]]<br>
Line 62: Line 95:
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.mass|player.mass]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[physical.mass|player.mass]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.matrix|player.matrix]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.matrix|player.matrix]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.maxHealth|player.maxHealth]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.maxArmour|player.maxArmour]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.maxHealth|player.maxHealth]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.maxStamina|player.maxStamina]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.maxStamina|player.maxStamina]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.model|player.model]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.modelIndex|player.modelIndex]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[entity.modelIndex|player.modelIndex]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.money|player.money]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.money|player.money]]<br>
Line 70: Line 105:
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.netFlags|player.netFlags]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.netFlags|player.netFlags]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.objective|player.objective]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.objective|player.objective]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.onScreen|player.onScreen]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.parent|player.parent]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.parent|player.parent]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.pedType|player.pedType]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.pedType|player.pedType]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.pointGunAt|player.pointGunAt]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.pointGunAt|player.pointGunAt]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[transformable.position|player.position]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.pointGunAtPosition|player.pointGunAtPosition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.position|player.position]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeAllData|player.removeAllData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.removeAllData|player.removeAllData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.removeBodyPart|player.removeBodyPart]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.removeBodyPart|player.removeBodyPart]]<br>
Line 82: Line 119:
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.resource|player.resource]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.resource|player.resource]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.resurrect|player.resurrect]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.resurrect|player.resurrect]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.roomToBeVehicleJacked|player.roomToBeVehicleJacked]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.rotation|player.rotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.rotation|player.rotation]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.runTo|player.runTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.runTo|player.runTo]]<br>
Line 87: Line 125:
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.seat|player.seat]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.seat|player.seat]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setData|player.setData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setData|player.setData]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setExistsFor|player.setExistsFor]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-sa}} {{icon-placeholder}} [[player.setFightStyle|player.setFightStyle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.setInitialState|player.setInitialState]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.setInitialState|player.setInitialState]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.setNametag|player.setNametag]]<br>
{{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} {{icon-iv}} [[ped.setNametag|player.setNametag]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setPedStats|player.setPedStats]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setPedStats|player.setPedStats]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.setProofs|player.setProofs]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.setProofs|player.setProofs]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setRotation|player.setRotation]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setSeek|player.setSeek]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setSeek|player.setSeek]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setSyncer|player.setSyncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.setSyncer|player.setSyncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setThreatSearch|player.setThreatSearch]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setThreatSearch|player.setThreatSearch]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setWaitState|player.setWaitState]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setWaitState|player.setWaitState]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setWanderPath|player.setWanderPath]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.setWanderPath|player.setWanderPath]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponAmmunition|player.setWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponAmmunition|player.setWeaponAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponClipAmmunition|player.setWeaponClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponClipAmmunition|player.setWeaponClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponSlotAmmunition|player.setWeaponSlotAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.setWeaponSlotClipAmmunition|player.setWeaponSlotClipAmmunition]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.skin|player.skin]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.skin|player.skin]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.sprintTo|player.sprintTo]]<br>
{{icon-placeholder}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.sprintTo|player.sprintTo]]<br>
Line 106: Line 149:
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.stayInSamePlace|player.stayInSamePlace]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.stayInSamePlace|player.stayInSamePlace]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.storedMoney|player.storedMoney]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[player.storedMoney|player.storedMoney]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.streamInDistance|player.streamInDistance]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.streamOutDistance|player.streamOutDistance]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncer|player.syncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncer|player.syncer]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.syncerId|player.syncerId]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.turnVelocity|player.turnVelocity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.turnVelocity|player.turnVelocity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.type|player.type]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[element.type|player.type]]<br>
Line 112: Line 158:
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.vehicle|player.vehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.vehicle|player.vehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.velocity|player.velocity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[physical.velocity|player.velocity]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[entity.visible|player.visible]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.waitState|player.waitState]]<br>
{{icon-iii}} {{icon-placeholder}} {{icon-placeholder}} {{icon-placeholder}} [[ped.waitState|player.waitState]]<br>
{{icon-iii}} {{icon-vc}} {{icon-placeholder}} {{icon-placeholder}} [[ped.walkStyle|player.walkStyle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.walkStyle|player.walkStyle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.walkTo|player.walkTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.walkTo|player.walkTo]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[player.wantedLevel|player.wantedLevel]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[player.wantedLevel|player.wantedLevel]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.warpIntoVehicle|player.warpIntoVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.warpIntoVehicle|player.warpIntoVehicle]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.weapon|player.weapon]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-iv}} [[ped.weapon|player.weapon]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.weapons|player.weapons]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.weaponSlot|player.weaponSlot]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.weaponSlots|player.weaponSlots]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.weaponState|player.weaponState]]<br>
{{icon-iii}} {{icon-vc}} {{icon-sa}} {{icon-placeholder}} [[ped.weaponState|player.weaponState]]<br>

Latest revision as of 18:04, 19 November 2022

icon-iv.png createPlayer
icon-iii.png icon-vc.png icon-sa.png getPlayerCount
icon-iii.png icon-vc.png icon-sa.png getPlayers
icon-iii.png icon-vc.png icon-sa.png icon-iv.png gta.createPlayer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png gta.setPlayerControl
icon-iv.png gta.shutdownAndLaunchSinglePlayerGame
icon-iii.png icon-vc.png icon-sa.png icon-iv.png localPlayer
icon-iv.png setLocalPlayer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png spawnPlayer

icon-iii.png icon-vc.png icon-sa.png player.addAnimation
icon-iii.png icon-vc.png icon-sa.png player.affectedByGravity
icon-sa.png player.alcoholLevel
icon-iii.png player.alpha
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.armour
icon-iii.png icon-vc.png icon-sa.png player.bleeding
icon-iii.png icon-vc.png icon-sa.png player.blendAnimation
icon-iii.png icon-vc.png icon-sa.png player.boundingCentre
icon-iii.png icon-vc.png icon-sa.png player.boundingMax
icon-iii.png icon-vc.png icon-sa.png player.boundingMin
icon-iii.png icon-vc.png icon-sa.png player.boundingRadius
icon-iii.png icon-vc.png player.buyIceCream
icon-vc.png icon-sa.png player.canBeKnockedOffBike
icon-iii.png icon-vc.png player.canExitVehicle
icon-iii.png icon-vc.png icon-sa.png player.centerOfMass
icon-iv.png player.changeBodyPart
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.children
icon-iii.png icon-vc.png icon-sa.png player.clearAnimations
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.clearExistsFor
icon-iii.png icon-vc.png icon-sa.png player.clearObjective
icon-vc.png player.clearPointGunAt
icon-iii.png icon-vc.png icon-sa.png player.clearThreatSearch
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.clearWeapons
icon-iii.png icon-vc.png icon-sa.png player.collisionBoxCount
icon-iii.png icon-vc.png icon-sa.png player.collisionBoxes
icon-iii.png icon-vc.png icon-sa.png player.collisionLineCount
icon-iii.png icon-vc.png icon-sa.png player.collisionLines
icon-iii.png icon-vc.png icon-sa.png player.collisionPower
icon-iii.png icon-vc.png icon-sa.png player.collisionsEnabled
icon-iii.png icon-vc.png icon-sa.png player.collisionSphereCount
icon-iii.png icon-vc.png icon-sa.png player.collisionSpheres
icon-iii.png icon-vc.png icon-sa.png player.collisionVertexCount
icon-iii.png icon-vc.png icon-sa.png player.collisionVertices
icon-iii.png icon-vc.png icon-sa.png player.contactEntity
icon-iii.png icon-vc.png icon-sa.png player.contactEntityOffset
icon-iii.png icon-vc.png icon-sa.png player.crouching
icon-iii.png icon-vc.png icon-sa.png player.crouchingTime
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.dimension
icon-iii.png icon-vc.png icon-sa.png player.displayedMoney
icon-iii.png icon-vc.png icon-sa.png player.distanceFromCentreOfMassToBaseOfModel
icon-iv.png player.dropObject
icon-iii.png icon-vc.png player.duck
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.enterVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.existsFor
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.exitVehicle
icon-iii.png icon-vc.png icon-sa.png player.getComponentOffset
icon-iii.png icon-vc.png icon-sa.png player.getComponentPosition
icon-iii.png icon-vc.png icon-sa.png player.getControlState
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.getData
icon-iii.png icon-vc.png player.getNearestDoorPosition
icon-iii.png icon-vc.png player.getNearestPassengerDoorPosition
icon-iii.png icon-vc.png player.getPositionToOpenVehicleDoor
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.getRotation
icon-iii.png icon-vc.png icon-sa.png player.getWeaponAmmunition
icon-iii.png icon-vc.png icon-sa.png player.getWeaponClipAmmunition
icon-iii.png icon-vc.png icon-sa.png player.getWeaponSlotAmmunition
icon-iii.png icon-vc.png icon-sa.png player.getWeaponSlotClipAmmunition
icon-iv.png player.giveHelmet
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.giveWeapon
icon-iii.png icon-vc.png player.hailTaxi
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.heading
icon-iv.png player.health
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.health
icon-iii.png icon-vc.png player.heedThreats
icon-iv.png player.holdObject
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.id
icon-iii.png icon-vc.png player.instantVehicleExit
icon-iii.png icon-vc.png player.instantVehicleJack
icon-iii.png icon-vc.png icon-sa.png player.interior
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.invincible
icon-iii.png icon-vc.png icon-sa.png player.inWater
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.isCreatedFor
icon-iii.png icon-vc.png icon-sa.png player.isEnteringVehicle
icon-iii.png icon-vc.png icon-sa.png player.isExitingVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.isInVehicle
icon-iii.png player.island
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.isLocal
icon-iii.png icon-vc.png icon-sa.png player.isOnScreen
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.isOwner
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.isSyncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.isType
icon-iii.png icon-vc.png icon-sa.png player.jumping
icon-sa.png icon-iv.png player.lookAt
icon-iii.png icon-vc.png icon-sa.png player.markAsNoLongerNeeded
icon-iii.png icon-vc.png icon-sa.png player.mass
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.matrix
icon-iii.png icon-vc.png icon-sa.png player.maxArmour
icon-iii.png icon-vc.png icon-sa.png player.maxHealth
icon-iii.png icon-vc.png icon-sa.png player.maxStamina
icon-iii.png icon-vc.png icon-sa.png player.model
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.modelIndex
icon-iii.png icon-vc.png icon-sa.png player.money
icon-iv.png player.money
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.name
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.netFlags
icon-iii.png player.objective
icon-iii.png icon-vc.png icon-sa.png player.onScreen
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.parent
icon-iii.png icon-vc.png icon-sa.png player.pedType
icon-iii.png icon-vc.png icon-sa.png player.pointGunAt
icon-vc.png player.pointGunAtPosition
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.position
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.removeAllData
icon-iii.png icon-vc.png player.removeBodyPart
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.removeData
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.removeFromVehicle
icon-iv.png player.removeHelmet
icon-iv.png player.removeNametag
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.resource
icon-iii.png icon-vc.png player.resurrect
icon-iii.png icon-vc.png player.roomToBeVehicleJacked
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.rotation
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.runTo
icon-iii.png icon-vc.png player.say
icon-iii.png icon-vc.png icon-sa.png player.seat
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.setData
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.setExistsFor
icon-sa.png player.setFightStyle
icon-iii.png icon-vc.png icon-sa.png player.setInitialState
icon-iv.png player.setNametag
icon-iii.png icon-vc.png player.setPedStats
icon-iii.png icon-vc.png icon-sa.png player.setProofs
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.setRotation
icon-iii.png player.setSeek
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.setSyncer
icon-iii.png icon-vc.png icon-sa.png player.setThreatSearch
icon-iii.png player.setWaitState
icon-iii.png icon-vc.png player.setWanderPath
icon-iii.png icon-vc.png icon-sa.png player.setWeaponAmmunition
icon-iii.png icon-vc.png icon-sa.png player.setWeaponClipAmmunition
icon-iii.png icon-vc.png icon-sa.png player.setWeaponSlotAmmunition
icon-iii.png icon-vc.png icon-sa.png player.setWeaponSlotClipAmmunition
icon-iii.png icon-vc.png icon-sa.png player.skin
icon-vc.png icon-sa.png icon-iv.png player.sprintTo
icon-iii.png icon-vc.png icon-sa.png player.stamina
icon-iii.png icon-vc.png icon-sa.png player.staminaDuration
icon-iii.png player.state
icon-iii.png icon-vc.png icon-sa.png player.status
icon-iii.png icon-vc.png icon-sa.png player.stayInSamePlace
icon-iii.png icon-vc.png icon-sa.png player.storedMoney
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.streamInDistance
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.streamOutDistance
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.syncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.syncerId
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.turnVelocity
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.type
icon-iii.png icon-vc.png icon-sa.png player.upperTorsoRotation
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.vehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.velocity
icon-iii.png icon-vc.png icon-sa.png player.visible
icon-iii.png player.waitState
icon-iii.png icon-vc.png icon-sa.png player.walkStyle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.walkTo
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.wantedLevel
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.warpIntoVehicle
icon-iii.png icon-vc.png icon-sa.png icon-iv.png player.weapon
icon-iii.png icon-vc.png icon-sa.png player.weapons
icon-iii.png icon-vc.png icon-sa.png player.weaponSlot
icon-iii.png icon-vc.png icon-sa.png player.weaponSlots
icon-iii.png icon-vc.png icon-sa.png player.weaponState