Network Events
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What are Network Events?
Custom scripted events between server and client. They allow a server to tell a client something and vice verse. Useful for providing extra sync, telling the other side to call a function, or simply sending data back and forth.
How do I use them?
Network events are universal, regardless of which side is sending and receiving (server or client). On the "sender" side, use triggerNetworkEvent, and on the receiver side use a network event handler to run code when receiving it. The only difference is when receiving a network event on the server, a client object will be the first arg in the handler function.