triggerPeerNetworkEvent: Difference between revisions

From GTA Connected
Jump to navigation Jump to search
No edit summary
 
(No difference)

Latest revision as of 18:04, 7 May 2020

Function Client Only icon-iii.png icon-vc.png icon-sa.png icon-iv.png Online and Offline

Available since Client 1.0.0

void triggerPeerNetworkEvent(string networkEventName, Client client, [ ... ])

The triggerPeerNetworkEvent function is used to trigger a custom peer to peer network event.

Parameters

1) string networkEventName The name of the network event, case-insensitive.
2) Client client The client to trigger the network event for.
3) vararg ... Optional, defaults to n/a. Arguments to send to the scripting functions that are bound to the network event.

Return

void This function doesn't return a value.

Notes

There aren't any notes for this function.

Examples

There aren't any examples for this function.

Compatibility

There isn't any compatibility information for this function.

Related

Client Related

icon-iii.png icon-vc.png icon-sa.png icon-iv.png addEvent
icon-iii.png icon-vc.png icon-sa.png icon-iv.png addEventHandler
icon-iii.png icon-vc.png icon-sa.png icon-iv.png bindEventHandler
icon-iii.png icon-vc.png icon-sa.png icon-iv.png removeEventHandler
icon-iii.png icon-vc.png icon-sa.png icon-iv.png triggerEvent
icon-iii.png icon-vc.png icon-sa.png icon-iv.png triggerNetworkEvent
icon-iii.png icon-vc.png icon-sa.png icon-iv.png unbindEventHandler