netFlags.defaultExistance: Difference between revisions

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{{ScriptItem
{{ScriptItem
|endpoint = server
|offline = false
|endpoint = shared
|type = property
|type = property
|class = Element
|class = NetFlags
|name = defaultExistance
|name = defaultExistance
|readonly = false
|readonly = false
Line 8: Line 9:
|returnTypes = bool
|returnTypes = bool
|returnInfo = a boolean representing whether or not this element exists for everyone by default
|returnInfo = a boolean representing whether or not this element exists for everyone by default
|notes = If defaultExistance is disabled, you can use [[element.setExistsFor|element.setExistsFor]] to make element exist for individual clients. For example, if you want a server blip to exist for one player (or multiple players, but only the ones you specify). Also use [[element.clearExistsFor|element.clearExistsFor]] to clear all players added by element.setExistsFor above
|notes = If this is disabled, you can use [[element.setExistsFor|element.setExistsFor]] and [[element.clearExistsFor|element.clearExistsFor]] to manage whether or not the element exists for individual players.
}}
}}

Latest revision as of 23:36, 21 May 2022

Property Server and Client icon-iii.png icon-vc.png icon-sa.png icon-iv.png Online Only Read and Set

Available since Server 1.0.0, Client 1.0.0

bool netFlags.defaultExistance

The netFlags.defaultExistance property is used to get/set whether or not this element exists for everyone by default.

Value

bool A boolean representing whether or not this element exists for everyone by default.
read/set This property can be changed, as well as read.

Types

Client NetFlags

Notes

Examples

There aren't any examples for this property.

Compatibility

There isn't any compatibility information for this property.

Related

Server Related

icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.alwaysExistForSyncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.defaultExistance
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.deleting
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.distanceStreaming
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.forcedSyncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.findSyncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.onAllDimensions
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.onlySyncIfDetached
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.registered
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.sendSync
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.transient


Client Related

icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.alwaysExistForSyncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.defaultExistance
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.deleting
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.distanceStreaming
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.findSyncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.forcedSyncer
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.onAllDimensions
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.onlySyncIfDetached
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.registered
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.sendSync
icon-iii.png icon-vc.png icon-sa.png icon-iv.png netFlags.transient