element.defaultExistance
Property
Server Only
Online and Offline
Read and Set
bool element.defaultExistance
Value
bool | A boolean representing whether or not this element exists for everyone by default. |
read/set | This property can be changed, as well as read. |
Types
Shared
BlipShared
BuildingShared
ElementShared
EntityShared
MarkerShared
ObjectShared
PedShared
PhysicalShared
PlayerShared
Vehicle
Notes
- If defaultExistance is disabled, you can use element.setExistsFor to make element exist for individual clients. For example, if you want a server blip to exist for one player (or multiple players, but only the ones you specify). Also use element.clearExistsFor to clear all players added by element.setExistsFor above.
Examples
There aren't any examples for this property.
Compatibility
There isn't any compatibility information for this property.
Related
Server Related
destroyElement
getElementCount
getElementFromId
getElementFromName
getElements
getElementsByType
element.children
element.clearExistsFor
element.dimension
element.existsFor
element.getData
element.getRotation
element.id
element.isCreatedFor
element.isLocal
element.isOwner
element.isSyncer
element.isType
element.name
element.netFlags
element.parent
element.position
element.removeAllData
element.removeData
element.resource
element.rotation
element.setData
element.setExistsFor
element.setRotation
element.setSyncer
element.streamInDistance
element.streamOutDistance
element.syncer
element.syncerId
element.type